Player Matchup

Bastet
Bastet
Mikeucus
Bastet
Level 91
God Stats
13W - 9L
1,500 SR
Queue Stats
313W - 256L
1,567 Elo+
Party 2
Tyr
Tyr
Scarstrik3r
Tyr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 79L
1,542 Elo+
Solo
Hera
Hera
Vizha
Hera
Level 22
God Stats
2W - 5L
1,389 SR
Queue Stats
166W - 225L
1,387 Elo+
Party 1
Anhur
Anhur
Xysmor
Anhur
Level 29
God Stats
0W - 1L
1,648 SR
Queue Stats
301W - 259L
1,490 Elo+
Party 2
Vamana
Vamana
trolluisfer
Vamana
Level 89
God Stats
8W - 10L
1,188 SR
Queue Stats
187W - 224L
1,447 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,487 Elo+

VS

Team Averages
Level 51
1,654 SR
1,555 Elo+
Baron Samedi
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
Level 9
God Stats
5W - 2L
1,585 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 3
Da Ji
Da Ji
JSoby
Da Ji
Level 50
God Stats
16W - 11L
1,376 SR
Queue Stats
167W - 152L
1,596 Elo+
Party 3
Sylvanus
Sylvanus
SpikeSpiegel14
Sylvanus
Level 65
God Stats
2W - 0L
1,730 SR
Queue Stats
142W - 123L
1,516 Elo+
Party 3
Poseidon
Poseidon
YouMadBro272021
Poseidon
Level 45
God Stats
146W - 138L
1,738 SR
Queue Stats
152W - 161L
1,581 Elo+
Solo
Skadi
Skadi
kyrptonauc
Skadi
Level 87
God Stats
13W - 10L
1,843 SR
Queue Stats
134W - 121L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mikeucus
Bastet
13
3 / 8 / 4
8,051
503
6,385
14,517
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
7,158
447
5,153
9,799
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
Vizha
Hera
12
1 / 5 / 1
7,499
469
4,320
7,445
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Xysmor
Anhur
12
3 / 5 / 2
7,687
480
5,841
10,155
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
15
5 / 3 / 2
9,319
582
9,348
12,803
9,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
13
2 / 4 / 2
7,812
488
4,031
9,330
7,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
JSoby
Da Ji
16
7 / 4 / 3
9,242
578
9,753
13,043
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
2 / 1 / 6
8,101
506
5,202
10,452
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
18
10 / 1 / 2
10,258
641
10,491
8,396
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
13
1 / 3 / 4
8,047
503
7,537
6,932
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
13
Kills
22
22
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
2
4
2
0.75
W
Da Ji
JSoby
Da Ji
7
4
3
2.13
L
Bastet
Mikeucus
Bastet
3
8
4
0.63
L
1
1
3
2.5
W
Sylvanus
2
1
6
5
L
Hera
Vizha
Hera
1
5
1
0.3
L
Anhur
Xysmor
Anhur
3
5
2
0.8
W
Poseidon
10
1
2
11
W
Skadi
1
3
4
1
L
Vamana
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
37,014
54,719
Taken
48,153
25,278
Mitigated
25,442
16,755
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
4,031
1,240
160
3,078
9,330
7,609
1,611
369
8,961
26,054
0
W
Da Ji
JSoby
Da Ji
9,753
3,215
0
4,978
13,043
5,263
78
1,558
11,405
0
53,466
L
Bastet
Mikeucus
Bastet
6,385
1,820
0
3,391
14,517
4,880
0
5,114
9,403
0
38,458
L
5,153
787
0
4,648
9,799
4,953
0
3,327
6,472
0
23,846
W
Sylvanus
5,202
1,567
1,558
3,972
10,452
7,593
66
1,899
8,425
13,582
0
L
Hera
Vizha
Hera
4,320
919
0
77
7,445
2,291
0
2,620
4,825
38,179
0
L
Anhur
Xysmor
Anhur
5,841
3,371
0
2,006
10,155
3,296
583
2,973
7,182
0
38,565
W
Poseidon
10,491
791
0
3,640
8,396
3,183
0
1,258
7,072
77,356
0
W
Skadi
7,537
3,971
0
640
6,932
1,794
924
0
6,932
0
52,486
L
Vamana
9,348
3,472
0
6,633
12,803
9,858
62
5,690
7,113
4,925
46,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
43,460
363
Minions Killed
379
0
Camps Cleared
0
1,397,208
Distance Traveled
1,483,302
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,812
488
48
3
0
264,048
0
W
Da Ji
9,242
578
88
6
0
325,438
1
L
Bastet
8,051
503
80
5
0
304,455
4
L
Tyr
7,158
447
29
2
0
258,984
0
W
Sylvanus
8,101
506
19
1
0
291,005
7
L
Hera
7,499
469
79
5
0
299,500
1
L
Anhur
7,687
480
80
5
0
228,615
3
W
Poseidon
10,258
641
119
7
0
316,830
7
W
Skadi
8,047
503
105
7
0
285,981
4
L
Vamana
9,319
582
95
6
0
305,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role