Player Matchup

Yemoja
Yemoja
BrayansWorld
Yemoja
Level 27
God Stats
22W - 20L
1,090 SR
Queue Stats
48W - 55L
1,051 Elo+
Solo
Achilles
Achilles
SMITEISOK
Achilles
Level 25
God Stats
4W - 3L
1,230 SR
Queue Stats
65W - 74L
1,538 Elo+
Solo
Nemesis
Nemesis
Ur A Shmuk2
Nemesis
Level 29
God Stats
13W - 17L
1,395 SR
Queue Stats
44W - 51L
1,295 Elo+
Solo
Discordia
Discordia
ValarDohaeris73
Discordia
Level 28
God Stats
0W - 2L
1,452 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Kali
Kali
sapke1712
Kali
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 143L
1,614 Elo+
Solo
Team Averages
Level 27
1,333 SR
1,400 Elo+

VS

Team Averages
Level 18
1,553 SR
1,603 Elo+
Janus
Janus
Duko999710
Janus
Level 16
God Stats
4W - 4L
1,490 SR
Queue Stats
33W - 21L
1,677 Elo+
Solo
Fafnir
Fafnir
FarmyYT-f21
Fafnir
Level 26
God Stats
18W - 11L
1,595 SR
Queue Stats
118W - 103L
1,668 Elo+
Solo
Cerberus
Cerberus
Teowatt
Cerberus
Level 28
God Stats
11W - 4L
1,838 SR
Queue Stats
30W - 24L
1,588 Elo+
Party 1
Pele
Pele
TheNewJack9980
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,511 Elo+
Party 1
Baba Yaga
Baba Yaga
kovaiu
Baba Yaga
Level 5
God Stats
3W - 3L
1,344 SR
Queue Stats
172W - 132L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 2 / 0
4,801
480
3,009
4,553
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
SMITEISOK
Achilles
12
4 / 1 / 0
6,610
661
6,126
5,334
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ur A Shmuk2
Nemesis
6
0 / 4 / 0
3,920
392
1,410
6,808
1,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ValarDohaeris73
Discordia
10
0 / 2 / 0
5,263
526
1,658
4,271
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
2
0 / 1 / 0
3,531
353
258
1,334
290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 0 / 0
6,952
695
1,933
4,152
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
9
1 / 2 / 0
5,595
560
2,493
7,419
4,538
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Teowatt
Cerberus
8
2 / 0 / 3
5,740
574
3,186
5,198
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 1
4,376
438
1,433
4,546
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baba Yaga
kovaiu
Baba Yaga
9
4 / 0 / 2
5,634
563
3,450
2,413
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
10
10
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
0
0
W
Janus
3
0
0
3
W
Fafnir
1
2
0
0.5
L
Achilles
SMITEISOK
Achilles
4
1
0
4
W
Cerberus
Teowatt
Cerberus
2
0
3
3.5
W
0
2
1
0.25
L
Nemesis
Ur A Shmuk2
Nemesis
0
4
0
0
L
Discordia
ValarDohaeris73
Discordia
0
2
0
0
W
Baba Yaga
kovaiu
Baba Yaga
4
0
2
5
L
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
12,495
22,300
Taken
23,728
8,133
Mitigated
9,829
5,883
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,009
648
435
948
4,553
1,651
0
3,095
1,238
18,152
0
W
Janus
1,933
211
0
744
4,152
1,234
82
1,291
2,861
48,675
0
W
Fafnir
2,493
674
0
2,927
7,419
4,538
0
269
7,150
22,554
0
L
Achilles
SMITEISOK
Achilles
6,126
2,518
0
1,903
5,334
3,491
0
2,493
2,841
3,305
38,939
W
Cerberus
Teowatt
Cerberus
3,186
117
0
2,758
5,198
2,335
323
1,987
3,211
14,492
0
W
1,433
868
0
1,476
4,546
978
0
499
4,047
0
13,033
L
Nemesis
Ur A Shmuk2
Nemesis
1,410
548
0
1,307
6,808
1,485
0
3,177
3,487
0
12,404
L
Discordia
ValarDohaeris73
Discordia
1,658
41
0
750
4,271
1,216
0
1,570
2,631
32,916
0
W
Baba Yaga
kovaiu
Baba Yaga
3,450
183
0
1,482
2,413
744
502
1,022
1,391
25,652
0
L
Kali
258
204
0
540
1,334
290
0
261
1,041
0
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
28,297
218
Minions Killed
279
0
Camps Cleared
0
732,606
Distance Traveled
920,337
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,801
480
26
3
0
147,868
0
W
Janus
6,952
695
111
11
0
189,684
3
W
Fafnir
5,595
560
58
6
0
154,591
0
L
Achilles
6,610
661
91
9
0
188,125
1
W
Cerberus
5,740
574
30
3
0
199,391
0
W
Pele
4,376
438
30
3
0
199,220
0
L
Nemesis
3,920
392
26
3
0
214,838
0
L
Discordia
5,263
526
71
7
0
149,583
4
W
Baba Yaga
5,634
563
50
5
0
177,451
1
L
Kali
3,531
353
4
0
0
32,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role