Player Matchup

Sol
Sol
ElfinEros
Sol
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 40L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
Ganondairf420
Guan Yu
Level 64
God Stats
3W - 1L
1,267 SR
Queue Stats
199W - 165L
1,612 Elo+
Party 2
Erlang Shen
Erlang Shen
Lord_Othello
Erlang Shen
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 79L
1,757 Elo+
Party 2
Team Averages
Level 121
1,422 SR
1,675 Elo+

VS

Team Averages
Level 114
1,430 SR
1,597 Elo+
Kuzenbo
Kuzenbo
CocoProGg
Kuzenbo
Level 61
God Stats
1W - 6L
1,500 SR
Queue Stats
373W - 425L
1,526 Elo+
Solo
Olorun
Olorun
Foxxinian_King
Olorun
Level 146
God Stats
0W - 2L
1,290 SR
Queue Stats
18W - 13L
1,765 Elo+
Party 1
Artemis
Artemis
Foxxinian_Mastrz
Artemis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
10,008
715
15,417
10,931
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
13
4 / 1 / 7
9,869
705
6,893
12,379
10,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
Lord_Othello
Erlang Shen
11
3 / 1 / 6
9,237
660
9,293
14,477
10,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CocoProGg
Kuzenbo
11
2 / 5 / 1
9,353
668
9,304
15,833
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 3
9,012
644
7,487
9,514
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 4 / 2
9,102
650
10,859
10,359
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CocoProGg
Kuzenbo
2
5
1
0.5
W
4
2
5
3.25
L
0
2
3
0.75
L
1
4
2
0.5
W
Guan Yu
4
1
7
7.5
W
Erlang Shen
Lord_Othello
Erlang Shen
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
27,650
37,787
Taken
35,706
26,597
Mitigated
24,041
17,931
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CocoProGg
Kuzenbo
9,304
2,296
375
2,313
15,833
17,005
65
5,535
10,298
20,159
0
W
15,417
3,070
0
6,213
10,931
5,919
1,666
4,458
6,440
70,607
0
L
7,487
3,840
1,660
4,779
9,514
3,543
0
4,669
4,845
50,098
0
L
10,859
5,558
0
3,181
10,359
3,493
40
5,253
5,106
0
34,607
W
Guan Yu
6,893
625
2,794
3,930
12,379
10,485
0
5,855
6,180
0
23,616
W
Erlang Shen
Lord_Othello
Erlang Shen
9,293
4,143
0
4,994
14,477
10,193
72
6,318
7,996
0
29,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
27,467
169
Minions Killed
170
0
Camps Cleared
0
838,324
Distance Traveled
733,212
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,353
668
27
2
0
264,148
3
W
Sol
10,008
715
113
8
0
250,594
2
L
Olorun
9,012
644
89
6
0
244,427
5
L
Artemis
9,102
650
54
4
0
224,637
0
W
Guan Yu
9,869
705
24
2
0
313,755
1
W
Erlang Shen
9,237
660
32
2
0
273,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role