Player Matchup

Cernunnos
Cernunnos
Draghonorim
Cernunnos
Level 4
God Stats
2W - 2L
1,134 SR
Queue Stats
3W - 4L
1,152 Elo+
Solo
Arachne
Arachne
GodGummi
Arachne
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
20W - 18L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SonOfJax-
Cu Chulainn
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,587 Elo+
Party 1
Discordia
Discordia
calm_insaniti
Discordia
Level 28
God Stats
4W - 2L
1,561 SR
Queue Stats
31W - 28L
1,763 Elo+
Solo
Ares
Ares
dragonslaer210
Ares
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 50L
1,584 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,534 Elo+

VS

Team Averages
Level 15
1,537 SR
1,572 Elo+
Anhur
Anhur
AftPencil949207
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Basttios
Ah Muzen Cab
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DEBOMB12206
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 81L
1,660 Elo+
Solo
Cthulhu
Cthulhu
El Cheo73
Cthulhu
Level 5
God Stats
6W - 14L
1,286 SR
Queue Stats
14W - 29L
1,465 Elo+
Solo
Da Ji
Da Ji
ILLUSIONIST006
Da Ji
Level 17
God Stats
5W - 2L
1,901 SR
Queue Stats
69W - 76L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Draghonorim
Cernunnos
17
3 / 5 / 16
10,574
961
9,143
14,770
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GodGummi
Arachne
19
16 / 2 / 18
13,298
1,209
26,068
22,303
13,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
SonOfJax-
Cu Chulainn
19
10 / 0 / 20
12,489
1,135
14,230
11,350
14,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
calm_insaniti
Discordia
18
6 / 3 / 21
11,699
1,064
13,145
9,239
7,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 19
11,972
1,088
7,492
12,826
15,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,284
844
2,086
11,840
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Basttios
Ah Muzen Cab
18
3 / 3 / 6
12,539
1,140
23,493
15,364
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
9 / 11 / 3
13,002
1,182
20,476
17,544
5,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
El Cheo73
Cthulhu
15
0 / 10 / 3
9,291
845
5,332
17,081
7,696
16
1 / 8 / 6
10,470
952
10,826
14,354
6,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
33
42
Kills
13
13
Deaths
42
94
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Ah Muzen Cab
Basttios
Ah Muzen Cab
3
3
6
2
L
9
11
3
0.95
W
Cernunnos
Draghonorim
Cernunnos
3
5
16
2.2
L
Cthulhu
El Cheo73
Cthulhu
0
10
3
0.15
W
Arachne
GodGummi
Arachne
16
2
18
12.5
L
1
8
6
0.5
W
Cu Chulainn
SonOfJax-
Cu Chulainn
10
0
20
20
W
Discordia
calm_insaniti
Discordia
6
3
21
5.5
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,078
Damage
62,213
70,488
Taken
76,183
57,671
Mitigated
30,548
9,720
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,086
914
0
357
11,840
3,792
0
2,468
9,247
0
9,559
L
Ah Muzen Cab
Basttios
Ah Muzen Cab
23,493
6,936
0
1,663
15,364
7,088
0
6,246
9,018
0
67,536
L
20,476
4,059
204
204
17,544
5,885
0
4,620
12,724
34,448
0
W
Cernunnos
Draghonorim
Cernunnos
9,143
4,747
0
2,636
14,770
5,935
0
5,834
8,936
0
20,342
L
Cthulhu
El Cheo73
Cthulhu
5,332
400
0
0
17,081
7,696
0
4,605
12,406
10,575
0
W
Arachne
GodGummi
Arachne
26,068
21,708
0
6,463
22,303
13,366
0
7,947
14,356
0
48,818
L
10,826
3,001
0
0
14,354
6,087
0
2,780
11,374
0
15,865
W
Cu Chulainn
SonOfJax-
Cu Chulainn
14,230
4,520
0
621
11,350
14,988
0
4,017
7,333
448
30,877
W
Discordia
calm_insaniti
Discordia
13,145
2,867
0
0
9,239
7,862
0
4,328
4,911
30,602
0
W
7,492
1,482
0
0
12,826
15,520
0
3,682
9,144
17,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
54,586
213
Minions Killed
186
3
Camps Cleared
8
1,067,374
Distance Traveled
813,211
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,284
844
7
1
3
108,876
0
L
Ah Muzen Cab
12,539
1,140
107
10
2
210,015
0
L
Hera
13,002
1,182
40
4
0
184,101
0
W
Cernunnos
10,574
961
34
3
2
166,656
0
L
Cthulhu
9,291
845
23
2
0
96,774
4
W
Arachne
13,298
1,209
62
6
1
270,114
0
L
Da Ji
10,470
952
9
1
3
213,445
2
W
Cu Chulainn
12,489
1,135
55
5
0
254,116
0
W
Discordia
11,699
1,064
49
4
0
186,519
3
W
Ares
11,972
1,088
13
1
0
189,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role