Player Matchup

Medusa
Medusa
BesterMannMiks
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,237 Elo+
Party 1
Ymir
Ymir
Dark12Sheep
Ymir
Level 10
God Stats
7W - 1L
1,500 SR
Queue Stats
13W - 6L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Giovanni1234
Tsukuyomi
Level 3
God Stats
1W - 1L
1,268 SR
Queue Stats
21W - 9L
1,462 Elo+
Party 1
Erlang Shen
Erlang Shen
Savyonify
Erlang Shen
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
TouchedByMarkus
Nu Wa
Level 2
God Stats
3W - 4L
1,268 SR
Queue Stats
10W - 6L
1,462 Elo+
Party 1
Team Averages
Level 13
1,407 SR
1,417 Elo+

VS

Team Averages
Level 16
1,498 SR
1,402 Elo+
Ares
Ares
Arier3
Ares
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
8W - 16L
1,517 Elo+
Solo
Thanatos
Thanatos
Arietis4
Thanatos
Level 29
God Stats
12W - 15L
1,484 SR
Queue Stats
294W - 316L
1,500 Elo+
Solo
Neith
Neith
Codekz
Neith
Level 23
God Stats
1W - 3L
1,274 SR
Queue Stats
28W - 32L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Gney123
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,315 Elo+
Solo
Athena
Athena
Sparartadog
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 0 / 12
12,145
675
22,578
16,825
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 34
10,302
572
7,872
12,605
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Giovanni1234
Tsukuyomi
15
10 / 1 / 26
10,742
597
15,201
12,513
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
Savyonify
Erlang Shen
15
9 / 1 / 27
10,574
587
16,109
12,430
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
20 / 5 / 24
11,542
641
21,786
10,125
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arier3
Ares
10
0 / 11 / 6
6,972
387
3,763
23,058
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Arietis4
Thanatos
11
4 / 11 / 0
8,187
455
9,388
17,055
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Codekz
Neith
12
2 / 13 / 4
7,995
444
8,361
17,185
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Gney123
Erlang Shen
12
3 / 17 / 3
8,431
468
9,153
21,797
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
0 / 9 / 5
6,775
376
3,006
20,145
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
27
61
Kills
9
9
Deaths
61
123
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Arier3
Ares
0
11
6
0.27
L
Thanatos
Arietis4
Thanatos
4
11
0
0.36
W
18
0
12
24
L
Neith
Codekz
Neith
2
13
4
0.31
W
4
2
34
10.5
W
Tsukuyomi
Giovanni1234
Tsukuyomi
10
1
26
23
L
Erlang Shen
Gney123
Erlang Shen
3
17
3
0.26
W
Erlang Shen
Savyonify
Erlang Shen
9
1
27
22.5
L
Athena
0
9
5
0.28
W
20
5
24
6.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,546
Damage
33,671
64,498
Taken
99,240
41,531
Mitigated
52,094
21,607
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Arier3
Ares
3,763
587
0
276
23,058
18,282
0
6,589
16,344
19,026
0
L
Thanatos
Arietis4
Thanatos
9,388
3,031
0
5,096
17,055
5,195
0
4,911
11,994
0
34,577
W
22,578
12,954
489
11,894
16,825
7,385
4,550
969
15,731
0
110,416
L
Neith
Codekz
Neith
8,361
2,346
0
2,729
17,185
4,980
0
5,026
12,084
0
26,486
W
7,872
2,610
0
821
12,605
14,023
538
1,766
10,718
20,012
0
W
Tsukuyomi
Giovanni1234
Tsukuyomi
15,201
5,385
0
4,241
12,513
4,986
1,017
1,635
10,803
0
53,258
L
Erlang Shen
Gney123
Erlang Shen
9,153
4,341
0
1,785
21,797
14,077
0
5,829
15,855
0
25,704
W
Erlang Shen
Savyonify
Erlang Shen
16,109
7,640
0
1,847
12,430
11,080
2,354
1,751
10,587
0
51,915
L
Athena
3,006
764
0
1,078
20,145
9,560
0
7,303
12,651
11,498
0
W
21,786
6,851
673
1,642
10,125
4,057
2,552
648
9,302
52,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,305
Gold Earned
38,360
388
Minions Killed
178
0
Camps Cleared
0
1,676,898
Distance Traveled
1,325,060
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,972
387
31
2
0
245,514
0
L
Thanatos
8,187
455
64
4
0
288,307
0
W
Medusa
12,145
675
139
8
0
315,631
2
L
Neith
7,995
444
33
2
0
255,384
2
W
Ymir
10,302
572
22
1
0
335,862
3
W
Tsukuyomi
10,742
597
81
5
0
359,438
2
L
Erlang Shen
8,431
468
29
2
0
278,207
0
W
Erlang Shen
10,574
587
83
5
0
364,258
0
L
Athena
6,775
376
21
1
0
257,648
2
W
Nu Wa
11,542
641
63
4
0
301,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role