Player Matchup

Khepri
Khepri
Ghengis_Juuls37
Khepri
Level 102
God Stats
6W - 6L
1,860 SR
Queue Stats
103W - 96L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
MrCowboyGator
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 93L
1,537 Elo+
Party 2
Apollo
Apollo
QcPL_InSaNe
Apollo
Level 50
God Stats
53W - 55L
1,320 SR
Queue Stats
797W - 771L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
TheHervisDaubeny
Baron Samedi
Level 45
God Stats
4W - 2L
1,812 SR
Queue Stats
119W - 117L
1,514 Elo+
Party 2
Arachne
Arachne
Unadviser
Arachne
Level 128
God Stats
3W - 0L
1,795 SR
Queue Stats
93W - 69L
1,559 Elo+
Party 1
Team Averages
Level 71
1,657 SR
1,536 Elo+

VS

Team Averages
Level 83
1,547 SR
1,458 Elo+
Erlang Shen
Erlang Shen
KillerBlack4360
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 215L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Plexityz
Cernunnos
Level 104
God Stats
11W - 4L
1,720 SR
Queue Stats
383W - 374L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
SmilyStorm56229
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Camazotz
Camazotz
ultimatecody
Camazotz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 189L
1,547 Elo+
Party 3
Thoth
Thoth
vV Melee Vv
Thoth
Level 126
God Stats
18W - 11L
1,512 SR
Queue Stats
30W - 25L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,332
544
5,157
12,673
12,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
MrCowboyGator
Ao Kuang
15
4 / 5 / 2
9,286
489
8,918
15,771
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
17
7 / 4 / 4
10,934
575
11,587
14,788
7,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
TheHervisDaubeny
Baron Samedi
16
4 / 4 / 2
10,108
532
7,989
13,593
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Unadviser
Arachne
20
11 / 3 / 2
12,079
636
20,154
16,342
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KillerBlack4360
Erlang Shen
14
1 / 8 / 0
8,298
437
6,496
14,907
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Plexityz
Cernunnos
17
3 / 3 / 3
9,709
511
13,592
16,622
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 5 / 1
5,985
315
1,047
8,090
2,645
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
ultimatecody
Camazotz
16
8 / 5 / 4
10,176
536
15,957
22,885
8,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 1
9,857
519
13,642
12,726
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
28
Kills
17
17
Deaths
28
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Erlang Shen
KillerBlack4360
Erlang Shen
1
8
0
0.13
W
Ao Kuang
MrCowboyGator
Ao Kuang
4
5
2
1
L
Cernunnos
Plexityz
Cernunnos
3
3
3
1.5
W
Apollo
7
4
4
2.25
L
0
5
1
0.1
W
Baron Samedi
TheHervisDaubeny
Baron Samedi
4
4
2
1.25
W
Arachne
Unadviser
Arachne
11
3
2
4
L
Camazotz
ultimatecody
Camazotz
8
5
4
2
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,805
Damage
50,734
73,167
Taken
75,230
40,411
Mitigated
38,563
26,569
Healing
25,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
834
294
2,240
12,673
12,327
123
1,402
11,211
37,710
0
L
Erlang Shen
KillerBlack4360
Erlang Shen
6,496
3,361
0
2,291
14,907
16,570
844
3,148
11,759
0
47,475
W
Ao Kuang
MrCowboyGator
Ao Kuang
8,918
3,395
0
6,588
15,771
5,499
0
892
14,765
40,169
0
L
Cernunnos
Plexityz
Cernunnos
13,592
7,899
0
9,348
16,622
6,131
0
5,531
11,039
0
73,540
W
Apollo
11,587
8,324
0
5,088
14,788
7,408
2,823
2,381
12,295
0
67,209
L
1,047
281
0
729
8,090
2,645
0
1,015
7,075
14,962
0
W
Baron Samedi
TheHervisDaubeny
Baron Samedi
7,989
1,011
198
6,315
13,593
5,176
1,598
6,003
7,265
62,333
0
W
Arachne
Unadviser
Arachne
20,154
14,828
0
5,846
16,342
10,001
791
3,328
12,562
7,516
81,950
L
Camazotz
ultimatecody
Camazotz
15,957
7,138
0
11,622
22,885
8,507
0
8,853
13,872
0
65,588
L
13,642
257
0
1,619
12,726
4,710
0
4,581
7,731
67,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,739
Gold Earned
44,025
502
Minions Killed
448
0
Camps Cleared
0
1,715,407
Distance Traveled
1,395,947
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,332
544
53
3
0
343,557
2
L
Erlang Shen
8,298
437
96
5
0
279,153
2
W
Ao Kuang
9,286
489
66
3
0
358,189
0
L
Cernunnos
9,709
511
117
6
0
282,493
1
W
Apollo
10,934
575
108
6
0
307,066
5
L
Cthulhu
5,985
315
19
1
0
166,824
1
W
Baron Samedi
10,108
532
124
7
0
303,704
3
W
Arachne
12,079
636
151
8
0
402,891
1
L
Camazotz
10,176
536
89
5
0
341,963
0
L
Thoth
9,857
519
127
7
0
325,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role