Player Matchup

Hun Batz
Hun Batz
Double-cheddar
Hun Batz
Level 107
God Stats
4W - 6L
1,243 SR
Queue Stats
352W - 374L
1,523 Elo+
Party 1
Chang'e
Chang'e
Dvilmar
Chang'e
Level 93
God Stats
6W - 10L
1,285 SR
Queue Stats
226W - 274L
1,416 Elo+
Party 1
Bellona
Bellona
Rayprig
Bellona
Level 98
God Stats
1W - 6L
1,513 SR
Queue Stats
247W - 299L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
l_Joao_l
Baba Yaga
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 61L
1,506 Elo+
Party 1
Ullr
Ullr
timbaiano1604
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,502 Elo+
Party 1
Team Averages
Level 85
1,408 SR
1,485 Elo+

VS

Team Averages
Level 81
1,658 SR
1,512 Elo+
Erlang Shen
Erlang Shen
DarkLØki
Erlang Shen
Level 146
God Stats
25W - 9L
1,829 SR
Queue Stats
611W - 351L
1,572 Elo+
Party 2
Arachne
Arachne
Hypersonic250
Arachne
Level 131
God Stats
4W - 0L
1,709 SR
Queue Stats
368W - 187L
1,589 Elo+
Party 2
Hercules
Hercules
PoshoL2R2
Hercules
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 98L
1,511 Elo+
Party 2
Anubis
Anubis
demantoxabarai
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Thor
Thor
ede20005
Thor
Level 44
God Stats
2W - 0L
1,754 SR
Queue Stats
24W - 28L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 4 / 2
8,645
540
7,539
12,973
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
Dvilmar
Chang'e
13
4 / 4 / 4
8,120
508
9,844
9,348
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Rayprig
Bellona
14
5 / 5 / 1
9,319
582
12,467
12,361
13,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
l_Joao_l
Baba Yaga
14
0 / 4 / 5
7,811
488
4,812
9,238
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 2
7,911
494
7,322
7,836
2,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkLØki
Erlang Shen
16
4 / 3 / 7
9,387
587
12,907
17,636
10,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
15
12 / 2 / 2
9,868
617
8,757
10,411
7,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
PoshoL2R2
Hercules
12
2 / 2 / 3
7,550
472
2,881
14,771
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 3 / 5
9,493
593
6,306
8,109
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
13
1 / 3 / 2
7,638
477
2,556
9,735
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
13
Kills
21
21
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DarkLØki
Erlang Shen
4
3
7
2.5
L
Hun Batz
2
4
2
0.75
L
Chang'e
Dvilmar
Chang'e
4
4
4
1.5
W
Arachne
12
2
2
6.5
W
Hercules
PoshoL2R2
Hercules
2
2
3
1.75
L
Bellona
Rayprig
Bellona
5
5
1
1.1
W
2
3
5
1.5
W
Thor
1
3
2
0.67
L
Baba Yaga
l_Joao_l
Baba Yaga
0
4
5
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
33,407
51,756
Taken
60,662
30,926
Mitigated
35,353
13,666
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DarkLØki
Erlang Shen
12,907
8,069
0
9,577
17,636
10,398
0
2,725
14,911
0
54,617
L
Hun Batz
7,539
2,344
0
3,528
12,973
4,726
0
2,082
10,891
0
65,089
L
Chang'e
Dvilmar
Chang'e
9,844
1,783
3,148
3,123
9,348
7,458
23
1,419
7,929
36,325
0
W
Arachne
8,757
5,993
0
4,961
10,411
7,575
1,084
2,371
8,040
7,467
42,220
W
Hercules
PoshoL2R2
Hercules
2,881
759
0
3,853
14,771
10,507
296
4,561
10,210
0
23,144
L
Bellona
Rayprig
Bellona
12,467
7,349
0
2,018
12,361
13,294
117
722
11,639
4,507
45,396
W
6,306
414
0
4,206
8,109
3,723
1,855
2,854
5,255
65,734
0
W
Thor
2,556
60
0
3,509
9,735
3,150
714
3,420
6,315
0
44,210
L
Baba Yaga
l_Joao_l
Baba Yaga
4,812
41
0
1,674
9,238
2,744
0
2,910
6,328
47,079
0
L
7,322
3,676
0
175
7,836
2,704
529
87
7,749
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
43,936
429
Minions Killed
432
0
Camps Cleared
0
1,516,390
Distance Traveled
1,554,739
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,387
587
94
6
0
340,027
4
L
Hun Batz
8,645
540
122
8
0
313,757
1
L
Chang'e
8,120
508
54
3
0
294,357
2
W
Arachne
9,868
617
86
5
0
372,935
0
W
Hercules
7,550
472
43
3
0
287,548
2
L
Bellona
9,319
582
97
6
0
293,135
5
W
Anubis
9,493
593
136
9
0
249,830
3
W
Thor
7,638
477
73
5
0
304,399
2
L
Baba Yaga
7,811
488
75
5
0
324,718
1
L
Ullr
7,911
494
81
5
0
290,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role