Player Matchup

Pele
Pele
AugCs
Pele
Level 69
God Stats
8W - 3L
1,500 SR
Queue Stats
529W - 539L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
DinhoT2K
Erlang Shen
Level 83
God Stats
8W - 4L
1,758 SR
Queue Stats
163W - 169L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
GOLIATH1262
Kuzenbo
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
52W - 53L
1,506 Elo+
Party 2
Medusa
Medusa
P4nta1792
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
xivarox1
Nu Wa
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
174W - 218L
1,397 Elo+
Solo
Team Averages
Level 86
1,552 SR
1,466 Elo+

VS

Team Averages
Level 76
1,511 SR
1,485 Elo+
Neith
Neith
Gustavin_2111
Neith
Level 64
God Stats
13W - 10L
1,712 SR
Queue Stats
507W - 534L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeoRCamara
Tsukuyomi
Level 156
God Stats
12W - 13L
1,129 SR
Queue Stats
255W - 242L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
brxmTzz
Sun Wukong
Level 47
God Stats
3W - 10L
1,727 SR
Queue Stats
303W - 335L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
pastorsemcriança
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 191L
1,606 Elo+
Party 1
Yemoja
Yemoja
paulesini
Yemoja
Level 66
God Stats
28W - 26L
1,485 SR
Queue Stats
48W - 56L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AugCs
Pele
20
8 / 8 / 9
13,984
538
15,294
25,075
10,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
DinhoT2K
Erlang Shen
20
5 / 7 / 10
13,730
528
21,358
30,370
20,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
GOLIATH1262
Kuzenbo
20
8 / 5 / 13
13,835
532
16,930
23,118
26,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
P4nta1792
Medusa
19
3 / 8 / 14
12,558
483
10,255
21,092
10,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
xivarox1
Nu Wa
20
10 / 8 / 11
14,263
549
31,808
19,703
7,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 6
12,617
485
14,754
21,339
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
LeoRCamara
Tsukuyomi
20
9 / 8 / 9
14,914
574
25,599
26,588
10,707
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
brxmTzz
Sun Wukong
19
5 / 5 / 9
12,630
486
15,684
26,616
21,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
pastorsemcriança
Baron Samedi
20
13 / 5 / 8
14,500
558
23,121
23,559
12,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
paulesini
Yemoja
17
5 / 9 / 13
12,512
481
13,312
24,974
26,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
81
34
Kills
36
36
Deaths
34
57
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Pele
AugCs
Pele
8
8
9
1.56
W
Erlang Shen
DinhoT2K
Erlang Shen
5
7
10
1.43
W
Kuzenbo
GOLIATH1262
Kuzenbo
8
5
13
2.9
L
4
7
6
1
L
Tsukuyomi
LeoRCamara
Tsukuyomi
9
8
9
1.69
W
Medusa
P4nta1792
Medusa
3
8
14
1.25
L
Sun Wukong
brxmTzz
Sun Wukong
5
5
9
1.9
L
Baron Samedi
pastorsemcriança
Baron Samedi
13
5
8
3.4
L
Yemoja
paulesini
Yemoja
5
9
13
1.28
W
Nu Wa
xivarox1
Nu Wa
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,645
Damage
92,470
119,358
Taken
123,076
76,310
Mitigated
79,763
30,845
Healing
44,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AugCs
Pele
15,294
2,747
0
4,206
25,075
10,266
765
6,488
18,437
0
90,191
W
Erlang Shen
DinhoT2K
Erlang Shen
21,358
11,966
0
13,288
30,370
20,688
2,103
6,294
23,476
216
91,416
W
Kuzenbo
GOLIATH1262
Kuzenbo
16,930
5,016
2,082
2,262
23,118
26,758
1,006
10,138
12,892
57,143
0
L
14,754
5,942
0
7,097
21,339
7,835
2,046
7,368
13,735
0
79,289
L
Tsukuyomi
LeoRCamara
Tsukuyomi
25,599
5,525
0
7,007
26,588
10,707
2,072
9,384
16,796
0
130,669
W
Medusa
P4nta1792
Medusa
10,255
4,562
1,254
3,620
21,092
10,948
2,329
6,760
14,211
3,939
60,637
L
Sun Wukong
brxmTzz
Sun Wukong
15,684
3,058
0
6,334
26,616
21,643
3,329
9,363
16,967
0
64,164
L
Baron Samedi
pastorsemcriança
Baron Samedi
23,121
3,074
4,470
9,486
23,559
12,580
1,348
12,464
10,576
107,176
0
L
Yemoja
paulesini
Yemoja
13,312
1,459
4,005
5,983
24,974
26,998
798
9,066
15,532
42,045
0
W
Nu Wa
xivarox1
Nu Wa
31,808
6,051
380
3,753
19,703
7,650
1,363
6,753
12,870
69,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,370
Gold Earned
67,173
503
Minions Killed
681
0
Camps Cleared
0
2,276,790
Distance Traveled
2,131,748
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,984
538
107
4
0
489,764
0
W
Erlang Shen
13,730
528
151
6
0
401,750
1
W
Kuzenbo
13,835
532
68
3
0
524,921
0
L
Neith
12,617
485
156
6
0
385,394
0
L
Tsukuyomi
14,914
574
209
8
0
468,954
1
W
Medusa
12,558
483
93
4
0
450,333
1
L
Sun Wukong
12,630
486
106
4
0
480,207
3
L
Baron Samedi
14,500
558
171
7
0
390,494
4
L
Yemoja
12,512
481
39
2
0
406,699
6
W
Nu Wa
14,263
549
84
3
0
410,022
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role