Player Matchup

Zhong Kui
Zhong Kui
CjShark
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,695 Elo+
Solo
Artemis
Artemis
Djeisez
Artemis
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 39L
1,565 Elo+
Solo
Set
Set
Taroshik
Set
Level 52
God Stats
1W - 1L
1,284 SR
Queue Stats
110W - 111L
1,366 Elo+
Solo
Geb
Geb
zarion
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
А3ТЕК
Fafnir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 63L
1,600 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,545 Elo+

VS

Team Averages
Level 105
1,602 SR
1,471 Elo+
Janus
Janus
Christotophe
Janus
Level 49
God Stats
0W - 1L
1,727 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Scylla
Scylla
MissChronicle
Scylla
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 133L
1,409 Elo+
Party 1
Fenrir
Fenrir
Percy0201
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,376 Elo+
Party 1
Cerberus
Cerberus
Rum___Pirate
Cerberus
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
417W - 417L
1,515 Elo+
Solo
Chaac
Chaac
x_Rydia
Chaac
Level 105
God Stats
1W - 2L
1,785 SR
Queue Stats
225W - 234L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CjShark
Zhong Kui
18
5 / 6 / 17
11,524
823
16,613
18,061
12,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Djeisez
Artemis
20
9 / 3 / 14
12,261
876
26,730
14,178
6,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 6 / 13
10,149
725
11,739
14,811
7,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
zarion
Geb
19
4 / 3 / 16
11,541
824
12,590
24,421
20,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
А3ТЕК
Fafnir
17
3 / 3 / 17
10,660
761
8,765
14,525
22,310
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 11
10,962
783
11,165
11,439
4,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 5 / 8
9,972
712
15,022
10,032
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Percy0201
Fenrir
14
2 / 7 / 8
9,057
647
9,335
15,210
7,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Rum___Pirate
Cerberus
19
5 / 5 / 16
11,902
850
16,356
29,005
38,316
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chaac
x_Rydia
Chaac
20
5 / 3 / 16
11,268
805
20,780
22,964
25,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
25
Kills
21
21
Deaths
25
77
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
5
11
1.9
W
Zhong Kui
CjShark
Zhong Kui
5
6
17
2.25
W
Artemis
Djeisez
Artemis
9
3
14
5.33
L
5
5
8
1.8
L
Fenrir
Percy0201
Fenrir
2
7
8
0.86
L
Cerberus
Rum___Pirate
Cerberus
5
5
16
2.6
W
4
6
13
1.75
L
Chaac
x_Rydia
Chaac
5
3
16
4.33
W
Geb
zarion
Geb
4
3
16
4
W
Fafnir
А3ТЕК
Fafnir
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,437
Damage
72,658
85,996
Taken
88,650
69,637
Mitigated
78,270
37,965
Healing
40,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,165
1,395
2,457
2,124
11,439
4,291
2,220
4,743
6,696
29,293
0
W
Zhong Kui
CjShark
Zhong Kui
16,613
1,246
1,533
5,315
18,061
12,726
930
8,597
9,289
34,555
0
W
Artemis
Djeisez
Artemis
26,730
15,134
3,216
5,412
14,178
6,283
2,762
9,141
4,912
0
50,307
L
15,022
867
1,811
1,996
10,032
3,601
950
4,738
5,294
23,588
0
L
Fenrir
Percy0201
Fenrir
9,335
2,215
3,031
2,447
15,210
7,059
418
8,244
6,966
0
11,600
L
Cerberus
Rum___Pirate
Cerberus
16,356
1,276
3,061
12,985
29,005
38,316
48
10,148
18,857
28,186
0
W
11,739
3,457
772
3,007
14,811
7,552
840
7,309
7,302
0
22,443
L
Chaac
x_Rydia
Chaac
20,780
1,782
0
10,205
22,964
25,003
29
10,095
12,869
2,092
44,615
W
Geb
zarion
Geb
12,590
1,658
2,488
9,307
24,421
20,766
390
11,562
12,584
20,566
0
W
Fafnir
А3ТЕК
Fafnir
8,765
1,712
3,362
3,553
14,525
22,310
480
7,312
6,988
16,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
53,161
142
Minions Killed
167
0
Camps Cleared
0
1,172,765
Distance Traveled
1,212,404
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,962
783
53
4
0
246,193
5
W
Zhong Kui
11,524
823
54
4
0
224,423
0
W
Artemis
12,261
876
48
3
0
221,240
0
L
Scylla
9,972
712
26
2
0
211,039
4
L
Fenrir
9,057
647
7
1
0
249,643
1
L
Cerberus
11,902
850
34
2
0
241,675
0
W
Set
10,149
725
21
2
0
233,271
1
L
Chaac
11,268
805
47
3
0
263,854
0
W
Geb
11,541
824
8
1
0
247,805
0
W
Fafnir
10,660
761
11
1
0
246,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role