Player Matchup

Neith
Neith
HavelTheRook
Neith
Level 18
God Stats
16W - 12L
1,603 SR
Queue Stats
21W - 13L
1,548 Elo+
Party 1
Nemesis
Nemesis
MARKNUTTTT
Nemesis
Level 22
God Stats
21W - 11L
1,734 SR
Queue Stats
41W - 38L
1,467 Elo+
Party 1
Yemoja
Yemoja
MyscsyM
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,605 Elo+
Solo
Janus
Janus
T_Shuan
Janus
Level 29
God Stats
0W - 3L
1,299 SR
Queue Stats
49W - 47L
1,467 Elo+
Party 1
Chaac
Chaac
WildWildSmiffy
Chaac
Level 27
God Stats
0W - 4L
1,280 SR
Queue Stats
93W - 106L
1,416 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,501 Elo+

VS

Team Averages
Level 19
1,628 SR
1,584 Elo+
Fenrir
Fenrir
Darkfang33
Fenrir
Level 16
God Stats
3W - 2L
1,406 SR
Queue Stats
3W - 2L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
PFCChillen
Sylvanus
Level 31
God Stats
15W - 9L
1,735 SR
Queue Stats
42W - 23L
1,702 Elo+
Party 2
Janus
Janus
PandaSwaqq
Janus
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 0L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
akiosososoos
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,586 Elo+
Party 2
Tyr
Tyr
caronte1947
Tyr
Level 16
God Stats
14W - 8L
1,784 SR
Queue Stats
68W - 55L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,420
442
3,663
4,803
1,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MARKNUTTTT
Nemesis
7
2 / 4 / 0
4,806
481
2,993
7,236
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
MyscsyM
Yemoja
7
0 / 5 / 0
4,104
410
1,232
6,311
1,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
T_Shuan
Janus
6
0 / 6 / 0
4,205
421
3,146
5,588
1,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,348
535
4,970
5,655
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darkfang33
Fenrir
9
5 / 1 / 1
5,707
571
2,757
4,947
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
PFCChillen
Sylvanus
10
7 / 0 / 8
6,462
646
6,059
5,716
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
10
4 / 0 / 3
5,951
595
3,767
4,569
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
akiosososoos
Danzaburou
10
3 / 0 / 4
5,430
543
4,733
6,243
2,006
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,533
553
3,841
7,337
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
19
19
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Darkfang33
Fenrir
5
1
1
5.5
L
0
4
0
0
L
Nemesis
MARKNUTTTT
Nemesis
2
4
0
0.5
L
Yemoja
MyscsyM
Yemoja
0
5
0
0
W
Sylvanus
PFCChillen
Sylvanus
7
0
8
11
W
Janus
4
0
3
5.5
L
Janus
T_Shuan
Janus
0
6
0
0
L
1
0
1
1.5
W
Danzaburou
akiosososoos
Danzaburou
3
0
4
5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
21,157
29,593
Taken
28,812
9,054
Mitigated
13,357
5,957
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Darkfang33
Fenrir
2,757
856
0
2,218
4,947
1,548
219
340
4,582
0
29,308
L
3,663
2,082
0
310
4,803
1,062
581
2,833
1,970
0
22,675
L
Nemesis
MARKNUTTTT
Nemesis
2,993
1,549
0
1,730
7,236
1,691
0
2,571
4,502
0
13,531
L
Yemoja
MyscsyM
Yemoja
1,232
773
201
0
6,311
1,446
275
1,035
5,236
7,340
0
W
Sylvanus
PFCChillen
Sylvanus
6,059
2,499
493
1,372
5,716
3,553
0
854
4,862
24,339
0
W
Janus
3,767
1,083
0
750
4,569
1,311
509
1,906
2,663
25,403
0
L
Janus
T_Shuan
Janus
3,146
66
0
125
5,588
1,350
0
3,052
2,379
14,868
0
L
4,970
1,528
0
3,591
5,655
3,505
265
0
5,425
0
20,800
W
Danzaburou
akiosososoos
Danzaburou
4,733
2,263
0
2,933
6,243
2,006
0
1,150
5,093
0
23,118
W
3,841
549
0
3,555
7,337
4,939
0
128
6,864
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
29,083
150
Minions Killed
241
0
Camps Cleared
0
867,814
Distance Traveled
951,819
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,707
571
56
6
0
226,227
2
L
Neith
4,420
442
43
4
0
158,752
3
L
Nemesis
4,806
481
29
3
0
174,988
0
L
Yemoja
4,104
410
16
2
0
162,554
1
W
Sylvanus
6,462
646
36
4
0
189,247
0
W
Janus
5,951
595
57
6
0
169,133
1
L
Janus
4,205
421
14
1
0
197,252
3
L
Chaac
5,348
535
48
5
0
174,268
0
W
Danzaburou
5,430
543
33
3
0
179,093
1
W
Tyr
5,533
553
59
6
0
188,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role