Player Matchup

Erlang Shen
Erlang Shen
BattleBuzz
Erlang Shen
Level 20
God Stats
5W - 8L
1,463 SR
Queue Stats
26W - 28L
1,476 Elo+
Party 1
Vulcan
Vulcan
BlindVegeta
Vulcan
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 170L
1,426 Elo+
Party 1
Da Ji
Da Ji
LeBlondeJames
Da Ji
Level 28
God Stats
15W - 15L
1,583 SR
Queue Stats
424W - 560L
1,394 Elo+
Party 1
Fenrir
Fenrir
PhartSuckerberg
Fenrir
Level 124
God Stats
0W - 4L
1,510 SR
Queue Stats
68W - 80L
1,332 Elo+
Party 2
Bellona
Bellona
oZayz9342
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 2
Team Averages
Level 53
1,511 SR
1,352 Elo+

VS

Team Averages
Level 54
1,517 SR
1,517 Elo+
Nu Wa
Nu Wa
ChiquiNarcoGT
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
Level 8
God Stats
5W - 2L
1,550 SR
Queue Stats
5W - 3L
1,489 Elo+
Party 3
Da Ji
Da Ji
JSoby
Da Ji
Level 49
God Stats
16W - 11L
1,283 SR
Queue Stats
167W - 152L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
SpikeSpiegel14
Sylvanus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 123L
1,493 Elo+
Party 3
Skadi
Skadi
kyrptonauc
Skadi
Level 87
God Stats
13W - 10L
1,752 SR
Queue Stats
134W - 121L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BattleBuzz
Erlang Shen
9
2 / 4 / 0
5,470
547
2,951
6,384
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
8
0 / 4 / 0
4,662
466
1,685
4,937
1,142
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 5 / 0
5,374
537
3,422
5,817
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 1
4,619
462
911
10,093
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
oZayz9342
Bellona
4
0 / 5 / 1
3,885
389
1,032
5,200
2,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,072
707
5,793
3,901
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
ISellWeaponsDMMe
Baron Samedi
10
2 / 2 / 2
5,636
564
3,192
4,929
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
JSoby
Da Ji
10
6 / 1 / 4
6,255
626
5,401
6,305
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
9
1 / 0 / 6
5,732
573
1,568
2,829
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
10
8 / 0 / 1
6,457
646
6,892
3,977
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
21
21
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BattleBuzz
Erlang Shen
2
4
0
0.5
L
Vulcan
0
4
0
0
W
4
1
6
7
W
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
2
2
2
1.5
W
Da Ji
JSoby
Da Ji
6
1
4
8
L
2
5
0
0.4
L
0
3
1
0.17
W
Sylvanus
1
0
6
4
W
Skadi
8
0
1
8.5
L
Bellona
oZayz9342
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,001
Damage
22,846
32,431
Taken
21,941
13,869
Mitigated
9,201
4,075
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BattleBuzz
Erlang Shen
2,951
1,578
0
1,344
6,384
4,006
0
3,305
2,840
2,613
17,135
L
Vulcan
1,685
748
0
1,120
4,937
1,142
386
1,156
3,711
17,576
0
W
5,793
1,577
0
928
3,901
864
78
30
3,871
38,051
0
W
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
3,192
593
0
1,502
4,929
4,115
343
269
4,660
14,374
0
W
Da Ji
JSoby
Da Ji
5,401
1,660
0
2,640
6,305
1,755
41
467
5,813
0
24,078
L
3,422
592
0
0
5,817
2,800
0
1,570
4,117
1,345
13,908
L
911
212
0
1,423
10,093
3,704
0
2,213
7,690
0
11,291
W
Sylvanus
1,568
516
705
1,426
2,829
1,389
716
651
2,128
8,759
0
W
Skadi
6,892
3,735
0
1,000
3,977
1,078
1,599
636
3,291
0
33,289
L
Bellona
oZayz9342
Bellona
1,032
244
0
188
5,200
2,217
0
1,538
3,520
0
5,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
31,152
158
Minions Killed
226
0
Camps Cleared
0
829,471
Distance Traveled
913,358
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,470
547
48
5
0
154,548
3
L
Vulcan
4,662
466
38
4
0
195,953
0
W
Nu Wa
7,072
707
87
9
0
168,359
2
W
Baron Samedi
5,636
564
23
2
0
160,591
0
W
Da Ji
6,255
626
40
4
0
210,774
0
L
Da Ji
5,374
537
30
3
0
149,770
0
L
Fenrir
4,619
462
28
3
0
169,769
1
W
Sylvanus
5,732
573
12
1
0
184,442
3
W
Skadi
6,457
646
64
6
0
189,192
0
L
Bellona
3,885
389
14
1
0
159,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role