Player Matchup

Odin
Odin
DustBuster1023
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,380 Elo+
Party 4
Sylvanus
Sylvanus
FT3 SATO77
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,312 Elo+
Party 2
Scylla
Scylla
FT8 L1GHT
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,149 Elo+
Party 2
Ne Zha
Ne Zha
Itzaelen
Ne Zha
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 50L
1,357 Elo+
Party 4
Cernunnos
Cernunnos
Kythendor
Cernunnos
Level 23
God Stats
20W - 21L
1,464 SR
Queue Stats
25W - 30L
1,380 Elo+
Party 4
Team Averages
Level 54
1,493 SR
1,315 Elo+

VS

Team Averages
Level 73
1,567 SR
1,445 Elo+
Arachne
Arachne
BIG_GULPUS325
Arachne
Level 102
God Stats
14W - 12L
1,590 SR
Queue Stats
653W - 612L
1,443 Elo+
Party 1
Cupid
Cupid
GST Crusher25
Cupid
Level 115
God Stats
14W - 16L
1,602 SR
Queue Stats
40W - 39L
1,500 Elo+
Party 3
Anubis
Anubis
N4TIVE__B4TMAN
Anubis
Level 79
God Stats
8W - 5L
1,525 SR
Queue Stats
705W - 651L
1,460 Elo+
Party 1
Bellona
Bellona
Rosie_Tosie612
Bellona
Level 41
God Stats
38W - 41L
1,574 SR
Queue Stats
494W - 526L
1,434 Elo+
Party 1
Ymir
Ymir
nbsq
Ymir
Level 26
God Stats
5W - 1L
1,545 SR
Queue Stats
276W - 290L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,850
462
1,416
9,032
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
FT3 SATO77
Sylvanus
12
0 / 7 / 3
7,276
428
5,867
13,816
9,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
FT8 L1GHT
Scylla
10
0 / 7 / 0
6,564
386
1,803
9,996
2,521
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Itzaelen
Ne Zha
14
4 / 6 / 0
8,984
528
8,493
13,407
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Kythendor
Cernunnos
14
2 / 5 / 0
8,339
491
2,706
9,316
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
11 / 2 / 4
10,355
609
13,413
12,045
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 5
8,473
498
3,138
5,303
1,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 2 / 7
11,425
672
19,163
11,174
6,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 0 / 2
10,499
618
5,804
6,134
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
nbsq
Ymir
14
2 / 2 / 2
8,036
473
850
6,915
2,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
27
27
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
11
2
4
6.5
L
1
2
0
0.5
L
Sylvanus
FT3 SATO77
Sylvanus
0
7
3
0.21
L
Scylla
FT8 L1GHT
Scylla
0
7
0
0
W
1
1
5
3.5
L
Ne Zha
Itzaelen
Ne Zha
4
6
0
0.67
L
Cernunnos
Kythendor
Cernunnos
2
5
0
0.4
W
12
2
7
7.75
W
1
0
2
2
W
Ymir
nbsq
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
42,368
55,567
Taken
41,571
25,054
Mitigated
25,427
5,731
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
13,413
8,544
0
3,766
12,045
8,087
0
2,434
9,589
8,652
56,576
L
1,416
229
0
206
9,032
5,670
0
1,702
7,330
0
25,352
L
Sylvanus
FT3 SATO77
Sylvanus
5,867
2,178
517
2,026
13,816
9,504
450
6,004
7,812
38,561
0
L
Scylla
FT8 L1GHT
Scylla
1,803
433
195
894
9,996
2,521
330
5,629
4,367
21,870
0
W
3,138
1,945
473
1,589
5,303
1,771
735
229
5,074
0
42,974
L
Ne Zha
Itzaelen
Ne Zha
8,493
3,740
0
818
13,407
4,723
0
4,399
9,008
0
52,424
L
Cernunnos
Kythendor
Cernunnos
2,706
1,336
0
1,075
9,316
2,636
1,654
3,382
5,934
0
44,113
W
19,163
1,673
0
7,866
11,174
6,396
524
4,387
6,762
81,551
0
W
5,804
1,742
0
716
6,134
6,410
2,252
0
5,936
4,748
59,625
W
Ymir
nbsq
Ymir
850
435
0
1,564
6,915
2,763
364
620
6,295
23,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
48,788
355
Minions Killed
517
0
Camps Cleared
0
1,350,413
Distance Traveled
1,546,771
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,355
609
91
5
0
361,468
1
L
Odin
7,850
462
56
3
0
295,327
0
L
Sylvanus
7,276
428
61
4
0
245,772
3
L
Scylla
6,564
386
57
3
0
224,698
0
W
Cupid
8,473
498
96
6
0
299,292
2
L
Ne Zha
8,984
528
93
5
0
308,837
0
L
Cernunnos
8,339
491
88
5
0
275,779
0
W
Anubis
11,425
672
114
7
0
274,902
6
W
Bellona
10,499
618
166
10
0
298,282
1
W
Ymir
8,036
473
50
3
0
312,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role