Player Matchup

Cthulhu
Cthulhu
ChristianRG
Cthulhu
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
767W - 747L
1,412 Elo+
Solo
Thor
Thor
Echo_XN
Thor
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
439W - 461L
1,470 Elo+
Solo
Amaterasu
Amaterasu
JR1405Q
Amaterasu
Level 87
God Stats
2W - 4L
1,431 SR
Queue Stats
31W - 49L
1,569 Elo+
Solo
Ullr
Ullr
Njordi
Ullr
Level 98
God Stats
0W - 5L
1,163 SR
Queue Stats
481W - 521L
1,331 Elo+
Solo
Poseidon
Poseidon
NutriEmerick
Poseidon
Level 76
God Stats
6W - 5L
1,747 SR
Queue Stats
47W - 46L
1,502 Elo+
Solo
Team Averages
Level 86
1,468 SR
1,457 Elo+

VS

Team Averages
Level 86
1,535 SR
1,437 Elo+
Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CHEWY PEEEN
Thanatos
Level 66
God Stats
20W - 22L
1,678 SR
Queue Stats
304W - 283L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Jsavage941
Danzaburou
Level 90
God Stats
9W - 12L
1,518 SR
Queue Stats
19W - 23L
1,217 Elo+
Party 1
Sylvanus
Sylvanus
TaperingAbalon
Sylvanus
Level 81
God Stats
5W - 5L
1,479 SR
Queue Stats
265W - 253L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChristianRG
Cthulhu
7
1 / 5 / 2
4,903
545
3,549
7,831
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
Echo_XN
Thor
8
1 / 2 / 0
4,603
511
2,035
6,396
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
JR1405Q
Amaterasu
9
0 / 3 / 0
4,335
482
1,644
7,828
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Njordi
Ullr
7
1 / 4 / 0
4,381
487
2,767
4,996
1,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
NutriEmerick
Poseidon
8
1 / 0 / 2
5,218
580
2,017
3,283
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 2 / 9
5,590
621
3,385
6,373
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
 
Janus
10
0 / 2 / 1
5,309
590
1,445
4,053
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CHEWY PEEEN
Thanatos
9
1 / 1 / 0
5,200
578
3,052
7,624
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Jsavage941
Danzaburou
10
9 / 1 / 1
6,469
719
6,803
4,622
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
11
3 / 0 / 1
6,156
684
5,690
4,498
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
9
2.75
W
Janus
 
Janus
0
2
1
0.25
W
Thanatos
CHEWY PEEEN
Thanatos
1
1
0
1
L
Cthulhu
ChristianRG
Cthulhu
1
5
2
0.4
L
Thor
Echo_XN
Thor
1
2
0
0.5
L
Amaterasu
JR1405Q
Amaterasu
0
3
0
0
W
Danzaburou
Jsavage941
Danzaburou
9
1
1
9.5
L
Ullr
Njordi
Ullr
1
4
0
0.25
L
Poseidon
NutriEmerick
Poseidon
1
0
2
2
W
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,012
Damage
20,375
30,334
Taken
27,170
10,077
Mitigated
13,953
8,234
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,385
485
0
1,824
6,373
4,434
0
1,448
4,885
11,939
0
W
Janus
 
Janus
1,445
43
0
486
4,053
1,048
920
1,034
2,881
32,153
0
W
Thanatos
CHEWY PEEEN
Thanatos
3,052
938
0
6,808
7,624
2,243
42
684
6,868
0
23,128
L
Cthulhu
ChristianRG
Cthulhu
3,549
727
93
668
7,831
3,955
0
1,587
6,244
16,282
0
L
Thor
Echo_XN
Thor
2,035
479
0
2,101
6,396
1,632
0
1,739
4,657
0
18,061
L
Amaterasu
JR1405Q
Amaterasu
1,644
455
0
3,558
7,828
2,542
0
4,783
3,045
0
17,316
W
Danzaburou
Jsavage941
Danzaburou
6,803
3,319
0
612
4,622
2,876
0
2,150
2,472
1,927
16,774
L
Ullr
Njordi
Ullr
2,767
1,560
0
394
4,996
1,220
0
2,045
2,951
0
15,854
L
Poseidon
NutriEmerick
Poseidon
2,017
175
0
1,420
3,283
728
0
784
2,499
22,882
0
W
Sylvanus
5,690
2,512
66
1,959
4,498
3,352
110
0
4,498
35,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
28,724
219
Minions Killed
216
0
Camps Cleared
0
758,989
Distance Traveled
837,371
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,590
621
14
2
0
186,822
0
W
Janus
5,309
590
57
6
0
172,287
1
W
Thanatos
5,200
578
60
7
0
189,226
3
L
Cthulhu
4,903
545
27
3
0
181,142
0
L
Thor
4,603
511
40
4
0
156,799
1
L
Amaterasu
4,335
482
50
6
0
152,402
0
W
Danzaburou
6,469
719
24
3
0
166,872
1
L
Ullr
4,381
487
38
4
0
137,825
0
L
Poseidon
5,218
580
64
7
0
130,821
2
W
Sylvanus
6,156
684
61
7
0
122,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role