Player Matchup

Apollo
Apollo
Anarchy9
Apollo
Level 28
God Stats
3W - 7L
1,495 SR
Queue Stats
51W - 75L
1,542 Elo+
Solo
King Arthur
King Arthur
High_TimesMGZ
King Arthur
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
81W - 71L
1,593 Elo+
Party 1
Olorun
Olorun
SwavO
Olorun
Level 45
God Stats
0W - 1L
1,307 SR
Queue Stats
9W - 7L
1,715 Elo+
Party 1
Team Averages
Level 34
1,364 SR
1,617 Elo+

VS

Team Averages
Level 18
1,408 SR
1,441 Elo+
Izanami
Izanami
BloodReina1993
Izanami
Level 10
God Stats
8W - 5L
1,225 SR
Queue Stats
8W - 8L
1,323 Elo+
Solo
Hel
Hel
Irachetini19
Hel
Level 38
God Stats
5W - 7L
1,500 SR
Queue Stats
125W - 138L
1,500 Elo+
Party 2
Vamana
Vamana
POLAR-_-BEAR1
Vamana
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anarchy9
Apollo
15
7 / 4 / 6
11,405
713
15,916
15,497
6,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
High_TimesMGZ
King Arthur
12
3 / 10 / 8
10,078
630
11,055
21,017
20,828
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
SwavO
Olorun
13
3 / 4 / 7
10,366
648
7,832
13,752
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 9
11,760
735
16,315
13,902
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
9 / 5 / 7
12,424
777
15,700
13,905
8,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 9
10,609
663
6,723
15,197
15,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
18
18
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
Anarchy9
Apollo
7
4
6
2.5
W
5
4
9
2.38
L
King Arthur
High_TimesMGZ
King Arthur
3
10
8
0.7
W
9
5
7
2.5
W
4
4
9
2.13
L
Olorun
SwavO
Olorun
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
38,738
50,266
Taken
43,004
34,008
Mitigated
29,040
8,484
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Anarchy9
Apollo
15,916
8,089
777
1,025
15,497
6,862
1,366
6,600
8,897
0
46,980
W
16,315
12,361
0
3,636
13,902
5,202
2,873
2,286
11,440
0
70,853
L
King Arthur
High_TimesMGZ
King Arthur
11,055
1,408
1,131
1,177
21,017
20,828
54
5,386
15,631
0
33,384
W
15,700
1,152
4,866
6,245
13,905
8,829
370
3,007
10,608
35,868
0
W
6,723
2,389
0
1,539
15,197
15,009
114
2,184
12,775
311
16,413
L
Olorun
SwavO
Olorun
7,832
3,408
1,397
2,977
13,752
6,318
165
4,145
9,607
42,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,849
Gold Earned
34,793
161
Minions Killed
159
0
Camps Cleared
0
767,059
Distance Traveled
811,525
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,405
713
68
4
0
277,479
2
W
Izanami
11,760
735
95
6
0
226,953
1
L
King Arthur
10,078
630
41
3
0
244,144
0
W
Hel
12,424
777
48
3
0
280,604
2
W
Vamana
10,609
663
16
1
0
303,968
2
L
Olorun
10,366
648
52
3
0
245,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role