Player Matchup

Cthulhu
Cthulhu
DarkNeptune12
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
LavenderJade7
Sun Wukong
Level 144
God Stats
1W - 1L
1,421 SR
Queue Stats
6W - 6L
1,410 Elo+
Party 4
Hachiman
Hachiman
Pilauto
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
kelp79
Sol
Level 27
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 1L
1,353 Elo+
Party 4
Hel
Hel
tinyyotes
Hel
Level 36
God Stats
3W - 3L
1,322 SR
Queue Stats
5W - 5L
1,353 Elo+
Party 3
Team Averages
Level 100
1,413 SR
1,423 Elo+

VS

Team Averages
Level 83
1,498 SR
1,423 Elo+
Izanami
Izanami
AimlessKarma
Izanami
Level 27
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
The Morrigan
The Morrigan
Dismayhem425
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 95L
1,405 Elo+
Party 1
Hel
Hel
Dixuz
Hel
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 275L
1,397 Elo+
Solo
Medusa
Medusa
SleepyRose96
Medusa
Level 26
God Stats
10W - 9L
1,510 SR
Queue Stats
128W - 93L
1,382 Elo+
Party 1
Mercury
Mercury
memeriooo
Mercury
Level 122
God Stats
5W - 7L
1,395 SR
Queue Stats
80W - 87L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 3 / 10
7,989
799
9,356
12,249
11,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
LavenderJade7
Sun Wukong
13
3 / 2 / 6
8,020
802
6,087
11,666
10,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Pilauto
Hachiman
16
7 / 1 / 4
9,357
936
9,755
8,048
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
kelp79
Sol
11
0 / 3 / 8
6,568
657
3,654
7,341
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 8
7,639
764
5,828
8,023
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AimlessKarma
Izanami
14
4 / 4 / 4
7,868
787
8,282
9,139
3,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Dismayhem425
The Morrigan
13
1 / 3 / 5
7,246
725
9,060
7,591
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Dixuz
Hel
13
2 / 3 / 3
7,542
754
6,597
7,575
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
2 / 3 / 6
7,160
716
9,125
7,984
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
memeriooo
Mercury
13
1 / 2 / 4
7,100
710
5,564
8,962
3,252
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
15
Kills
10
10
Deaths
15
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
AimlessKarma
Izanami
4
4
4
1.5
W
Cthulhu
2
3
10
2.33
L
The Morrigan
Dismayhem425
The Morrigan
1
3
5
1.17
L
Hel
Dixuz
Hel
2
3
3
1.17
W
Sun Wukong
LavenderJade7
Sun Wukong
3
2
6
3
W
Hachiman
Pilauto
Hachiman
7
1
4
9
L
Medusa
2
3
6
1.67
W
Sol
kelp79
Sol
0
3
8
1.33
L
Mercury
memeriooo
Mercury
1
2
4
1.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
38,628
47,327
Taken
41,251
30,539
Mitigated
16,156
22,394
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AimlessKarma
Izanami
8,282
5,283
0
1,740
9,139
3,422
300
4,020
5,091
0
27,244
W
Cthulhu
9,356
541
601
510
12,249
11,450
199
4,506
7,549
23,466
0
L
The Morrigan
Dismayhem425
The Morrigan
9,060
724
315
1,281
7,591
2,879
0
2,763
4,672
24,599
2,697
L
Hel
Dixuz
Hel
6,597
403
3,064
3,068
7,575
2,831
165
2,804
4,603
17,395
0
W
Sun Wukong
LavenderJade7
Sun Wukong
6,087
751
0
825
11,666
10,088
438
3,796
7,768
0
19,204
W
Hachiman
Pilauto
Hachiman
9,755
4,362
0
1,761
8,048
3,258
1,108
2,973
5,033
0
38,320
L
Medusa
9,125
3,693
525
1,226
7,984
3,772
192
4,243
3,593
1,284
14,864
W
Sol
kelp79
Sol
3,654
635
0
1,770
7,341
2,384
500
1,234
6,027
12,936
0
L
Mercury
memeriooo
Mercury
5,564
942
0
282
8,962
3,252
0
4,501
4,281
0
24,719
W
5,828
337
11,142
5,785
8,023
3,359
1,085
2,766
5,091
9,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
36,916
163
Minions Killed
189
7
Camps Cleared
5
979,207
Distance Traveled
958,221
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,868
787
48
5
0
178,657
2
W
Cthulhu
7,989
799
33
3
1
196,399
2
L
The Morrigan
7,246
725
48
5
1
177,497
1
L
Hel
7,542
754
30
3
0
167,378
0
W
Sun Wukong
8,020
802
30
3
3
195,571
1
W
Hachiman
9,357
936
70
7
2
189,651
1
L
Medusa
7,160
716
15
2
1
192,259
0
W
Sol
6,568
657
18
2
1
184,416
0
L
Mercury
7,100
710
48
5
3
242,430
1
W
Hel
7,639
764
12
1
0
213,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role