Player Matchup

Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BNCSaints
Erlang Shen
Level 84
God Stats
1W - 4L
1,289 SR
Queue Stats
5W - 17L
1,175 Elo+
Party 2
Kali
Kali
DRTYxDaisy
Kali
Level 87
God Stats
11W - 9L
1,518 SR
Queue Stats
672W - 623L
1,484 Elo+
Solo
Danzaburou
Danzaburou
ROBOSAPION99
Danzaburou
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 72L
1,449 Elo+
Party 3
Zeus
Zeus
Unknown_Daxin
Zeus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 53L
1,432 Elo+
Party 3
Team Averages
Level 98
1,461 SR
1,408 Elo+

VS

Team Averages
Level 109
1,641 SR
1,521 Elo+
Zhong Kui
Zhong Kui
BlacksmithBear
Zhong Kui
Level 128
God Stats
2W - 3L
1,379 SR
Queue Stats
50W - 59L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Dakodis
Danzaburou
Level 103
God Stats
4W - 6L
1,320 SR
Queue Stats
48W - 46L
1,583 Elo+
Solo
Vamana
Vamana
LastedBubbles83
Vamana
Level 138
God Stats
4W - 2L
1,603 SR
Queue Stats
67W - 63L
1,592 Elo+
Party 1
Khepri
Khepri
VicciVulpix
Khepri
Level 68
God Stats
46W - 33L
1,891 SR
Queue Stats
255W - 263L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
WolfInBoots
Nu Wa
Level 107
God Stats
28W - 12L
2,010 SR
Queue Stats
957W - 922L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 4 / 3
8,902
424
3,609
15,715
13,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
BNCSaints
Erlang Shen
17
3 / 4 / 2
10,392
495
9,451
18,289
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 0 / 4
11,950
569
11,573
19,825
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
ROBOSAPION99
Danzaburou
16
2 / 5 / 5
10,188
485
11,694
16,120
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 3
10,382
494
11,570
11,352
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlacksmithBear
Zhong Kui
18
2 / 2 / 3
11,355
541
10,478
15,942
11,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dakodis
Danzaburou
19
9 / 2 / 0
12,213
582
15,728
15,504
6,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 3
10,260
489
13,259
21,505
22,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
16
1 / 3 / 6
10,218
487
5,125
15,943
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 1
10,218
487
16,525
10,410
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
15
Kills
15
15
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
3
0.88
L
Erlang Shen
BNCSaints
Erlang Shen
3
4
2
1
W
Zhong Kui
BlacksmithBear
Zhong Kui
2
2
3
1.75
L
6
0
4
8
W
Danzaburou
Dakodis
Danzaburou
9
2
0
4.5
W
1
6
3
0.42
L
Danzaburou
ROBOSAPION99
Danzaburou
2
5
5
0.9
L
2
2
3
1.75
W
Khepri
1
3
6
1.33
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
61,115
81,301
Taken
79,304
51,339
Mitigated
63,748
22,004
Healing
31,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,609
552
438
3,383
15,715
13,598
90
4,399
10,991
29,913
0
L
Erlang Shen
BNCSaints
Erlang Shen
9,451
5,138
0
6,226
18,289
15,459
964
6,493
11,491
0
58,936
W
Zhong Kui
BlacksmithBear
Zhong Kui
10,478
1,006
0
7,743
15,942
11,377
2,278
3,277
12,254
81,689
0
L
11,573
5,423
0
7,762
19,825
12,757
377
8,166
11,436
14,152
81,522
W
Danzaburou
Dakodis
Danzaburou
15,728
6,419
0
8,924
15,504
6,612
2,294
4,005
11,417
0
91,255
W
13,259
7,942
0
7,798
21,505
22,873
2,488
2,789
18,111
3,298
53,077
L
Danzaburou
ROBOSAPION99
Danzaburou
11,694
4,551
0
946
16,120
5,263
947
7,638
8,237
0
55,947
L
11,570
1,133
549
2,700
11,352
4,262
517
5,017
6,065
64,221
0
W
Khepri
5,125
195
553
2,399
15,943
18,444
1,039
3,389
12,330
32,905
0
W
16,525
3,540
796
3,129
10,410
4,442
2,862
1,655
8,703
74,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,814
Gold Earned
54,264
554
Minions Killed
565
0
Camps Cleared
0
1,835,988
Distance Traveled
1,846,232
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,902
424
52
2
0
346,764
1
L
Erlang Shen
10,392
495
136
6
0
345,873
5
W
Zhong Kui
11,355
541
156
7
0
387,540
6
L
Kali
11,950
569
146
7
0
428,615
4
W
Danzaburou
12,213
582
149
7
0
359,363
2
W
Vamana
10,260
489
102
5
0
349,467
1
L
Danzaburou
10,188
485
109
5
0
358,493
3
L
Zeus
10,382
494
111
5
0
356,243
3
W
Khepri
10,218
487
51
2
0
385,610
4
W
Nu Wa
10,218
487
107
5
0
364,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role