Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold II
xItsGodMauricio
Cupid
Gold II
Level 123
God Stats
13W - 3L
1,775 SR
Queue Stats
13W - 3L
1,888 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,592 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,669 SR
1,833 MMR
Ymir
Ymir
Gold II
EdgelessFlea224
Ymir
Gold II
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,794 MMR
Solo
Fenrir
Fenrir
Platinum V
Wind Hydra
Fenrir
Platinum V
Level 142
God Stats
10W - 4L
1,844 SR
Queue Stats
31W - 30L
1,852 MMR
Party 1
Discordia
Discordia
Platinum V
Wind Pheonix
Discordia
Platinum V
Level 129
God Stats
11W - 9L
1,662 SR
Queue Stats
31W - 32L
1,852 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 3 / 0
5,895
590
2,731
4,817
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
 
Ne Zha
8
0 / 5 / 0
5,791
579
2,868
8,040
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 2 / 0
5,940
594
3,497
6,919
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneAphroditeKumbhakarnaSobekThoth

VS

Bans
CthulhuBacchusHadesDanzaburouPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,626
663
2,608
5,966
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wind Hydra
Fenrir
10
3 / 0 / 3
7,192
719
4,951
5,546
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Wind Pheonix
Discordia
12
5 / 0 / 5
8,040
804
9,712
3,762
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Ne Zha
 
Ne Zha
0
5
0
0
W
2
0
2
3
W
Fenrir
Wind Hydra
Fenrir
3
0
3
4.5
W
Discordia
Wind Pheonix
Discordia
5
0
5
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,096
Damage
17,271
19,776
Taken
15,274
8,928
Mitigated
9,730
3,360
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,731
274
0
432
4,817
1,504
0
3,501
1,006
14,647
0
L
Ne Zha
 
Ne Zha
2,868
385
0
572
8,040
5,257
0
3,743
3,878
0
13,450
W
2,608
743
0
2,013
5,966
5,071
345
848
4,960
12,751
0
W
Fenrir
Wind Hydra
Fenrir
4,951
423
0
1,022
5,546
3,486
0
1,004
4,323
0
17,812
W
Discordia
Wind Pheonix
Discordia
9,712
965
0
1,693
3,762
1,173
824
657
2,930
43,525
0
L
3,497
1,566
180
2,176
6,919
2,167
0
4,126
2,261
0
25,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,626
Gold Earned
21,858
107
Minions Killed
134
0
Camps Cleared
0
499,776
Distance Traveled
519,315
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,895
590
49
5
0
163,849
2
L
Ne Zha
5,791
579
20
2
0
176,281
2
W
Ymir
6,626
663
29
3
0
146,555
3
W
Fenrir
7,192
719
28
3
0
187,345
1
W
Discordia
8,040
804
77
8
0
185,415
2
L
Cupid
5,940
594
38
4
0
159,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role