Player Matchup

Kali
Kali
Delta15Grapple
Kali
Level 14
God Stats
5W - 9L
1,224 SR
Queue Stats
23W - 33L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Earth-Martian
Cu Chulainn
Level 6
God Stats
1W - 1L
1,219 SR
Queue Stats
3W - 8L
1,153 Elo+
Party 1
Anubis
Anubis
Platypus489
Anubis
Level 13
God Stats
23W - 12L
1,506 SR
Queue Stats
136W - 106L
1,218 Elo+
Party 1
Ra
Ra
Sakai_Panda_25
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
whalester101143
Zeus
Level 5
God Stats
7W - 10L
1,506 SR
Queue Stats
67W - 61L
1,298 Elo+
Party 1
Team Averages
Level 8
1,391 SR
1,325 Elo+

VS

Team Averages
Level 12
1,550 SR
1,396 Elo+
Khepri
Khepri
Buttice1025
Khepri
Level 19
God Stats
1W - 2L
1,463 SR
Queue Stats
50W - 55L
1,322 Elo+
Solo
Artemis
Artemis
MmMAVRICK
Artemis
Level 28
God Stats
6W - 8L
1,575 SR
Queue Stats
25W - 28L
1,484 Elo+
Solo
Ymir
Ymir
antigiano
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
sanehyperion167
Bakasura
Level 7
God Stats
20W - 18L
1,710 SR
Queue Stats
161W - 187L
1,173 Elo+
Solo
Olorun
Olorun
xcluciidre
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,237
485
2,092
7,174
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Earth-Martian
Cu Chulainn
11
3 / 4 / 4
7,479
440
5,295
11,129
7,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
15
11 / 3 / 3
10,102
594
12,322
7,661
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 6
7,378
434
2,049
7,374
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
5 / 1 / 3
8,504
500
8,456
5,292
1,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 6 / 2
6,267
369
3,660
14,728
4,049
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MmMAVRICK
Artemis
13
6 / 5 / 3
8,103
477
10,945
11,728
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
2
0 / 2 / 0
5,114
301
32
1,428
458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
16
7 / 2 / 0
10,084
593
4,816
10,284
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
xcluciidre
Olorun
9
0 / 9 / 0
6,235
367
1,278
10,564
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
13
15
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
2
0.17
W
2
1
1
2.5
W
Cu Chulainn
Earth-Martian
Cu Chulainn
3
4
4
1.25
L
Artemis
MmMAVRICK
Artemis
6
5
3
1.5
W
Anubis
11
3
3
4.17
W
1
6
6
0.67
L
Ymir
0
2
0
0
L
Bakasura
7
2
0
3.5
W
5
1
3
6.5
L
Olorun
xcluciidre
Olorun
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
20,731
38,630
Taken
48,732
21,188
Mitigated
14,728
3,410
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,660
303
0
1,029
14,728
4,049
361
10,018
4,561
19,217
0
W
2,092
878
0
818
7,174
4,967
0
523
6,637
11,758
45,190
W
Cu Chulainn
Earth-Martian
Cu Chulainn
5,295
2,030
0
446
11,129
7,993
0
1,076
10,053
0
22,623
L
Artemis
MmMAVRICK
Artemis
10,945
4,471
0
2,418
11,728
3,155
723
6,593
4,985
0
41,304
W
Anubis
12,322
1,586
0
1,373
7,661
2,935
2,748
1,062
6,242
50,139
0
W
2,049
447
178
595
7,374
3,894
557
1,078
5,844
17,285
0
L
Ymir
32
32
0
0
1,428
458
0
841
587
305
0
L
Bakasura
4,816
3,470
0
5,145
10,284
4,303
4,077
968
9,266
0
55,326
W
8,456
3,573
0
0
5,292
1,399
1,413
1,231
4,061
28,101
0
L
Olorun
xcluciidre
Olorun
1,278
755
0
1,580
10,564
2,763
98
4,640
5,899
17,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
35,803
303
Minions Killed
265
0
Camps Cleared
0
1,446,042
Distance Traveled
1,162,797
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,267
369
26
2
0
305,635
2
W
Kali
8,237
485
105
6
0
339,054
0
W
Cu Chulainn
7,479
440
43
3
0
327,143
0
L
Artemis
8,103
477
64
4
0
290,819
4
W
Anubis
10,102
594
91
5
0
279,136
0
W
Ra
7,378
434
21
1
0
226,757
1
L
Ymir
5,114
301
0
0
0
27,656
1
L
Bakasura
10,084
593
149
9
0
315,336
2
W
Zeus
8,504
500
43
3
0
273,952
0
L
Olorun
6,235
367
26
2
0
223,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role