Player Matchup

Neith
Neith
Denali9999
Neith
Level 24
God Stats
24W - 22L
1,410 SR
Queue Stats
24W - 22L
1,370 Elo+
Solo
Cupid
Cupid
Ehvas
Cupid
Level 28
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 4L
1,250 Elo+
Solo
He Bo
He Bo
Juansito12
He Bo
Level 15
God Stats
5W - 3L
1,429 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Shingekiii
Guan Yu
Level 16
God Stats
2W - 3L
1,240 SR
Queue Stats
83W - 102L
1,307 Elo+
Solo
Nemesis
Nemesis
Shiruma99
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,739 Elo+
Party 2
Team Averages
Level 18
1,359 SR
1,433 Elo+

VS

Team Averages
Level 15
1,534 SR
1,417 Elo+
Neith
Neith
CORNEVDV
Neith
Level 5
God Stats
4W - 4L
1,584 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Guan Yu
Guan Yu
PiranhaDoRioDoce
Guan Yu
Level 21
God Stats
1W - 2L
1,739 SR
Queue Stats
41W - 57L
1,488 Elo+
Party 1
Izanami
Izanami
damerabo690
Izanami
Level 21
God Stats
7W - 9L
1,477 SR
Queue Stats
41W - 50L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
mutlucan38
Zhong Kui
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 183L
1,203 Elo+
Solo
Yemoja
Yemoja
scorpiascz
Yemoja
Level 14
God Stats
21W - 27L
1,369 SR
Queue Stats
234W - 282L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
8 / 0 / 26
12,079
1,098
22,480
7,253
2,385
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Ehvas
Cupid
20
13 / 0 / 25
13,009
1,183
39,747
13,075
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
19
16 / 1 / 14
13,113
1,192
20,116
11,590
4,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Shingekiii
Guan Yu
18
3 / 0 / 22
11,103
1,009
7,670
12,717
13,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Shiruma99
Nemesis
16
2 / 4 / 19
10,178
925
8,674
11,687
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CORNEVDV
Neith
15
0 / 6 / 2
9,028
821
12,360
19,459
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 10 / 3
9,394
854
12,420
28,380
35,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
damerabo690
Izanami
15
2 / 7 / 1
9,740
885
15,028
20,196
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
mutlucan38
Zhong Kui
14
1 / 16 / 3
9,105
828
6,031
26,251
16,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
scorpiascz
Yemoja
15
1 / 3 / 1
9,479
862
4,738
10,071
3,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
15
42
Kills
5
5
Deaths
42
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
CORNEVDV
Neith
0
6
2
0.17
W
Neith
8
0
26
21
W
Cupid
Ehvas
Cupid
13
0
25
25.5
W
He Bo
16
1
14
23
L
1
10
3
0.25
W
Guan Yu
Shingekiii
Guan Yu
3
0
22
14
W
Nemesis
Shiruma99
Nemesis
2
4
19
2.88
L
Izanami
damerabo690
Izanami
2
7
1
0.36
L
Zhong Kui
mutlucan38
Zhong Kui
1
16
3
0.16
L
Yemoja
scorpiascz
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,687
Damage
50,577
56,322
Taken
104,357
29,456
Mitigated
72,945
24,910
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CORNEVDV
Neith
12,360
4,855
0
2,754
19,459
8,664
0
4,800
14,584
0
23,681
W
Neith
22,480
13,533
720
3,024
7,253
2,385
0
2,706
4,497
0
41,831
W
Cupid
Ehvas
Cupid
39,747
25,039
2,341
5,626
13,075
5,152
0
1,414
11,511
0
57,168
W
He Bo
20,116
2,652
0
2,851
11,590
4,119
0
1,031
10,409
35,807
0
L
12,420
2,305
801
2,987
28,380
35,715
0
5,490
22,683
0
24,043
W
Guan Yu
Shingekiii
Guan Yu
7,670
1,166
3,738
4,554
12,717
13,347
0
2,968
9,450
0
32,112
W
Nemesis
Shiruma99
Nemesis
8,674
4,375
0
2,056
11,687
4,453
0
2,337
9,075
0
15,967
L
Izanami
damerabo690
Izanami
15,028
9,103
0
1,662
20,196
8,115
0
5,900
14,246
0
43,117
L
Zhong Kui
mutlucan38
Zhong Kui
6,031
2,531
0
824
26,251
16,768
0
3,034
23,033
7,823
0
L
Yemoja
scorpiascz
Yemoja
4,738
1,288
1,899
2,090
10,071
3,683
0
892
9,079
23,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,482
Gold Earned
46,746
198
Minions Killed
171
8
Camps Cleared
3
1,016,031
Distance Traveled
815,050
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,028
821
26
2
1
170,873
2
W
Neith
12,079
1,098
42
4
0
189,546
0
W
Cupid
13,009
1,183
55
5
1
211,042
0
W
He Bo
13,113
1,192
28
3
5
197,553
0
L
Guan Yu
9,394
854
19
2
0
221,232
0
W
Guan Yu
11,103
1,009
60
5
2
232,648
1
W
Nemesis
10,178
925
13
1
0
185,242
1
L
Izanami
9,740
885
78
7
0
184,800
0
L
Zhong Kui
9,105
828
2
0
0
98,772
0
L
Yemoja
9,479
862
46
4
2
139,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role