Player Matchup

Janus
Janus
ChibaddieBread
Janus
Level 7
God Stats
2W - 3L
1,776 SR
Queue Stats
98W - 103L
2,025 Elo+
Party 2
Ymir
Ymir
Espiino
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,657 Elo+
Party 1
Artemis
Artemis
MacZaddy671
Artemis
Level 12
God Stats
2W - 2L
1,621 SR
Queue Stats
14W - 16L
1,544 Elo+
Solo
Thanatos
Thanatos
Necrosis695
Thanatos
Level 15
God Stats
18W - 20L
1,621 SR
Queue Stats
18W - 23L
1,600 Elo+
Party 2
Susano
Susano
TruSaitama
Susano
Level 2
God Stats
1W - 5L
1,698 SR
Queue Stats
14W - 15L
1,657 Elo+
Party 1
Team Averages
Level 8
1,643 SR
1,697 Elo+

VS

Team Averages
Level 17
1,482 SR
1,633 Elo+
Cabrakan
Cabrakan
AZTECLINK
Cabrakan
Level 15
God Stats
2W - 1L
1,541 SR
Queue Stats
20W - 26L
1,568 Elo+
Solo
Hun Batz
Hun Batz
Demented617
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 154L
1,650 Elo+
Solo
The Morrigan
The Morrigan
JaydeSn0w
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 154L
1,529 Elo+
Solo
Neith
Neith
bryangomez36
Neith
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 80L
1,534 Elo+
Solo
Apollo
Apollo
hellmode113
Apollo
Level 12
God Stats
4W - 2L
1,370 SR
Queue Stats
61W - 23L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,352
613
7,157
6,152
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Espiino
Ymir
6
0 / 5 / 1
4,720
393
1,249
6,655
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MacZaddy671
Artemis
10
0 / 2 / 1
5,337
445
2,549
6,545
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Necrosis695
Thanatos
10
2 / 3 / 3
6,343
529
3,150
11,786
3,574
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
TruSaitama
Susano
7
0 / 5 / 1
4,887
407
1,585
6,027
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AZTECLINK
Cabrakan
10
2 / 0 / 4
6,620
552
1,236
5,838
4,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Demented617
Hun Batz
13
5 / 3 / 3
7,546
629
7,254
9,021
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
JaydeSn0w
The Morrigan
10
1 / 3 / 5
6,435
536
2,876
5,451
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 3
6,694
558
3,524
3,775
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
14
8 / 0 / 4
8,496
708
8,351
4,275
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AZTECLINK
Cabrakan
2
0
4
4
L
4
3
2
1.67
W
Hun Batz
Demented617
Hun Batz
5
3
3
2.17
L
Ymir
Espiino
Ymir
0
5
1
0.1
W
The Morrigan
JaydeSn0w
The Morrigan
1
3
5
1.17
L
Artemis
MacZaddy671
Artemis
0
2
1
0.25
L
Thanatos
Necrosis695
Thanatos
2
3
3
1.17
L
Susano
TruSaitama
Susano
0
5
1
0.1
W
2
0
3
3.5
W
Apollo
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,690
Damage
23,241
37,165
Taken
28,360
11,362
Mitigated
14,275
11,926
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AZTECLINK
Cabrakan
1,236
136
0
2,190
5,838
4,520
164
901
4,861
15,205
0
L
7,157
76
0
772
6,152
1,749
0
721
5,295
43,127
0
W
Hun Batz
Demented617
Hun Batz
7,254
3,111
0
1,375
9,021
2,984
0
2,341
6,489
0
45,911
L
Ymir
Espiino
Ymir
1,249
388
0
707
6,655
2,633
0
1,115
5,440
4,551
0
W
The Morrigan
JaydeSn0w
The Morrigan
2,876
855
99
1,543
5,451
1,646
265
3,366
1,860
25,491
0
L
Artemis
MacZaddy671
Artemis
2,549
698
0
2,091
6,545
1,826
0
1,086
5,419
0
21,773
L
Thanatos
Necrosis695
Thanatos
3,150
776
0
8,216
11,786
3,574
0
750
10,996
0
36,796
L
Susano
TruSaitama
Susano
1,585
446
0
140
6,027
1,580
0
1,105
4,882
0
15,651
W
3,524
1,453
0
2,213
3,775
2,016
1,833
487
3,288
5,118
34,617
W
Apollo
8,351
4,804
0
1,797
4,275
3,109
314
816
3,456
5,893
52,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
35,791
230
Minions Killed
343
0
Camps Cleared
0
1,091,240
Distance Traveled
1,052,375
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,620
552
25
2
0
207,219
6
L
Janus
7,352
613
89
7
0
225,248
0
W
Hun Batz
7,546
629
76
6
0
241,314
5
L
Ymir
4,720
393
5
0
0
198,922
2
W
The Morrigan
6,435
536
61
5
0
193,815
0
L
Artemis
5,337
445
37
3
0
209,363
3
L
Thanatos
6,343
529
67
6
0
239,622
0
L
Susano
4,887
407
32
3
0
218,085
1
W
Neith
6,694
558
76
6
0
190,944
3
W
Apollo
8,496
708
105
9
0
219,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role