Player Matchup

Kumbhakarna
Kumbhakarna
DARKARDI
Kumbhakarna
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,890 Elo+
Party 2
Raijin
Raijin
NGirgha
Raijin
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 70L
1,665 Elo+
Party 2
Agni
Agni
StalkerHeberx
Agni
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 72L
1,578 Elo+
Party 2
Mulan
Mulan
Zuzuqi
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 1
Sol
Sol
melanoui
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,627 Elo+

VS

Team Averages
Level 102
1,524 SR
1,408 Elo+
Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hiyosik
Da Ji
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
244W - 266L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LazyRiv
Ah Muzen Cab
Level 110
God Stats
7W - 6L
1,691 SR
Queue Stats
339W - 333L
1,321 Elo+
Solo
Artemis
Artemis
OslappyBEAN
Artemis
Level 44
God Stats
10W - 14L
1,429 SR
Queue Stats
566W - 556L
1,381 Elo+
Solo
Kukulkan
Kukulkan
mochi2000
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DARKARDI
Kumbhakarna
19
2 / 7 / 9
11,065
651
7,558
26,356
32,569
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
NGirgha
Raijin
16
5 / 10 / 5
10,294
606
12,327
17,123
6,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 13 / 7
10,288
605
18,778
18,443
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zuzuqi
Mulan
18
2 / 9 / 11
10,731
631
9,037
21,881
22,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 6 / 5
12,772
751
25,114
22,232
9,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
4 / 4 / 23
13,076
769
9,684
27,508
36,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Hiyosik
Da Ji
16
5 / 7 / 20
11,236
661
7,465
16,507
8,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
LazyRiv
Ah Muzen Cab
20
12 / 2 / 25
14,503
853
28,243
20,340
10,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
OslappyBEAN
Artemis
16
6 / 7 / 15
11,422
672
16,114
14,727
6,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
mochi2000
Kukulkan
20
18 / 1 / 22
15,863
933
35,896
13,564
7,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
150
21
Kills
45
45
Deaths
21
37
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
4
23
3.88
L
Kumbhakarna
DARKARDI
Kumbhakarna
2
7
9
0.93
W
Da Ji
Hiyosik
Da Ji
5
7
20
2.14
W
Ah Muzen Cab
LazyRiv
Ah Muzen Cab
12
2
25
12.25
L
Raijin
NGirgha
Raijin
5
10
5
0.75
W
Artemis
OslappyBEAN
Artemis
6
7
15
1.93
L
3
13
7
0.5
L
Mulan
Zuzuqi
Mulan
2
9
11
0.83
L
9
6
5
1.92
W
Kukulkan
mochi2000
Kukulkan
18
1
22
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,814
Damage
97,402
106,035
Taken
92,646
77,378
Mitigated
70,666
31,118
Healing
43,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,684
3,295
2,924
9,950
27,508
36,452
289
13,733
13,775
0
15,377
L
Kumbhakarna
DARKARDI
Kumbhakarna
7,558
0
2,107
6,029
26,356
32,569
0
8,156
17,596
24,953
0
W
Da Ji
Hiyosik
Da Ji
7,465
772
2,936
3,128
16,507
8,891
1,154
11,803
4,704
0
9,607
W
Ah Muzen Cab
LazyRiv
Ah Muzen Cab
28,243
9,299
2,403
8,081
20,340
10,666
2,422
15,829
4,511
0
60,922
L
Raijin
NGirgha
Raijin
12,327
1,102
889
1,963
17,123
6,595
0
6,022
10,823
27,904
0
W
Artemis
OslappyBEAN
Artemis
16,114
6,397
2,812
1,395
14,727
6,921
346
12,498
2,229
0
25,216
L
18,778
991
3,495
1,684
18,443
6,514
0
5,283
12,892
35,701
0
L
Mulan
Zuzuqi
Mulan
9,037
1,816
833
2,451
21,881
22,530
0
7,488
14,009
1,282
13,519
L
25,114
6,289
1,012
10,655
22,232
9,170
0
7,087
14,819
48,013
0
W
Kukulkan
mochi2000
Kukulkan
35,896
2,739
4,542
5,312
13,564
7,736
1,729
10,512
3,052
67,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,150
Gold Earned
66,100
181
Minions Killed
184
0
Camps Cleared
0
1,256,191
Distance Traveled
1,592,323
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,076
769
11
1
0
298,854
0
L
Kumbhakarna
11,065
651
34
2
0
272,229
2
W
Da Ji
11,236
661
4
0
0
323,544
1
W
Ah Muzen Cab
14,503
853
61
4
0
317,222
0
L
Raijin
10,294
606
29
2
0
239,049
0
W
Artemis
11,422
672
22
1
0
300,595
0
L
Agni
10,288
605
46
3
0
233,544
0
L
Mulan
10,731
631
20
1
0
261,222
0
L
Sol
12,772
751
52
3
0
250,147
0
W
Kukulkan
15,863
933
86
5
0
352,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role