Player Matchup

Artemis
Artemis
EliteNibbles
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 216L
1,471 Elo+
Party 1
Neith
Neith
MockAndRollNena
Neith
Level 29
God Stats
103W - 152L
1,508 SR
Queue Stats
107W - 162L
1,422 Elo+
Solo
Odin
Odin
Ohm master69
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
TheFatPost
Sol
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
7W - 9L
1,379 Elo+
Party 1
Susano
Susano
monkey of pizza
Susano
Level 30
God Stats
7W - 5L
1,683 SR
Queue Stats
52W - 43L
1,620 Elo+
Solo
Team Averages
Level 16
1,501 SR
1,478 Elo+

VS

Team Averages
Level 25
1,573 SR
1,390 Elo+
Apollo
Apollo
Rfenske
Apollo
Level 24
God Stats
14W - 18L
1,354 SR
Queue Stats
43W - 54L
1,179 Elo+
Solo
Artemis
Artemis
Spartan1725
Artemis
Level 25
God Stats
272W - 280L
2,010 SR
Queue Stats
306W - 325L
1,589 Elo+
Solo
Arachne
Arachne
Xyleanth
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,259 Elo+
Solo
Cerberus
Cerberus
bsc135
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,425 Elo+
Solo
Scylla
Scylla
smashton8
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EliteNibbles
Artemis
11
1 / 10 / 2
7,174
422
7,110
15,128
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 6 / 0
8,630
508
8,532
12,500
4,152
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 12 / 1
5,825
343
1,355
12,443
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 11 / 2
6,971
410
5,950
17,288
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 2
7,811
459
1,774
9,669
3,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rfenske
Apollo
13
6 / 1 / 2
9,583
564
5,759
6,419
3,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Spartan1725
Artemis
14
4 / 7 / 7
9,996
588
9,810
10,941
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
Xyleanth
Arachne
14
8 / 0 / 4
9,947
585
6,887
7,474
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bsc135
Cerberus
15
3 / 2 / 16
10,033
590
7,969
19,861
13,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
smashton8
Scylla
17
18 / 1 / 6
11,736
690
17,601
5,407
1,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
11
Kills
39
40
Deaths
11
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
EliteNibbles
Artemis
1
10
2
0.2
L
7
6
0
1.17
L
0
12
1
0.04
W
Apollo
Rfenske
Apollo
6
1
2
7
W
Artemis
Spartan1725
Artemis
4
7
7
1.07
L
1
11
2
0.18
W
Arachne
Xyleanth
Arachne
8
0
4
10
W
Cerberus
bsc135
Cerberus
3
2
16
5.5
L
2
1
2
3
W
Scylla
smashton8
Scylla
18
1
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
48,026
67,028
Taken
50,102
22,243
Mitigated
25,710
13,049
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EliteNibbles
Artemis
7,110
3,419
0
2,755
15,128
4,141
645
8,126
6,704
0
32,802
L
8,532
3,807
0
1,519
12,500
4,152
42
4,621
7,699
0
38,817
L
1,355
391
0
200
12,443
6,248
0
3,031
9,348
0
8,728
W
Apollo
Rfenske
Apollo
5,759
3,459
0
549
6,419
3,378
3,907
1,009
5,322
1,904
34,579
W
Artemis
Spartan1725
Artemis
9,810
7,161
0
2,504
10,941
3,963
4,323
481
10,385
0
48,951
L
5,950
2,098
72
4,476
17,288
4,561
842
8,676
8,480
40,231
0
W
Arachne
Xyleanth
Arachne
6,887
4,671
0
4,051
7,474
2,898
3,146
736
6,688
0
36,390
W
Cerberus
bsc135
Cerberus
7,969
889
0
9,903
19,861
13,594
797
1,645
18,216
55,161
0
L
1,774
341
0
4,027
9,669
3,141
0
863
8,778
0
38,083
W
Scylla
smashton8
Scylla
17,601
603
0
2,810
5,407
1,877
1,804
2,079
3,328
59,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
51,295
285
Minions Killed
490
0
Camps Cleared
0
1,337,361
Distance Traveled
1,505,419
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,174
422
54
3
0
227,427
0
L
Neith
8,630
508
63
4
0
260,188
0
L
Odin
5,825
343
12
1
0
258,001
0
W
Apollo
9,583
564
72
4
0
287,093
1
W
Artemis
9,996
588
93
5
0
250,658
0
L
Sol
6,971
410
80
5
0
232,388
0
W
Arachne
9,947
585
82
5
0
365,740
1
W
Cerberus
10,033
590
145
9
0
282,719
0
L
Susano
7,811
459
76
4
0
359,357
0
W
Scylla
11,736
690
98
6
0
319,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role