Player Matchup

Guan Yu
Guan Yu
BigBadBossBinho
Guan Yu
Level 12
God Stats
7W - 8L
1,466 SR
Queue Stats
7W - 9L
1,378 Elo+
Solo
Medusa
Medusa
RoyalV1663
Medusa
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
71W - 72L
1,153 Elo+
Solo
Sol
Sol
Zamudio47
Sol
Level 31
God Stats
2W - 3L
1,855 SR
Queue Stats
153W - 187L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
gamemister24
Cernunnos
Level 19
God Stats
10W - 18L
1,438 SR
Queue Stats
74W - 104L
1,445 Elo+
Solo
Freya
Freya
genesis wars43
Freya
Level 29
God Stats
2W - 2L
1,498 SR
Queue Stats
140W - 180L
1,373 Elo+
Party 1
Team Averages
Level 19
1,551 SR
1,346 Elo+

VS

Team Averages
Level 20
1,428 SR
1,304 Elo+
Guan Yu
Guan Yu
CGRreLLic
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,503 Elo+
Solo
Persephone
Persephone
Mex-treme71
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,442 Elo+
Solo
Cthulhu
Cthulhu
SnagBoards-_-l
Cthulhu
Level 10
God Stats
6W - 8L
1,306 SR
Queue Stats
73W - 59L
874 Elo+
Solo
Kali
Kali
killerflame23
Kali
Level 21
God Stats
6W - 2L
1,256 SR
Queue Stats
25W - 26L
1,340 Elo+
Solo
Danzaburou
Danzaburou
sunrisers21
Danzaburou
Level 27
God Stats
50W - 42L
1,579 SR
Queue Stats
460W - 519L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 7
7,471
467
8,942
14,909
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
RoyalV1663
Medusa
9
3 / 10 / 2
6,627
414
8,997
14,436
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 6 / 2
7,728
483
9,177
12,651
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
gamemister24
Cernunnos
5
1 / 1 / 1
5,109
319
1,254
3,423
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 4 / 0
7,590
474
10,171
13,964
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CGRreLLic
Guan Yu
13
1 / 0 / 9
8,162
510
5,528
11,074
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Mex-treme71
Persephone
12
6 / 8 / 12
8,339
521
8,253
9,866
2,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 13
7,545
472
6,140
11,948
4,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
11 / 1 / 8
10,155
635
11,485
15,364
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
sunrisers21
Danzaburou
16
10 / 2 / 7
10,562
660
10,182
9,353
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
13
Kills
29
30
Deaths
13
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Guan Yu
CGRreLLic
Guan Yu
1
0
9
5.5
W
Persephone
Mex-treme71
Persephone
6
8
12
1.5
L
Medusa
RoyalV1663
Medusa
3
10
2
0.4
W
1
2
13
3.75
L
4
6
2
0.83
L
Cernunnos
gamemister24
Cernunnos
1
1
1
1.5
L
3
4
0
0.75
W
11
1
8
15
W
Danzaburou
sunrisers21
Danzaburou
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,541
Damage
41,588
59,383
Taken
57,605
23,410
Mitigated
23,479
16,582
Healing
24,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,942
1,591
1,504
3,207
14,909
10,968
32
5,534
9,325
0
26,115
W
Guan Yu
CGRreLLic
Guan Yu
5,528
1,193
1,122
5,702
11,074
7,798
495
4,427
6,225
0
31,036
W
Persephone
Mex-treme71
Persephone
8,253
1,772
0
1,460
9,866
2,506
232
2,432
7,273
28,445
0
L
Medusa
RoyalV1663
Medusa
8,997
4,673
0
2,744
14,436
3,606
93
3,389
10,922
0
24,569
W
6,140
592
397
4,177
11,948
4,371
868
3,255
8,538
27,083
0
L
9,177
2,973
0
3,469
12,651
3,837
894
2,390
10,261
41,840
0
L
Cernunnos
gamemister24
Cernunnos
1,254
439
0
609
3,423
873
0
855
2,568
0
7,793
L
10,171
3,668
0
5,049
13,964
4,126
0
2,225
11,489
40,871
0
W
11,485
6,699
0
10,080
15,364
5,771
0
4,261
10,829
0
65,674
W
Danzaburou
sunrisers21
Danzaburou
10,182
5,253
0
1,989
9,353
3,033
3,770
3,781
5,390
0
48,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
44,763
220
Minions Killed
342
0
Camps Cleared
0
1,184,012
Distance Traveled
1,521,896
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,471
467
26
2
0
314,044
2
W
Guan Yu
8,162
510
52
3
0
304,726
3
W
Persephone
8,339
521
43
3
0
275,787
0
L
Medusa
6,627
414
37
2
0
248,808
3
W
Cthulhu
7,545
472
36
2
0
292,769
4
L
Sol
7,728
483
82
5
0
265,711
1
L
Cernunnos
5,109
319
14
1
0
102,437
2
L
Freya
7,590
474
61
4
0
253,012
0
W
Kali
10,155
635
121
8
0
325,359
0
W
Danzaburou
10,562
660
90
6
0
323,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role