Player Matchup

Ganesha
Ganesha
LargeApe6234
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,517 Elo+
Party 4
Hades
Hades
Seraph437
Hades
Level 33
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 149L
1,316 Elo+
Party 1
Fenrir
Fenrir
Trustworthy4128
Fenrir
Level 78
God Stats
7W - 14L
1,352 SR
Queue Stats
533W - 535L
1,369 Elo+
Party 1
Apollo
Apollo
btsjungkookreal
Apollo
Level 16
God Stats
3W - 3L
1,558 SR
Queue Stats
9W - 13L
1,464 Elo+
Party 4
Erlang Shen
Erlang Shen
jason3g13
Erlang Shen
Level 47
God Stats
23W - 45L
1,715 SR
Queue Stats
40W - 78L
1,334 Elo+
Solo
Team Averages
Level 48
1,525 SR
1,400 Elo+

VS

Team Averages
Level 53
1,544 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
DividingGhost
Cu Chulainn
Level 63
God Stats
1W - 4L
1,350 SR
Queue Stats
23W - 53L
1,288 Elo+
Party 2
Vamana
Vamana
coolcaleb132
Vamana
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
308W - 319L
1,507 Elo+
Party 3
Anubis
Anubis
plaguerism5781
Anubis
Level 29
God Stats
19W - 10L
1,699 SR
Queue Stats
111W - 101L
1,552 Elo+
Party 2
Chang'e
Chang'e
refriedreeve132
Chang'e
Level 79
God Stats
4W - 1L
1,669 SR
Queue Stats
274W - 286L
1,506 Elo+
Party 3
Neith
Neith
xIm_Aidz
Neith
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 60L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LargeApe6234
Ganesha
13
0 / 4 / 0
8,043
423
6,606
13,878
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hades
Seraph437
Hades
15
9 / 8 / 1
9,609
506
13,150
15,640
8,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 8 / 5
8,910
469
6,733
13,591
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 0
7,206
379
3,324
10,288
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
jason3g13
Erlang Shen
13
4 / 3 / 2
8,657
456
7,866
15,565
9,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DividingGhost
Cu Chulainn
15
8 / 5 / 3
10,047
529
12,750
12,909
14,484
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
14
7 / 1 / 2
8,739
460
10,321
17,384
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 8 / 5
9,214
485
8,858
10,672
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 9
9,408
495
8,753
14,085
4,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xIm_Aidz
Neith
15
1 / 0 / 3
9,053
476
9,513
5,987
2,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
17
Kills
23
24
Deaths
18
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DividingGhost
Cu Chulainn
8
5
3
1.9
L
Ganesha
LargeApe6234
Ganesha
0
4
0
0
L
Hades
Seraph437
Hades
9
8
1
1.19
L
4
8
5
0.81
L
0
1
0
0
W
Vamana
7
1
2
8
L
Erlang Shen
jason3g13
Erlang Shen
4
3
2
1.67
W
4
8
5
0.81
W
3
4
9
1.88
W
Neith
xIm_Aidz
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
50,195
68,962
Taken
61,037
37,271
Mitigated
41,827
14,579
Healing
24,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DividingGhost
Cu Chulainn
12,750
3,746
0
1,150
12,909
14,484
964
2,807
10,102
4,597
45,326
L
Ganesha
LargeApe6234
Ganesha
6,606
131
111
4,676
13,878
7,342
120
263
13,280
43,250
0
L
Hades
Seraph437
Hades
13,150
1,700
82
2,004
15,640
8,890
783
7,144
8,071
44,540
0
L
6,733
1,287
0
1,500
13,591
7,430
0
4,870
8,149
2,230
28,123
L
3,324
2,692
0
4,632
10,288
3,930
684
1,137
8,884
0
35,733
W
Vamana
10,321
2,812
0
9,555
17,384
14,993
65
4,596
12,788
0
34,074
L
Erlang Shen
jason3g13
Erlang Shen
7,866
3,904
0
1,574
15,565
9,679
0
4,537
10,655
7,458
36,033
W
8,858
366
0
2,092
10,672
5,611
546
5,473
5,199
43,331
0
W
8,753
277
869
5,931
14,085
4,593
1,565
3,833
10,252
46,023
0
W
Neith
xIm_Aidz
Neith
9,513
3,088
278
4,529
5,987
2,146
1,857
3,811
2,176
0
63,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,425
Gold Earned
46,461
331
Minions Killed
412
0
Camps Cleared
0
1,587,864
Distance Traveled
1,524,528
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,047
529
90
5
0
302,037
0
L
Ganesha
8,043
423
24
1
0
325,568
6
L
Hades
9,609
506
65
3
0
270,310
1
L
Fenrir
8,910
469
53
3
0
331,468
1
L
Apollo
7,206
379
108
6
0
292,882
1
W
Vamana
8,739
460
35
2
0
335,751
3
L
Erlang Shen
8,657
456
81
4
0
367,636
0
W
Anubis
9,214
485
73
4
0
272,658
1
W
Chang'e
9,408
495
90
5
0
332,559
0
W
Neith
9,053
476
124
7
0
281,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role