Player Matchup

Cabrakan
Cabrakan
Cajunfried
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Jefry627
Ravana
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
22W - 18L
1,724 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kenzotrack
Tsukuyomi
Level 87
God Stats
1W - 0L
1,511 SR
Queue Stats
18W - 18L
1,693 Elo+
Party 3
Cthulhu
Cthulhu
Omeni
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
lPianoManticorel
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,688 Elo+
Party 3
Team Averages
Level 111
1,459 SR
1,621 Elo+

VS

Team Averages
Level 85
1,554 SR
1,527 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ElmoBerh
He Bo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
KROTSS44
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Renegade_Hush
Rama
Level 78
God Stats
0W - 2L
1,769 SR
Queue Stats
36W - 31L
1,504 Elo+
Party 1
Apollo
Apollo
Wataup16
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cajunfried
Cabrakan
16
3 / 3 / 24
9,505
864
6,536
15,800
24,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Jefry627
Ravana
18
14 / 0 / 17
10,798
982
11,009
12,181
7,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Kenzotrack
Tsukuyomi
17
11 / 3 / 13
10,504
955
16,093
11,753
6,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Omeni
Cthulhu
15
3 / 5 / 22
9,480
862
10,504
23,271
22,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 21
8,995
818
11,854
11,001
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 6 / 7
8,283
753
8,011
14,838
19,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
ElmoBerh
He Bo
15
3 / 9 / 9
8,604
782
8,434
11,834
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
3 / 3 / 13
8,672
788
14,133
12,377
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 5 / 4
7,647
695
5,701
10,574
6,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Wataup16
Apollo
14
4 / 9 / 10
8,833
803
9,088
14,186
7,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
59
32
Kills
16
16
Deaths
32
97
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
6
7
1.25
W
Cabrakan
Cajunfried
Cabrakan
3
3
24
5
L
He Bo
ElmoBerh
He Bo
3
9
9
0.83
W
Ravana
Jefry627
Ravana
14
0
17
22.5
L
Ullr
3
3
13
3.17
W
Tsukuyomi
Kenzotrack
Tsukuyomi
11
3
13
5.83
W
Cthulhu
Omeni
Cthulhu
3
5
22
2.8
L
2
5
4
0.8
L
Apollo
Wataup16
Apollo
4
9
10
1
W
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
45,367
74,006
Taken
63,809
67,301
Mitigated
43,557
24,720
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,011
1,333
1,311
1,611
14,838
19,450
31
5,274
9,379
14,834
0
W
Cabrakan
Cajunfried
Cabrakan
6,536
800
2,591
776
15,800
24,814
874
3,390
12,410
13,451
0
L
He Bo
ElmoBerh
He Bo
8,434
1,520
511
818
11,834
5,090
94
5,505
6,093
17,315
0
W
Ravana
Jefry627
Ravana
11,009
1,904
1,017
3,426
12,181
7,874
931
2,733
9,448
0
17,604
L
Ullr
14,133
6,185
667
3,668
12,377
5,792
887
7,831
4,244
0
29,618
W
Tsukuyomi
Kenzotrack
Tsukuyomi
16,093
5,384
1,385
3,152
11,753
6,873
1,408
2,896
8,809
0
30,055
W
Cthulhu
Omeni
Cthulhu
10,504
1,150
1,680
5,990
23,271
22,250
893
3,278
19,993
23,804
0
L
5,701
4,039
733
2,232
10,574
6,050
413
4,559
5,853
0
13,261
L
Apollo
Wataup16
Apollo
9,088
5,106
865
1,087
14,186
7,175
504
4,678
9,346
0
17,207
W
11,854
806
2,501
2,202
11,001
5,490
577
4,060
6,901
24,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
42,039
100
Minions Killed
92
0
Camps Cleared
0
1,089,724
Distance Traveled
883,163
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,283
753
5
0
0
204,054
0
W
Cabrakan
9,505
864
16
1
0
188,981
0
L
He Bo
8,604
782
22
2
0
154,889
0
W
Ravana
10,798
982
14
1
0
254,962
3
L
Ullr
8,672
788
26
2
0
194,609
0
W
Tsukuyomi
10,504
955
26
2
0
244,052
3
W
Cthulhu
9,480
862
19
2
0
210,152
0
L
Rama
7,647
695
16
1
0
161,972
0
L
Apollo
8,833
803
23
2
0
167,639
1
W
Raijin
8,995
818
25
2
0
191,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role