Player Matchup

Odin
Odin
DrBexnPlxshie
Odin
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 107L
1,649 Elo+
Party 1
The Morrigan
The Morrigan
HenryXMG
The Morrigan
Level 4
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 2L
1,770 Elo+
Solo
Ares
Ares
KPretium
Ares
Level 28
God Stats
4W - 3L
1,633 SR
Queue Stats
22W - 18L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
KaputzenFreak
Sun Wukong
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Neith
Neith
ethbb
Neith
Level 22
God Stats
16W - 12L
1,834 SR
Queue Stats
108W - 100L
1,607 Elo+
Party 1
Team Averages
Level 18
1,694 SR
1,641 Elo+

VS

Team Averages
Level 19
1,594 SR
1,588 Elo+
Artemis
Artemis
Alex9829
Artemis
Level 21
God Stats
1W - 0L
1,737 SR
Queue Stats
77W - 45L
1,629 Elo+
Solo
Olorun
Olorun
PaNaThEmAs
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
King Arthur
King Arthur
PrensesElif8
King Arthur
Level 14
God Stats
3W - 2L
1,681 SR
Queue Stats
7W - 9L
1,383 Elo+
Solo
Bakasura
Bakasura
XVaeVictisX
Bakasura
Level 28
God Stats
4W - 2L
1,736 SR
Queue Stats
85W - 109L
1,510 Elo+
Solo
Terra
Terra
raiden2705
Terra
Level 26
God Stats
2W - 1L
1,317 SR
Queue Stats
25W - 14L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
9,511
528
13,582
14,206
11,652
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
HenryXMG
The Morrigan
13
2 / 11 / 3
8,141
452
5,327
12,951
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
5 / 6 / 5
9,037
502
5,995
21,005
11,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
KaputzenFreak
Sun Wukong
12
0 / 5 / 7
7,732
430
4,459
16,768
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
ethbb
Neith
16
5 / 2 / 6
10,094
561
16,540
14,289
5,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex9829
Artemis
19
17 / 1 / 2
12,136
674
26,564
11,710
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
PaNaThEmAs
Olorun
13
1 / 5 / 6
8,100
450
7,965
14,907
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PrensesElif8
King Arthur
16
6 / 3 / 7
10,071
560
9,463
18,894
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
XVaeVictisX
Bakasura
17
5 / 5 / 13
10,768
598
11,615
16,100
8,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
12
1 / 1 / 9
8,701
483
6,397
8,976
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
15
Kills
30
30
Deaths
15
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alex9829
Artemis
17
1
2
18
L
3
6
3
0.75
L
The Morrigan
HenryXMG
The Morrigan
2
11
3
0.32
L
Ares
5
6
5
1.25
L
Sun Wukong
KaputzenFreak
Sun Wukong
0
5
7
0.7
W
Olorun
PaNaThEmAs
Olorun
1
5
6
0.8
W
King Arthur
PrensesElif8
King Arthur
6
3
7
3.17
W
Bakasura
XVaeVictisX
Bakasura
5
5
13
2.3
L
Neith
ethbb
Neith
5
2
6
4
W
Terra
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,903
Damage
62,004
79,219
Taken
70,587
42,906
Mitigated
47,254
18,652
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alex9829
Artemis
26,564
17,001
0
5,097
11,710
8,118
2,239
2,211
9,499
6,625
99,019
L
13,582
5,812
0
323
14,206
11,652
325
2,079
11,342
0
64,879
L
The Morrigan
HenryXMG
The Morrigan
5,327
1,559
0
1,442
12,951
4,520
0
1,186
11,565
33,169
2,965
L
Ares
5,995
357
284
3,830
21,005
11,881
0
5,951
14,539
26,767
0
L
Sun Wukong
KaputzenFreak
Sun Wukong
4,459
596
0
4,406
16,768
9,283
0
1,889
14,550
155
39,150
W
Olorun
PaNaThEmAs
Olorun
7,965
4,766
232
3,954
14,907
5,270
25
2,079
12,828
44,170
0
W
King Arthur
PrensesElif8
King Arthur
9,463
1,430
0
5,190
18,894
17,834
685
1,990
16,881
0
52,618
W
Bakasura
XVaeVictisX
Bakasura
11,615
8,673
0
3,174
16,100
8,689
2,486
2,420
13,680
0
71,633
L
Neith
ethbb
Neith
16,540
10,327
0
8,367
14,289
5,570
0
4,708
9,416
0
63,633
W
Terra
6,397
480
2,647
3,526
8,976
7,343
471
1,884
7,092
14,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,515
Gold Earned
49,776
409
Minions Killed
500
0
Camps Cleared
0
1,499,944
Distance Traveled
1,616,015
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,136
674
156
9
0
323,639
1
L
Odin
9,511
528
126
7
0
289,771
0
L
The Morrigan
8,141
452
60
3
0
242,814
3
L
Ares
9,037
502
35
2
0
326,767
3
L
Sun Wukong
7,732
430
73
4
0
345,306
6
W
Olorun
8,100
450
81
5
0
289,668
0
W
King Arthur
10,071
560
102
6
0
303,887
0
W
Bakasura
10,768
598
141
8
0
362,977
0
L
Neith
10,094
561
115
6
0
295,286
2
W
Terra
8,701
483
20
1
0
335,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role