Player Matchup

Danzaburou
Danzaburou
KerryCastetas
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Mald10s
Set
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,510 Elo+
Party 2
Zeus
Zeus
Nepente34369
Zeus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 114L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
SirBoofsAlot
Erlang Shen
Level 117
God Stats
16W - 11L
1,500 SR
Queue Stats
128W - 130L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Zalnot
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 95L
1,408 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,464 Elo+

VS

Team Averages
Level 72
1,479 SR
1,408 Elo+
Bacchus
Bacchus
SatansAgony
Bacchus
Level 69
God Stats
2W - 0L
1,691 SR
Queue Stats
66W - 51L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
UsuarioIncognito
Danzaburou
Level 80
God Stats
13W - 6L
1,265 SR
Queue Stats
245W - 243L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
Vaffan
Aphrodite
Level 89
God Stats
16W - 10L
1,632 SR
Queue Stats
63W - 57L
1,524 Elo+
Solo
King Arthur
King Arthur
plsjevalo
King Arthur
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 137L
1,336 Elo+
Solo
Set
Set
tesligma
Set
Level 63
God Stats
6W - 6L
1,308 SR
Queue Stats
227W - 233L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KerryCastetas
Danzaburou
13
1 / 5 / 1
7,823
435
4,477
11,979
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
15
1 / 3 / 2
8,671
482
7,541
11,989
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 5 / 0
7,734
430
11,474
8,332
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SirBoofsAlot
Erlang Shen
14
2 / 0 / 0
9,167
509
8,797
13,234
6,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Zalnot
Sylvanus
11
0 / 3 / 3
7,333
407
6,736
14,251
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SatansAgony
Bacchus
13
1 / 1 / 9
8,698
483
9,114
13,449
10,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UsuarioIncognito
Danzaburou
17
8 / 1 / 3
10,608
589
15,031
11,282
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Vaffan
Aphrodite
16
3 / 0 / 3
9,416
523
8,195
10,373
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
plsjevalo
King Arthur
13
2 / 2 / 3
7,667
426
3,861
13,169
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 2
8,186
455
4,903
10,142
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KerryCastetas
Danzaburou
1
5
1
0.3
L
Set
1
3
2
0.67
L
3
5
0
0.6
W
Bacchus
SatansAgony
Bacchus
1
1
9
5.5
L
Erlang Shen
SirBoofsAlot
Erlang Shen
2
0
0
2
W
Danzaburou
UsuarioIncognito
Danzaburou
8
1
3
9.5
W
Aphrodite
Vaffan
Aphrodite
3
0
3
4.5
L
Sylvanus
Zalnot
Sylvanus
0
3
3
0.5
W
King Arthur
plsjevalo
King Arthur
2
2
3
1.75
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
41,104
59,785
Taken
58,415
29,448
Mitigated
37,506
18,011
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KerryCastetas
Danzaburou
4,477
1,746
0
3,780
11,979
4,176
0
2,758
9,221
0
48,900
L
Set
7,541
2,594
0
842
11,989
5,033
0
3,151
8,838
0
66,761
L
11,474
812
0
790
8,332
2,778
129
3,703
4,579
46,969
0
W
Bacchus
SatansAgony
Bacchus
9,114
967
0
1,102
13,449
10,802
0
5,565
7,758
32,272
0
L
Erlang Shen
SirBoofsAlot
Erlang Shen
8,797
3,374
243
5,803
13,234
6,930
1,488
3,379
9,558
5,427
36,930
W
Danzaburou
UsuarioIncognito
Danzaburou
15,031
8,086
0
4,631
11,282
5,908
888
4,427
6,811
5,675
66,158
W
Aphrodite
Vaffan
Aphrodite
8,195
359
4,310
7,873
10,373
4,357
0
3,697
6,522
64,063
0
L
Sylvanus
Zalnot
Sylvanus
6,736
1,535
974
5,579
14,251
10,531
0
5,784
8,417
18,135
0
W
King Arthur
plsjevalo
King Arthur
3,861
441
0
4,195
13,169
10,073
25
1,861
11,230
0
29,352
W
4,903
1,946
158
1,744
10,142
6,366
0
3,372
6,625
8,595
50,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
44,575
389
Minions Killed
449
0
Camps Cleared
0
1,643,516
Distance Traveled
1,648,339
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,823
435
99
6
0
303,744
3
L
Set
8,671
482
113
6
0
370,632
3
L
Zeus
7,734
430
80
4
0
280,335
6
W
Bacchus
8,698
483
50
3
0
343,580
5
L
Erlang Shen
9,167
509
80
4
0
372,408
0
W
Danzaburou
10,608
589
127
7
0
312,132
5
W
Aphrodite
9,416
523
133
7
0
308,009
2
L
Sylvanus
7,333
407
17
1
0
316,397
4
W
King Arthur
7,667
426
50
3
0
340,148
4
W
Set
8,186
455
89
5
0
344,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role