Player Matchup

Merlin
Merlin
Draxx211
Merlin
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 14L
1,499 Elo+
Solo
Ganesha
Ganesha
FishstickPlayz
Ganesha
Level 18
God Stats
4W - 4L
1,276 SR
Queue Stats
40W - 35L
1,293 Elo+
Party 2
Scylla
Scylla
RayBoiGamer
Scylla
Level 22
God Stats
8W - 13L
1,500 SR
Queue Stats
123W - 145L
1,082 Elo+
Party 2
Thor
Thor
Stormy2218670
Thor
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 1
Fenrir
Fenrir
Xotiic1899
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,374 Elo+
Party 1
Team Averages
Level 16
1,501 SR
1,324 Elo+

VS

Team Averages
Level 21
1,611 SR
1,438 Elo+
Nike
Nike
Fearless Demons
Nike
Level 29
God Stats
8W - 1L
1,892 SR
Queue Stats
73W - 84L
1,511 Elo+
Solo
Hera
Hera
Kidleek97
Hera
Level 27
God Stats
21W - 15L
1,475 SR
Queue Stats
158W - 170L
1,453 Elo+
Solo
Eset
Eset
Mikauf
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SiveZwei
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,021 Elo+
Solo
Fenrir
Fenrir
angry xJx
Fenrir
Level 29
God Stats
17W - 20L
1,688 SR
Queue Stats
54W - 53L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draxx211
Merlin
15
3 / 3 / 1
9,735
974
10,051
11,122
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 7 / 3
8,967
897
2,518
11,086
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
1 / 11 / 2
9,218
922
10,553
19,021
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 1
8,375
838
1,347
11,732
4,463
Fenrir
Xotiic1899
Fenrir
14
0 / 16 / 1
8,529
853
5,209
21,208
14,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 29
10,591
1,059
8,013
9,057
7,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
18
16 / 0 / 19
12,445
1,245
20,182
8,363
5,149
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Mikauf
Eset
17
5 / 1 / 21
10,734
1,073
8,017
5,414
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SiveZwei
Kukulkan
18
12 / 0 / 20
11,370
1,137
15,477
3,665
1,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
angry xJx
Fenrir
17
8 / 2 / 19
10,608
1,061
10,071
8,523
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
150
4
Kills
42
44
Deaths
4
8
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Merlin
Draxx211
Merlin
3
3
1
1.17
W
1
1
29
15.5
L
0
7
3
0.21
W
Hera
16
0
19
25.5
W
Eset
Mikauf
Eset
5
1
21
15.5
L
Scylla
1
11
2
0.18
W
Kukulkan
SiveZwei
Kukulkan
12
0
20
22
L
0
7
1
0.07
L
Fenrir
Xotiic1899
Fenrir
0
16
1
0.03
W
Fenrir
angry xJx
Fenrir
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
61,760
74,169
Taken
35,022
35,847
Mitigated
19,640
2,433
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Draxx211
Merlin
10,051
1,314
0
1,677
11,122
4,330
0
7,404
3,718
29,359
0
W
8,013
1,792
0
1,219
9,057
7,488
0
6,506
2,356
0
14,128
L
2,518
398
0
312
11,086
5,641
0
5,796
5,290
11,237
0
W
Hera
20,182
9,335
486
1,576
8,363
5,149
0
5,665
2,578
32,021
0
W
Eset
Mikauf
Eset
8,017
898
1,721
537
5,414
1,943
0
2,927
2,383
21,210
0
L
Scylla
10,553
1,351
0
0
19,021
6,812
0
9,649
9,372
31,925
0
W
Kukulkan
SiveZwei
Kukulkan
15,477
2,490
0
649
3,665
1,631
0
2,075
1,530
49,286
0
L
1,347
0
0
0
11,732
4,463
0
6,678
4,884
0
9,277
L
Fenrir
Xotiic1899
Fenrir
5,209
1,448
0
444
21,208
14,601
0
14,149
7,059
0
14,803
W
Fenrir
angry xJx
Fenrir
10,071
3,240
0
583
8,523
3,429
0
5,318
3,053
0
15,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
55,748
118
Minions Killed
173
4
Camps Cleared
4
641,205
Distance Traveled
982,603
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,735
974
40
4
1
127,573
0
W
Nike
10,591
1,059
9
1
0
182,533
3
L
Ganesha
8,967
897
4
0
0
87,823
0
W
Hera
12,445
1,245
34
3
0
165,330
0
W
Eset
10,734
1,073
34
3
0
209,096
0
L
Scylla
9,218
922
56
6
1
184,963
0
W
Kukulkan
11,370
1,137
79
8
3
203,331
0
L
Thor
8,375
838
8
1
2
94,470
1
L
Fenrir
8,529
853
10
1
0
146,376
0
W
Fenrir
10,608
1,061
17
2
1
222,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role