Player Matchup

Izanami
Izanami
De3ja3
Izanami
Level 29
God Stats
31W - 15L
1,891 SR
Queue Stats
642W - 394L
1,864 Elo+
Party 1
Danzaburou
Danzaburou
RitualMonster36
Danzaburou
Level 109
God Stats
22W - 10L
1,500 SR
Queue Stats
634W - 387L
1,864 Elo+
Party 1
Camazotz
Camazotz
mr_ruiz8
Camazotz
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
634W - 388L
1,864 Elo+
Party 1
Team Averages
Level 87
1,630 SR
1,864 Elo+

VS

Team Averages
Level 58
1,723 SR
1,483 Elo+
Sun Wukong
Sun Wukong
RxJANGO
Sun Wukong
Level 9
God Stats
2W - 1L
1,788 SR
Queue Stats
4W - 11L
1,390 Elo+
Solo
Aphrodite
Aphrodite
Spänkÿ
Aphrodite
Level 148
God Stats
5W - 1L
1,903 SR
Queue Stats
21W - 20L
1,629 Elo+
Party 2
Tyr
Tyr
Sticky Nitro
Tyr
Level 16
God Stats
2W - 1L
1,477 SR
Queue Stats
4W - 3L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
De3ja3
Izanami
14
7 / 4 / 9
10,903
681
10,203
7,931
4,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
RitualMonster36
Danzaburou
16
9 / 0 / 9
12,604
788
20,780
6,785
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
mr_ruiz8
Camazotz
12
3 / 2 / 13
10,134
633
7,352
14,526
5,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RxJANGO
Sun Wukong
14
3 / 6 / 3
10,372
648
6,799
16,712
16,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Spänkÿ
Aphrodite
14
3 / 5 / 1
10,636
665
9,977
14,323
14,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 3
8,858
554
4,296
12,686
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
6
6
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
De3ja3
Izanami
7
4
9
2.88
L
Danzaburou
RitualMonster36
Danzaburou
9
0
9
13.5
W
Sun Wukong
RxJANGO
Sun Wukong
3
6
3
0.75
W
Aphrodite
Spänkÿ
Aphrodite
3
5
1
0.7
W
0
8
3
0.19
L
Camazotz
mr_ruiz8
Camazotz
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,335
Damage
21,072
29,242
Taken
43,721
13,683
Mitigated
40,213
8,860
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
De3ja3
Izanami
10,203
6,455
0
1,040
7,931
4,002
620
3,446
4,325
1,051
32,187
L
Danzaburou
RitualMonster36
Danzaburou
20,780
11,792
0
2,656
6,785
4,316
629
2,162
4,535
4,491
70,087
W
Sun Wukong
RxJANGO
Sun Wukong
6,799
1,930
0
403
16,712
16,380
1,380
472
16,240
0
37,220
W
Aphrodite
Spänkÿ
Aphrodite
9,977
866
4,304
7,644
14,323
14,188
504
687
13,636
58,810
0
W
4,296
209
0
961
12,686
9,645
388
548
12,138
0
16,015
L
Camazotz
mr_ruiz8
Camazotz
7,352
1,548
0
5,164
14,526
5,365
487
4,392
9,932
0
25,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
29,866
183
Minions Killed
182
0
Camps Cleared
0
728,397
Distance Traveled
775,110
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,903
681
62
4
0
241,665
0
L
Danzaburou
12,604
788
89
6
0
213,170
2
W
Sun Wukong
10,372
648
54
3
0
270,880
0
W
Aphrodite
10,636
665
104
7
0
251,181
1
W
Tyr
8,858
554
24
2
0
253,049
0
L
Camazotz
10,134
633
32
2
0
273,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role