Player Matchup

Yemoja
Yemoja
BabyGrinch8
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
DiddlyDoo10
Jing Wei
Level 93
God Stats
1W - 0L
1,609 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Hades
Hades
LunaticMango440
Hades
Level 22
God Stats
3W - 0L
1,858 SR
Queue Stats
33W - 45L
1,762 Elo+
Party 1
Artio
Artio
SlateLand8295
Artio
Level 69
God Stats
17W - 6L
1,808 SR
Queue Stats
137W - 143L
1,690 Elo+
Party 1
Neith
Neith
infinityonl0w
Neith
Level 16
God Stats
7W - 12L
1,786 SR
Queue Stats
7W - 14L
1,649 Elo+
Party 1
Team Averages
Level 42
1,712 SR
1,620 Elo+

VS

Team Averages
Level 23
1,500 SR
1,529 Elo+
Thor
Thor
CbK_Perc
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Exotiiic Kai
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
Sawetiee
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,820 Elo+
Party 2
Fenrir
Fenrir
azerzazer12
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
xmeper_d0nasx
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 2 / 22
10,534
958
2,948
5,856
2,531
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
DiddlyDoo10
Jing Wei
18
9 / 0 / 21
11,728
1,066
21,464
6,773
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 0 / 17
11,694
1,063
13,488
8,375
6,099
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 19
11,120
1,011
15,188
18,899
11,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 0 / 14
11,324
1,029
9,678
4,131
1,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

338

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 9 / 1
8,542
777
1,562
11,422
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
14
0 / 6 / 3
8,661
787
4,834
9,363
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 2
10,061
915
16,535
16,230
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
14
0 / 7 / 2
8,865
806
8,269
15,033
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 8 / 1
9,542
867
6,669
20,832
23,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
13
34
Kills
4
4
Deaths
34
93
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
22
6.5
L
Thor
0
9
1
0.06
W
Jing Wei
DiddlyDoo10
Jing Wei
9
0
21
19.5
L
Olorun
0
6
3
0.25
W
9
0
17
17.5
L
2
4
2
0.75
W
5
2
19
7.25
L
Fenrir
0
7
2
0.14
W
9
0
14
16
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,766
Damage
37,869
44,034
Taken
72,880
24,823
Mitigated
44,922
22,939
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,948
1,713
3,005
368
5,856
2,531
0
3,184
2,622
12,368
0
L
Thor
1,562
920
0
364
11,422
4,079
0
4,273
7,149
0
7,993
W
Jing Wei
DiddlyDoo10
Jing Wei
21,464
19,861
294
2,116
6,773
2,772
0
4,360
2,388
0
51,008
L
Olorun
4,834
2,801
401
1,769
9,363
3,970
0
3,233
6,130
9,322
0
W
13,488
2,976
1,662
2,037
8,375
6,099
0
3,315
4,987
21,534
0
L
16,535
4,503
175
4,516
16,230
5,951
0
7,336
8,894
56,809
0
W
15,188
3,035
4,538
8,599
18,899
11,761
0
9,013
9,488
29,549
0
L
Fenrir
8,269
2,802
0
847
15,033
7,088
0
4,132
10,901
0
16,674
W
9,678
6,233
0
320
4,131
1,660
0
1,497
2,559
0
24,249
L
6,669
2,621
0
345
20,832
23,834
0
12,650
8,182
0
13,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,400
Gold Earned
45,671
190
Minions Killed
133
5
Camps Cleared
2
948,598
Distance Traveled
581,389
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,534
958
28
3
1
122,408
0
L
Thor
8,542
777
17
2
0
94,968
3
W
Jing Wei
11,728
1,066
75
7
3
214,648
0
L
Olorun
8,661
787
7
1
0
60,446
2
W
Hades
11,694
1,063
13
1
0
200,687
0
L
Sol
10,061
915
80
7
1
142,321
2
W
Artio
11,120
1,011
29
3
0
216,028
0
L
Fenrir
8,865
806
13
1
0
142,395
1
W
Neith
11,324
1,029
45
4
1
194,827
0
L
Odin
9,542
867
16
1
1
141,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role