Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver V
BigPeteTobin
Jing Wei
Silver V
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 131L
1,321 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
MaatheusClerice
Tsukuyomi
Silver III
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
251W - 257L
1,376 MMR
Solo
Bellona
Bellona
Gold V
That__Guy245
Bellona
Gold V
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 159L
1,375 MMR
Solo
Discordia
Discordia
Bronze III
xiPopASmurf
Discordia
Bronze III
Level 113
God Stats
4W - 6L
1,207 SR
Queue Stats
59W - 66L
1,415 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,441 SR
1,397 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,403 SR
1,372 MMR
Neith
Neith
Silver I
JeanNoLevii
Neith
Silver I
Level 145
God Stats
53W - 34L
1,528 SR
Queue Stats
229W - 232L
1,368 MMR
Solo
Geb
Geb
Bronze III
Solvyr
Geb
Bronze III
Level 124
God Stats
13W - 6L
1,315 SR
Queue Stats
62W - 47L
1,367 MMR
Solo
Cthulhu
Cthulhu
Bronze III
TinyBeast132
Cthulhu
Bronze III
Level 69
God Stats
1W - 3L
1,222 SR
Queue Stats
19W - 26L
1,365 MMR
Solo
Hun Batz
Hun Batz
Gold V
XxBigTeethsxX
Hun Batz
Gold V
Level 82
God Stats
7W - 10L
1,484 SR
Queue Stats
14W - 17L
1,404 MMR
Party 2
Scylla
Scylla
Gold V
alejopo093
Scylla
Gold V
Level 106
God Stats
5W - 5L
1,468 SR
Queue Stats
14W - 18L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 4 / 1
8,417
421
6,908
20,751
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
BigPeteTobin
Jing Wei
16
2 / 3 / 1
9,808
490
8,486
14,394
4,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
MaatheusClerice
Tsukuyomi
16
2 / 3 / 2
9,209
460
7,106
15,177
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
That__Guy245
Bellona
16
0 / 2 / 2
9,491
475
8,967
16,782
15,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xiPopASmurf
Discordia
14
0 / 5 / 1
8,635
432
5,372
10,338
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraNu WaArachneSetCu Chulainn

VS

Bans
DanzaburouKumbhakarnaHeraCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 2
11,326
566
12,431
11,664
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Solvyr
Geb
15
1 / 1 / 9
9,298
465
6,546
16,938
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
TinyBeast132
Cthulhu
17
2 / 0 / 4
9,824
491
14,982
13,025
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
XxBigTeethsxX
Hun Batz
16
3 / 2 / 6
9,849
492
6,198
11,149
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
alejopo093
Scylla
17
6 / 1 / 4
10,416
521
13,502
6,170
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
17
17
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
1
0.63
L
Jing Wei
BigPeteTobin
Jing Wei
2
3
1
0.83
W
5
2
2
3
L
Tsukuyomi
MaatheusClerice
Tsukuyomi
2
3
2
1
W
Geb
Solvyr
Geb
1
1
9
5.5
L
Bellona
That__Guy245
Bellona
0
2
2
0.5
W
Cthulhu
TinyBeast132
Cthulhu
2
0
4
4
W
Hun Batz
XxBigTeethsxX
Hun Batz
3
2
6
3
W
Scylla
alejopo093
Scylla
6
1
4
8
L
Discordia
xiPopASmurf
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,839
Damage
53,659
77,442
Taken
58,946
40,997
Mitigated
43,680
21,033
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,908
372
0
7,980
20,751
11,215
0
12,851
7,467
30,278
0
L
Jing Wei
BigPeteTobin
Jing Wei
8,486
5,990
0
3,140
14,394
4,848
1,322
2,069
12,313
0
64,520
W
12,431
8,028
0
5,049
11,664
7,456
959
1,584
10,080
6,292
80,800
L
Tsukuyomi
MaatheusClerice
Tsukuyomi
7,106
959
0
5,049
15,177
6,141
0
4,899
10,156
0
67,326
W
Geb
Solvyr
Geb
6,546
607
0
3,813
16,938
14,044
0
4,242
12,696
28,478
0
L
Bellona
That__Guy245
Bellona
8,967
2,933
0
3,714
16,782
15,609
772
7,991
8,232
0
67,034
W
Cthulhu
TinyBeast132
Cthulhu
14,982
742
845
4,339
13,025
14,620
10
1,901
11,124
66,885
0
W
Hun Batz
XxBigTeethsxX
Hun Batz
6,198
972
0
3,956
11,149
4,943
0
1,301
9,848
0
68,737
W
Scylla
alejopo093
Scylla
13,502
1,204
0
1,662
6,170
2,617
470
3,252
2,918
64,703
0
L
Discordia
xiPopASmurf
Discordia
5,372
153
0
1,150
10,338
3,184
0
6,634
3,330
54,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,560
Gold Earned
50,713
542
Minions Killed
560
0
Camps Cleared
0
1,834,577
Distance Traveled
1,928,342
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,417
421
39
2
0
347,877
3
L
Jing Wei
9,808
490
118
6
0
345,315
2
W
Neith
11,326
566
150
8
0
336,207
2
L
Tsukuyomi
9,209
460
112
6
0
400,807
1
W
Geb
9,298
465
36
2
0
386,936
8
L
Bellona
9,491
475
140
7
0
416,779
2
W
Cthulhu
9,824
491
139
7
0
440,470
2
W
Hun Batz
9,849
492
119
6
0
427,180
2
W
Scylla
10,416
521
116
6
0
337,549
10
L
Discordia
8,635
432
133
7
0
323,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role