Player Matchup

Kumbhakarna
Kumbhakarna
Intaglio
Kumbhakarna
Level 17
God Stats
11W - 11L
1,370 SR
Queue Stats
38W - 44L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
Luiis_03_
Cernunnos
Level 16
God Stats
4W - 4L
1,907 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 3
Baron Samedi
Baron Samedi
VanDoedel
Baron Samedi
Level 26
God Stats
10W - 19L
1,441 SR
Queue Stats
197W - 259L
1,360 Elo+
Party 1
The Morrigan
The Morrigan
imthalia
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,536 Elo+
Party 3
Cupid
Cupid
rammelilli
Cupid
Level 25
God Stats
24W - 36L
1,091 SR
Queue Stats
117W - 157L
1,349 Elo+
Party 1
Team Averages
Level 22
1,462 SR
1,413 Elo+

VS

Team Averages
Level 27
1,456 SR
1,483 Elo+
Merlin
Merlin
Manessah
Merlin
Level 18
God Stats
1W - 1L
1,513 SR
Queue Stats
7W - 6L
1,759 Elo+
Solo
Cthulhu
Cthulhu
Nicolaijp
Cthulhu
Level 17
God Stats
21W - 19L
1,380 SR
Queue Stats
33W - 38L
1,388 Elo+
Party 2
Skadi
Skadi
lbacph
Skadi
Level 23
God Stats
16W - 16L
1,508 SR
Queue Stats
23W - 21L
1,446 Elo+
Party 2
Hou Yi
Hou Yi
m2m-10
Hou Yi
Level 15
God Stats
22W - 30L
1,418 SR
Queue Stats
117W - 160L
1,405 Elo+
Party 2
Pele
Pele
popperen
Pele
Level 64
God Stats
77W - 75L
1,461 SR
Queue Stats
118W - 170L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Intaglio
Kumbhakarna
20
5 / 8 / 10
16,492
916
19,975
49,758
80,903
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Luiis_03_
Cernunnos
20
7 / 5 / 8
16,455
914
32,245
29,762
13,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
VanDoedel
Baron Samedi
20
4 / 10 / 17
17,134
952
38,011
34,265
44,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
imthalia
The Morrigan
20
0 / 4 / 7
13,820
768
4,527
13,132
5,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
20
7 / 10 / 9
16,944
941
26,092
31,946
15,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Manessah
Merlin
20
8 / 1 / 16
17,798
989
47,683
13,922
6,280
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Nicolaijp
Cthulhu
20
4 / 4 / 19
16,519
918
21,613
35,472
29,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Skadi
lbacph
Skadi
20
5 / 9 / 13
15,854
881
22,391
23,677
10,435
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
m2m-10
Hou Yi
20
8 / 4 / 15
17,684
982
33,891
30,398
13,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
12 / 5 / 10
17,637
980
26,670
24,287
10,684
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
110
23
Kills
37
37
Deaths
23
51
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Intaglio
Kumbhakarna
5
8
10
1.25
L
Cernunnos
Luiis_03_
Cernunnos
7
5
8
2.2
W
Merlin
Manessah
Merlin
8
1
16
16
W
Cthulhu
Nicolaijp
Cthulhu
4
4
19
3.38
L
Baron Samedi
VanDoedel
Baron Samedi
4
10
17
1.25
L
The Morrigan
imthalia
The Morrigan
0
4
7
0.88
W
Skadi
lbacph
Skadi
5
9
13
1.28
W
Hou Yi
m2m-10
Hou Yi
8
4
15
3.88
W
Pele
12
5
10
3.4
L
Cupid
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,850
Damage
152,248
158,863
Taken
127,756
160,847
Mitigated
70,651
27,313
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Intaglio
Kumbhakarna
19,975
2,273
0
0
49,758
80,903
0
14,423
34,321
37,844
0
L
Cernunnos
Luiis_03_
Cernunnos
32,245
17,320
0
1,013
29,762
13,931
0
16,742
12,389
0
66,182
W
Merlin
Manessah
Merlin
47,683
2,756
171
2,142
13,922
6,280
0
8,611
5,311
91,961
0
W
Cthulhu
Nicolaijp
Cthulhu
21,613
681
0
4,226
35,472
29,483
0
15,468
19,981
46,210
0
L
Baron Samedi
VanDoedel
Baron Samedi
38,011
3,746
7,003
11,725
34,265
44,810
0
13,713
19,879
65,813
0
L
The Morrigan
imthalia
The Morrigan
4,527
462
0
53
13,132
5,757
0
5,588
7,130
10,645
0
W
Skadi
lbacph
Skadi
22,391
13,805
135
3,605
23,677
10,435
0
12,529
11,123
0
37,348
W
Hou Yi
m2m-10
Hou Yi
33,891
27,314
0
9,780
30,398
13,769
0
15,515
14,883
0
55,710
W
Pele
26,670
8,264
485
3,598
24,287
10,684
0
10,342
13,945
0
34,924
L
Cupid
26,092
15,955
683
6,836
31,946
15,446
0
15,791
15,668
0
55,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,845
Gold Earned
85,492
239
Minions Killed
266
5
Camps Cleared
7
1,553,135
Distance Traveled
1,583,676
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
16,492
916
33
2
0
344,718
0
L
Cernunnos
16,455
914
51
3
3
336,228
2
W
Merlin
17,798
989
111
6
4
312,737
1
W
Cthulhu
16,519
918
54
3
1
335,946
0
L
Baron Samedi
17,134
952
51
3
1
310,608
0
L
The Morrigan
13,820
768
16
1
1
300,092
0
W
Skadi
15,854
881
37
2
0
271,893
1
W
Hou Yi
17,684
982
52
3
1
309,965
0
W
Pele
17,637
980
12
1
1
353,135
0
L
Cupid
16,944
941
88
5
0
261,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role