Player Matchup

Olorun
Olorun
Primas531
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,401 Elo+
Solo
Hachiman
Hachiman
SmashingKeysBro
Hachiman
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,309 Elo+
Solo
Hun Batz
Hun Batz
Zogooo
Hun Batz
Level 10
God Stats
1W - 1L
1,456 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zuelazee
Kumbhakarna
Level 18
God Stats
5W - 6L
1,555 SR
Queue Stats
6W - 6L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
souldogor
Baron Samedi
Level 14
God Stats
3W - 5L
1,397 SR
Queue Stats
13W - 22L
1,293 Elo+
Party 1
Team Averages
Level 19
1,482 SR
1,388 Elo+

VS

Team Averages
Level 19
1,547 SR
1,559 Elo+
Medusa
Medusa
CR3ATIV312
Medusa
Level 10
God Stats
5W - 5L
1,527 SR
Queue Stats
7W - 14L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
JCX0
Cu Chulainn
Level 24
God Stats
45W - 47L
1,647 SR
Queue Stats
52W - 58L
1,595 Elo+
Solo
Thor
Thor
Nugard
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,775 Elo+
Solo
Sun Wukong
Sun Wukong
kabula111
Sun Wukong
Level 28
God Stats
2W - 8L
1,559 SR
Queue Stats
5W - 13L
1,485 Elo+
Solo
Janus
Janus
youngsavagemv
Janus
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 32L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Primas531
Olorun
17
7 / 0 / 6
10,795
568
15,249
14,329
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
16
1 / 4 / 2
9,341
492
3,280
9,831
3,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Zogooo
Hun Batz
15
5 / 4 / 6
9,705
511
8,594
13,996
5,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Zuelazee
Kumbhakarna
13
0 / 2 / 8
8,209
432
4,777
16,909
13,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
souldogor
Baron Samedi
18
10 / 2 / 6
11,335
597
14,170
12,076
5,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CR3ATIV312
Medusa
10
2 / 5 / 4
7,131
375
5,494
9,162
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
JCX0
Cu Chulainn
13
3 / 5 / 4
8,145
429
13,065
16,217
8,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Nugard
Thor
15
3 / 4 / 3
8,982
473
5,150
14,010
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
kabula111
Sun Wukong
13
1 / 6 / 0
8,354
440
6,363
12,732
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 3 / 4
8,406
442
12,725
11,644
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
23
Kills
11
12
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
CR3ATIV312
Medusa
2
5
4
0.8
L
Cu Chulainn
JCX0
Cu Chulainn
3
5
4
1
L
Thor
Nugard
Thor
3
4
3
1.13
W
Olorun
Primas531
Olorun
7
0
6
10
W
Hachiman
1
4
2
0.5
W
Hun Batz
Zogooo
Hun Batz
5
4
6
2
W
Kumbhakarna
Zuelazee
Kumbhakarna
0
2
8
2
L
Sun Wukong
kabula111
Sun Wukong
1
6
0
0.17
W
Baron Samedi
souldogor
Baron Samedi
10
2
6
6.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,070
Damage
42,797
67,141
Taken
63,765
35,373
Mitigated
29,038
25,752
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CR3ATIV312
Medusa
5,494
2,404
0
2,178
9,162
3,090
688
3,728
5,434
0
22,193
L
Cu Chulainn
JCX0
Cu Chulainn
13,065
2,494
0
0
16,217
8,021
300
8,805
7,412
0
48,936
L
Thor
Nugard
Thor
5,150
766
0
4,560
14,010
5,064
0
7,443
6,567
0
44,518
W
Olorun
Primas531
Olorun
15,249
8,065
849
9,700
14,329
7,271
1,574
3,289
10,784
81,799
0
W
Hachiman
3,280
2,071
222
3,730
9,831
3,161
92
1,150
8,623
0
54,827
W
Hun Batz
Zogooo
Hun Batz
8,594
3,202
0
3,296
13,996
5,550
0
1,228
12,658
0
54,395
W
Kumbhakarna
Zuelazee
Kumbhakarna
4,777
315
654
1,204
16,909
13,438
233
4,409
12,222
24,701
0
L
Sun Wukong
kabula111
Sun Wukong
6,363
1,050
0
2,415
12,732
8,509
0
8,135
4,597
2,749
41,213
W
Baron Samedi
souldogor
Baron Samedi
14,170
1,885
919
5,178
12,076
5,953
0
1,856
10,054
70,913
0
L
12,725
582
0
4,086
11,644
4,354
0
6,085
5,559
54,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
41,018
488
Minions Killed
355
0
Camps Cleared
0
1,650,161
Distance Traveled
1,624,583
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,131
375
42
2
0
252,498
1
L
Cu Chulainn
8,145
429
65
3
0
317,865
0
L
Thor
8,982
473
75
4
0
349,322
4
W
Olorun
10,795
568
142
7
0
347,083
3
W
Hachiman
9,341
492
111
6
0
292,132
4
W
Hun Batz
9,705
511
83
4
0
335,432
0
W
Kumbhakarna
8,209
432
39
2
0
352,890
4
L
Sun Wukong
8,354
440
77
4
0
325,185
0
W
Baron Samedi
11,335
597
113
6
0
322,624
0
L
Janus
8,406
442
96
5
0
379,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role