Player Matchup

Terra
Terra
Artarian01
Terra
Level 28
God Stats
1W - 3L
1,420 SR
Queue Stats
56W - 43L
1,668 Elo+
Party 3
Fenrir
Fenrir
JustInTime13
Fenrir
Level 26
God Stats
21W - 21L
1,447 SR
Queue Stats
760W - 694L
1,385 Elo+
Party 1
Erlang Shen
Erlang Shen
T2WFlawless
Erlang Shen
Level 42
God Stats
2W - 2L
1,822 SR
Queue Stats
13W - 13L
1,491 Elo+
Solo
Skadi
Skadi
VotexKitten
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,471 Elo+
Party 1
Chang'e
Chang'e
darcup0609
Chang'e
Level 115
God Stats
7W - 8L
1,621 SR
Queue Stats
131W - 144L
1,649 Elo+
Party 3
Team Averages
Level 60
1,562 SR
1,533 Elo+

VS

Team Averages
Level 64
1,623 SR
1,552 Elo+
Tyr
Tyr
Ahaldaanik
Tyr
Level 63
God Stats
4W - 9L
1,568 SR
Queue Stats
105W - 102L
1,476 Elo+
Solo
Athena
Athena
Anstey97
Athena
Level 17
God Stats
7W - 5L
1,697 SR
Queue Stats
7W - 6L
1,618 Elo+
Party 2
Loki
Loki
KiddPluto17
Loki
Level 29
God Stats
22W - 9L
1,834 SR
Queue Stats
103W - 86L
1,591 Elo+
Party 4
Anhur
Anhur
Mimqy
Anhur
Level 107
God Stats
1W - 1L
1,514 SR
Queue Stats
7W - 6L
1,618 Elo+
Party 2
Hera
Hera
xxreaperxx062
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
2 / 3 / 2
6,954
497
6,287
11,576
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
7 / 5 / 0
7,856
561
8,749
11,010
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
T2WFlawless
Erlang Shen
11
0 / 4 / 0
6,429
459
6,057
9,522
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 2
6,662
476
3,202
8,763
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
darcup0609
Chang'e
13
1 / 2 / 3
7,219
516
4,829
6,832
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,535
610
10,513
12,530
9,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Anstey97
Athena
12
3 / 2 / 10
8,139
581
5,537
11,456
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 2
6,280
449
3,222
8,089
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Mimqy
Anhur
14
8 / 2 / 2
8,176
584
10,657
9,090
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 4 / 1
7,322
523
3,889
8,735
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
20
20
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Athena
Anstey97
Athena
3
2
10
4
L
Terra
2
3
2
1
L
Fenrir
7
5
0
1.4
W
1
2
2
1
W
Anhur
Mimqy
Anhur
8
2
2
4.5
L
Erlang Shen
T2WFlawless
Erlang Shen
0
4
0
0
L
1
6
2
0.33
L
Chang'e
darcup0609
Chang'e
1
2
3
1.25
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
33,818
47,703
Taken
49,900
23,306
Mitigated
25,039
13,832
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,513
1,645
0
4,716
12,530
9,484
0
1,553
10,977
0
44,422
W
Athena
Anstey97
Athena
5,537
1,598
0
1,816
11,456
7,548
0
2,804
8,652
23,922
0
L
Terra
6,287
813
776
3,147
11,576
8,058
0
4,041
7,535
24,536
0
L
Fenrir
8,749
3,332
0
1,950
11,010
4,119
0
1,539
9,471
0
30,940
W
3,222
773
0
2,448
8,089
2,443
57
938
7,110
0
28,197
W
Anhur
Mimqy
Anhur
10,657
5,690
0
3,074
9,090
2,825
318
1,629
7,461
0
52,706
L
Erlang Shen
T2WFlawless
Erlang Shen
6,057
2,121
0
2,916
9,522
7,622
0
287
9,235
4,281
34,259
L
3,202
813
0
1,481
8,763
1,178
285
1,108
7,655
0
31,242
L
Chang'e
darcup0609
Chang'e
4,829
329
357
3,205
6,832
2,329
0
2,451
4,381
47,264
0
W
3,889
1,419
0
3,595
8,735
2,739
281
4,471
3,991
52,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
38,452
305
Minions Killed
363
0
Camps Cleared
0
1,287,974
Distance Traveled
1,309,229
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,535
610
96
7
0
264,204
5
W
Athena
8,139
581
34
2
0
287,751
2
L
Terra
6,954
497
38
3
0
271,323
7
L
Fenrir
7,856
561
53
4
0
281,164
0
W
Loki
6,280
449
53
4
0
296,193
1
W
Anhur
8,176
584
85
6
0
226,081
4
L
Erlang Shen
6,429
459
67
5
0
258,675
2
L
Skadi
6,662
476
53
4
0
234,758
3
L
Chang'e
7,219
516
94
7
0
242,054
0
W
Hera
7,322
523
95
7
0
235,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role