Player Matchup

Janus
Janus
BelouraJr
Janus
Level 127
God Stats
5W - 4L
1,839 SR
Queue Stats
66W - 63L
1,588 Elo+
Party 4
Chaac
Chaac
Franjg97
Chaac
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 52L
1,424 Elo+
Party 2
Mercury
Mercury
Sergiodabanda
Mercury
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
49W - 53L
1,618 Elo+
Party 4
Ymir
Ymir
alexco7992
Ymir
Level 65
God Stats
27W - 26L
1,992 SR
Queue Stats
153W - 165L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
botoncillos
Danzaburou
Level 85
God Stats
8W - 11L
1,463 SR
Queue Stats
449W - 502L
1,394 Elo+
Party 2
Team Averages
Level 98
1,702 SR
1,499 Elo+

VS

Team Averages
Level 84
1,494 SR
1,410 Elo+
Guan Yu
Guan Yu
NoBoDy181920
Guan Yu
Level 69
God Stats
1W - 4L
1,351 SR
Queue Stats
263W - 243L
1,566 Elo+
Party 3
Cernunnos
Cernunnos
PrincFuzinc420
Cernunnos
Level 38
God Stats
1W - 1L
1,540 SR
Queue Stats
2W - 2L
1,122 Elo+
Party 3
Zhong Kui
Zhong Kui
Tinuss_070
Zhong Kui
Level 102
God Stats
2W - 1L
1,449 SR
Queue Stats
55W - 61L
1,422 Elo+
Party 1
Anubis
Anubis
dinkali0806_TTV
Anubis
Level 87
God Stats
26W - 23L
1,632 SR
Queue Stats
484W - 458L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
joinrider
Ne Zha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 179L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BelouraJr
Janus
18
8 / 7 / 3
12,256
490
17,051
14,569
5,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Franjg97
Chaac
18
6 / 4 / 6
11,464
459
18,167
28,805
33,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
20
3 / 6 / 11
12,300
492
10,846
20,094
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 8 / 15
10,778
431
9,670
25,594
21,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
botoncillos
Danzaburou
16
10 / 6 / 5
11,871
475
17,364
18,998
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NoBoDy181920
Guan Yu
18
3 / 6 / 18
13,109
524
10,345
25,929
32,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
PrincFuzinc420
Cernunnos
19
4 / 4 / 12
12,480
499
14,351
15,538
6,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Tinuss_070
Zhong Kui
20
10 / 8 / 11
13,582
543
27,212
27,347
16,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 6 / 6
13,800
552
16,583
19,984
11,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
joinrider
Ne Zha
20
9 / 6 / 16
14,212
568
20,675
27,072
20,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
94
29
Kills
31
31
Deaths
30
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Janus
BelouraJr
Janus
8
7
3
1.36
L
Chaac
Franjg97
Chaac
6
4
6
2.25
W
Guan Yu
NoBoDy181920
Guan Yu
3
6
18
2
W
Cernunnos
PrincFuzinc420
Cernunnos
4
4
12
2.5
L
Mercury
3
6
11
1.42
W
Zhong Kui
Tinuss_070
Zhong Kui
10
8
11
1.94
L
2
8
15
1.19
L
Danzaburou
botoncillos
Danzaburou
10
6
5
2.08
W
5
6
6
1.33
W
Ne Zha
joinrider
Ne Zha
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,098
Damage
89,166
108,060
Taken
115,870
77,127
Mitigated
86,938
20,202
Healing
49,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BelouraJr
Janus
17,051
715
0
1,871
14,569
5,205
402
4,917
9,333
81,529
0
L
Chaac
Franjg97
Chaac
18,167
4,761
0
8,365
28,805
33,042
437
13,547
14,653
0
55,808
W
Guan Yu
NoBoDy181920
Guan Yu
10,345
2,101
8,625
11,095
25,929
32,788
302
7,130
18,309
0
42,419
W
Cernunnos
PrincFuzinc420
Cernunnos
14,351
7,116
292
6,903
15,538
6,103
1,382
5,499
9,916
0
77,907
L
Mercury
10,846
4,142
0
4,091
20,094
8,130
0
8,395
11,190
0
84,546
W
Zhong Kui
Tinuss_070
Zhong Kui
27,212
475
0
8,305
27,347
16,843
1,426
6,973
18,874
88,469
0
L
9,670
1,501
0
2,417
25,594
21,832
119
8,175
17,057
34,577
0
L
Danzaburou
botoncillos
Danzaburou
17,364
6,868
0
3,458
18,998
8,918
743
7,435
11,349
5,116
58,680
W
16,583
645
1,048
8,332
19,984
11,005
3,234
2,160
17,252
96,647
0
W
Ne Zha
joinrider
Ne Zha
20,675
10,614
0
4,893
27,072
20,199
1,030
4,837
21,892
5,838
87,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,669
Gold Earned
67,183
520
Minions Killed
629
0
Camps Cleared
0
2,206,460
Distance Traveled
2,255,195
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,256
490
156
6
0
473,564
3
L
Chaac
11,464
459
84
3
0
414,176
1
W
Guan Yu
13,109
524
49
2
0
502,265
0
W
Cernunnos
12,480
499
127
5
0
478,488
2
L
Mercury
12,300
492
149
6
0
524,982
3
W
Zhong Kui
13,582
543
129
5
0
413,108
0
L
Ymir
10,778
431
42
2
0
380,906
4
L
Danzaburou
11,871
475
89
4
0
412,832
0
W
Anubis
13,800
552
199
8
0
376,432
1
W
Ne Zha
14,212
568
125
5
0
484,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role