Player Matchup

Bellona
Bellona
BnRHyugo
Bellona
Level 103
God Stats
3W - 4L
1,461 SR
Queue Stats
35W - 44L
1,396 Elo+
Party 3
Anubis
Anubis
SHPP
Anubis
Level 24
God Stats
40W - 41L
1,463 SR
Queue Stats
83W - 86L
1,438 Elo+
Party 3
Sylvanus
Sylvanus
SkepticMind
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
cajitaX
Thanatos
Level 154
God Stats
7W - 2L
1,729 SR
Queue Stats
45W - 24L
1,735 Elo+
Party 2
Anhur
Anhur
falo3pac
Anhur
Level 27
God Stats
13W - 16L
1,423 SR
Queue Stats
60W - 46L
1,432 Elo+
Party 2
Team Averages
Level 87
1,515 SR
1,500 Elo+

VS

Team Averages
Level 57
1,367 SR
1,279 Elo+
Scylla
Scylla
JockeOz
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 1
Chaac
Chaac
MathKal
Chaac
Level 68
God Stats
1W - 1L
1,128 SR
Queue Stats
25W - 22L
1,246 Elo+
Party 1
Cerberus
Cerberus
Roberto52
Cerberus
Level 62
God Stats
0W - 3L
1,142 SR
Queue Stats
4W - 7L
1,246 Elo+
Party 1
Anhur
Anhur
UrBanDlOOw
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 1
Fenrir
Fenrir
cabgame6054
Fenrir
Level 83
God Stats
103W - 72L
1,562 SR
Queue Stats
632W - 626L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BnRHyugo
Bellona
14
5 / 1 / 3
8,887
592
8,523
10,751
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
SHPP
Anubis
14
4 / 3 / 7
8,533
569
10,246
6,696
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
SkepticMind
Sylvanus
12
3 / 3 / 13
7,516
501
7,113
9,425
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
cajitaX
Thanatos
17
15 / 1 / 6
10,060
671
13,579
12,347
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
falo3pac
Anhur
13
3 / 3 / 3
7,686
512
5,353
10,723
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JockeOz
Scylla
10
2 / 8 / 2
6,713
448
2,088
9,956
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MathKal
Chaac
12
0 / 5 / 1
7,042
469
6,430
14,058
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Roberto52
Cerberus
9
0 / 6 / 7
6,445
430
6,272
13,787
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
13
4 / 5 / 0
7,498
500
5,976
8,554
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
12
5 / 6 / 3
8,247
550
7,875
11,651
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
30
Kills
11
11
Deaths
30
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
BnRHyugo
Bellona
5
1
3
6.5
L
Scylla
JockeOz
Scylla
2
8
2
0.38
L
Chaac
MathKal
Chaac
0
5
1
0.1
L
Cerberus
Roberto52
Cerberus
0
6
7
0.58
W
Anubis
SHPP
Anubis
4
3
7
2.5
W
Sylvanus
SkepticMind
Sylvanus
3
3
13
3.17
L
Anhur
4
5
0
0.8
L
Fenrir
5
6
3
1.08
W
Thanatos
cajitaX
Thanatos
15
1
6
18
W
Anhur
falo3pac
Anhur
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,814
Damage
28,641
49,942
Taken
58,006
25,128
Mitigated
25,299
27,170
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BnRHyugo
Bellona
8,523
3,410
0
3,902
10,751
8,948
1,569
233
10,012
0
42,060
L
Scylla
JockeOz
Scylla
2,088
227
0
1,240
9,956
1,945
556
4,138
5,818
24,068
0
L
Chaac
MathKal
Chaac
6,430
1,163
0
5,969
14,058
11,159
0
1,721
11,925
0
36,749
L
Cerberus
Roberto52
Cerberus
6,272
430
0
3,938
13,787
7,380
0
3,791
9,971
12,405
0
W
Anubis
SHPP
Anubis
10,246
297
0
2,120
6,696
2,731
759
561
6,135
54,030
0
W
Sylvanus
SkepticMind
Sylvanus
7,113
1,738
1,891
2,510
9,425
6,432
0
2,194
7,231
25,478
0
L
Anhur
5,976
3,354
0
1,322
8,554
1,741
49
2,626
5,928
0
39,134
L
Fenrir
7,875
1,575
0
2,070
11,651
3,074
0
5,083
6,518
0
33,601
W
Thanatos
cajitaX
Thanatos
13,579
5,362
0
12,221
12,347
4,271
0
2,522
9,800
0
78,488
W
Anhur
falo3pac
Anhur
5,353
1,787
0
4,526
10,723
2,746
70
2,850
7,873
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
35,945
409
Minions Killed
268
0
Camps Cleared
0
1,401,646
Distance Traveled
1,341,489
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,887
592
99
7
0
312,653
6
L
Scylla
6,713
448
48
3
0
235,861
0
L
Chaac
7,042
469
87
6
0
276,377
0
L
Cerberus
6,445
430
22
1
0
281,468
4
W
Anubis
8,533
569
90
6
0
248,646
4
W
Sylvanus
7,516
501
40
3
0
265,863
6
L
Anhur
7,498
500
60
4
0
236,318
0
L
Fenrir
8,247
550
51
3
0
311,465
0
W
Thanatos
10,060
671
113
8
0
323,763
2
W
Anhur
7,686
512
67
4
0
250,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role