Player Matchup

Sylvanus
Sylvanus
DazedCabbage757
Sylvanus
Level 114
God Stats
11W - 8L
1,787 SR
Queue Stats
50W - 74L
1,358 Elo+
Party 1
Medusa
Medusa
Superripped420
Medusa
Level 49
God Stats
2W - 4L
1,275 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Camazotz
Camazotz
Tcurds
Camazotz
Level 132
God Stats
11W - 13L
1,182 SR
Queue Stats
128W - 146L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
TweakshowSam
Kukulkan
Level 106
God Stats
37W - 40L
1,223 SR
Queue Stats
116W - 133L
1,463 Elo+
Party 1
Ymir
Ymir
pOLarg123
Ymir
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,817 Elo+
Solo
Team Averages
Level 89
1,394 SR
1,475 Elo+

VS

Team Averages
Level 48
1,573 SR
1,501 Elo+
Neith
Neith
Gava_Meltdown_36
Neith
Level 44
God Stats
13W - 9L
1,500 SR
Queue Stats
558W - 534L
1,539 Elo+
Party 3
Da Ji
Da Ji
HowlingOrbit739
Da Ji
Level 53
God Stats
22W - 14L
1,694 SR
Queue Stats
393W - 369L
1,462 Elo+
Party 2
Sobek
Sobek
JonnyThud
Sobek
Level 42
God Stats
23W - 35L
1,680 SR
Queue Stats
312W - 329L
1,589 Elo+
Party 3
Guan Yu
Guan Yu
jpablovz2002
Guan Yu
Level 63
God Stats
9W - 8L
1,380 SR
Queue Stats
685W - 639L
1,466 Elo+
Party 2
Baron Samedi
Baron Samedi
yefy091030
Baron Samedi
Level 37
God Stats
25W - 20L
1,613 SR
Queue Stats
332W - 308L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 5 / 2
9,706
539
10,148
14,232
19,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 4
7,777
432
6,827
13,736
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Tcurds
Camazotz
17
11 / 0 / 12
11,215
623
14,089
17,112
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TweakshowSam
Kukulkan
17
12 / 1 / 6
11,182
621
17,527
5,748
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
1 / 4 / 1
7,552
420
1,830
8,998
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,824
490
11,512
11,292
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 6 / 3
7,190
399
4,659
11,665
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Sobek
JonnyThud
Sobek
12
3 / 4 / 5
8,720
484
5,915
16,525
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
jpablovz2002
Guan Yu
14
5 / 8 / 0
8,698
483
13,383
20,547
16,078
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
yefy091030
Baron Samedi
14
0 / 8 / 1
8,283
460
2,044
11,369
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
28
Kills
16
16
Deaths
28
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
5
2
1
L
6
2
4
4
L
2
6
3
0.58
L
Sobek
JonnyThud
Sobek
3
4
5
1.38
W
0
6
4
0.33
W
Camazotz
Tcurds
Camazotz
11
0
12
17
W
Kukulkan
TweakshowSam
Kukulkan
12
1
6
15
L
Guan Yu
jpablovz2002
Guan Yu
5
8
0
0.63
W
Ymir
1
4
1
0.38
L
Baron Samedi
yefy091030
Baron Samedi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,421
Damage
37,513
59,826
Taken
71,398
39,028
Mitigated
43,811
23,286
Healing
22,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,148
3,098
82
4,290
14,232
19,888
412
187
14,045
64,732
0
L
11,512
5,397
0
5,282
11,292
3,804
0
1,466
9,826
0
55,102
L
4,659
1,376
0
2,324
11,665
6,598
0
3,950
7,715
4,151
31,410
L
Sobek
JonnyThud
Sobek
5,915
1,287
0
4,827
16,525
12,840
0
8,140
8,385
26,624
0
W
6,827
3,768
603
5,223
13,736
4,219
858
1,418
12,318
0
44,495
W
Camazotz
Tcurds
Camazotz
14,089
5,183
0
12,136
17,112
7,589
1,994
3,275
13,781
0
61,441
W
Kukulkan
TweakshowSam
Kukulkan
17,527
689
0
412
5,748
2,138
1,570
2,076
3,600
66,986
0
L
Guan Yu
jpablovz2002
Guan Yu
13,383
5,330
1,004
6,560
20,547
16,078
0
11,999
8,548
0
48,860
W
Ymir
1,830
368
0
540
8,998
5,194
610
1,085
7,913
32,028
0
L
Baron Samedi
yefy091030
Baron Samedi
2,044
389
195
2,393
11,369
4,491
508
3,950
7,419
48,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
41,715
447
Minions Killed
380
0
Camps Cleared
0
1,512,676
Distance Traveled
1,579,513
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,706
539
119
7
0
249,954
0
L
Neith
8,824
490
91
5
0
320,241
0
L
Da Ji
7,190
399
58
3
0
312,738
4
L
Sobek
8,720
484
36
2
0
359,113
14
W
Medusa
7,777
432
65
4
0
289,849
0
W
Camazotz
11,215
623
95
5
0
350,561
0
W
Kukulkan
11,182
621
121
7
0
341,454
1
L
Guan Yu
8,698
483
73
4
0
309,561
0
W
Ymir
7,552
420
47
3
0
280,858
0
L
Baron Samedi
8,283
460
122
7
0
277,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role