Player Matchup

Cerberus
Cerberus
Conquering_7z
Cerberus
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 28L
1,437 Elo+
Party 3
Hachiman
Hachiman
Revy_Bish
Hachiman
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,526 Elo+
Party 3
Chang'e
Chang'e
Sigma_Muffin
Chang'e
Level 142
God Stats
16W - 19L
1,783 SR
Queue Stats
830W - 782L
1,554 Elo+
Party 1
Mercury
Mercury
ajatzio
Mercury
Level 129
God Stats
8W - 12L
1,500 SR
Queue Stats
725W - 703L
1,546 Elo+
Party 1
Chaac
Chaac
minnesotarichard
Chaac
Level 127
God Stats
9W - 3L
1,829 SR
Queue Stats
137W - 120L
1,486 Elo+
Party 3
Team Averages
Level 120
1,622 SR
1,510 Elo+

VS

Team Averages
Level 101
1,583 SR
1,563 Elo+
Neith
Neith
Cabrakan_
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
GOOREO98
Sylvanus
Level 61
God Stats
9W - 8L
1,836 SR
Queue Stats
918W - 857L
1,496 Elo+
Solo
Mulan
Mulan
SIMPLEXKING
Mulan
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 116L
1,589 Elo+
Solo
Ares
Ares
numbers0138CABG
Ares
Level 116
God Stats
3W - 2L
1,587 SR
Queue Stats
42W - 44L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
vKillshot-_-
Erlang Shen
Level 108
God Stats
12W - 6L
1,495 SR
Queue Stats
121W - 98L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Conquering_7z
Cerberus
20
11 / 4 / 16
15,631
601
19,884
31,165
32,810
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Revy_Bish
Hachiman
20
4 / 5 / 17
13,644
525
20,164
18,650
7,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Sigma_Muffin
Chang'e
20
6 / 3 / 14
17,207
662
18,222
20,740
9,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ajatzio
Mercury
20
5 / 4 / 7
14,590
561
12,266
20,396
12,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 9
15,008
577
19,761
30,123
35,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cabrakan_
Neith
20
7 / 6 / 4
13,499
519
18,486
22,468
8,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
GOOREO98
Sylvanus
12
2 / 6 / 3
9,298
358
6,737
12,697
7,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 3
14,162
545
24,176
27,901
28,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 8 / 12
11,431
440
13,287
24,765
15,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
vKillshot-_-
Erlang Shen
19
3 / 5 / 7
12,681
488
12,626
23,759
17,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
30
Kills
21
22
Deaths
30
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
Cabrakan_
Neith
7
6
4
1.5
W
Cerberus
Conquering_7z
Cerberus
11
4
16
4.75
L
Sylvanus
GOOREO98
Sylvanus
2
6
3
0.58
W
Hachiman
Revy_Bish
Hachiman
4
5
17
2.5
L
9
5
3
2.1
W
Chang'e
Sigma_Muffin
Chang'e
6
3
14
4.33
W
Mercury
ajatzio
Mercury
5
4
7
2.13
W
4
6
9
1.42
L
0
8
12
0.75
L
Erlang Shen
vKillshot-_-
Erlang Shen
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,297
Damage
75,312
121,074
Taken
111,590
97,548
Mitigated
77,634
56,884
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cabrakan_
Neith
18,486
3,168
789
5,369
22,468
8,718
1,144
9,115
13,303
0
104,506
W
Cerberus
Conquering_7z
Cerberus
19,884
2,242
1,087
11,538
31,165
32,810
1,660
4,105
27,060
74,362
0
L
Sylvanus
GOOREO98
Sylvanus
6,737
1,352
1,952
2,725
12,697
7,445
0
3,629
9,068
27,547
0
W
Hachiman
Revy_Bish
Hachiman
20,164
10,813
0
4,688
18,650
7,276
5,768
2,823
15,827
0
86,161
L
24,176
2,818
0
3,861
27,901
28,713
1,080
5,443
21,733
0
83,150
W
Chang'e
Sigma_Muffin
Chang'e
18,222
1,383
8,159
13,456
20,740
9,395
3,038
5,536
15,204
98,390
0
W
Mercury
ajatzio
Mercury
12,266
8,323
0
1,444
20,396
12,969
0
5,898
14,498
9,245
133,734
W
19,761
4,589
0
16,512
30,123
35,098
2,780
4,534
25,589
0
107,995
L
13,287
386
1,287
4,977
24,765
15,108
0
11,552
13,013
53,267
0
L
Erlang Shen
vKillshot-_-
Erlang Shen
12,626
5,906
0
3,423
23,759
17,650
0
8,851
14,842
11,933
92,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,080
Gold Earned
61,071
723
Minions Killed
559
0
Camps Cleared
0
2,481,442
Distance Traveled
2,058,412
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,499
519
146
6
0
427,005
1
W
Cerberus
15,631
601
124
5
0
495,175
2
L
Sylvanus
9,298
358
39
2
0
249,057
1
W
Hachiman
13,644
525
110
4
0
454,603
1
L
Mulan
14,162
545
148
6
0
406,091
0
W
Chang'e
17,207
662
141
5
0
518,374
4
W
Mercury
14,590
561
170
7
0
533,607
0
W
Chaac
15,008
577
178
7
0
479,683
0
L
Ares
11,431
440
86
3
0
431,353
2
L
Erlang Shen
12,681
488
140
5
0
544,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role