Player Matchup

Hera
Hera
Bootyhunter7120
Hera
Level 16
God Stats
18W - 11L
1,437 SR
Queue Stats
42W - 31L
1,363 Elo+
Solo
Ymir
Ymir
Dino_drago1307
Ymir
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 86L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
FunnyboulJah
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,064 Elo+
Solo
Cthulhu
Cthulhu
hippienik
Cthulhu
Level 5
God Stats
5W - 12L
1,207 SR
Queue Stats
9W - 25L
1,246 Elo+
Solo
Skadi
Skadi
honeycombs101
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,177 Elo+
Solo
Team Averages
Level 10
1,429 SR
1,243 Elo+

VS

Team Averages
Level 33
1,536 SR
1,355 Elo+
Merlin
Merlin
Albtraum226
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GoldFiishBOY11
Erlang Shen
Level 85
God Stats
1W - 1L
1,702 SR
Queue Stats
17W - 17L
1,308 Elo+
Party 1
Bellona
Bellona
megzT0406
Bellona
Level 5
God Stats
2W - 2L
1,537 SR
Queue Stats
23W - 22L
1,313 Elo+
Party 1
Freya
Freya
sheROSÉ
Freya
Level 28
God Stats
1W - 1L
1,170 SR
Queue Stats
9W - 12L
1,199 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxlocustxx345
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,772 SR
Queue Stats
26W - 23L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,893
889
5,223
7,012
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 13 / 2
9,273
927
1,802
25,079
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
FunnyboulJah
Tsukuyomi
16
4 / 9 / 1
10,528
1,053
15,482
19,476
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
hippienik
Cthulhu
16
1 / 13 / 2
10,114
1,011
13,498
27,891
23,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 1 / 0
8,046
805
295
1,154
390
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 0 / 16
9,897
990
5,987
4,037
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
GoldFiishBOY11
Erlang Shen
18
13 / 2 / 15
11,859
1,186
21,657
13,058
7,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
megzT0406
Bellona
18
2 / 2 / 23
10,253
1,025
5,957
9,032
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
sheROSÉ
Freya
19
13 / 0 / 16
12,443
1,244
16,302
7,553
2,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
xxlocustxx345
Ah Muzen Cab
19
11 / 1 / 18
12,378
1,238
19,246
9,909
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
129
5
Kills
41
41
Deaths
5
7
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
16
10
L
0
5
2
0.2
L
0
13
2
0.08
L
Tsukuyomi
FunnyboulJah
Tsukuyomi
4
9
1
0.5
W
Erlang Shen
GoldFiishBOY11
Erlang Shen
13
2
15
10.25
L
Cthulhu
hippienik
Cthulhu
1
13
2
0.15
L
0
1
0
0
W
Bellona
megzT0406
Bellona
2
2
23
6.75
W
Freya
sheROSÉ
Freya
13
0
16
21
W
Ah Muzen Cab
xxlocustxx345
Ah Muzen Cab
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
69,149
80,612
Taken
43,589
50,454
Mitigated
24,314
4,641
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,987
1,777
0
330
4,037
2,490
0
1,697
2,340
11,351
0
L
5,223
2,153
0
0
7,012
2,074
0
358
6,615
22,541
0
L
1,802
272
0
307
25,079
17,847
0
7,277
17,244
10,259
0
L
Tsukuyomi
FunnyboulJah
Tsukuyomi
15,482
4,114
0
3,912
19,476
6,975
0
5,469
13,757
0
35,800
W
Erlang Shen
GoldFiishBOY11
Erlang Shen
21,657
14,508
0
2,291
13,058
7,100
0
5,480
7,478
0
27,649
L
Cthulhu
hippienik
Cthulhu
13,498
1,605
0
422
27,891
23,168
0
7,801
19,710
37,319
0
L
295
184
0
0
1,154
390
0
586
568
0
1,732
W
Bellona
megzT0406
Bellona
5,957
1,772
0
320
9,032
7,688
0
4,017
4,924
14
9,454
W
Freya
sheROSÉ
Freya
16,302
5,735
0
2,051
7,553
2,990
0
4,006
3,372
34,717
0
W
Ah Muzen Cab
xxlocustxx345
Ah Muzen Cab
19,246
12,031
0
2,187
9,909
4,046
0
4,707
4,952
0
56,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,854
Gold Earned
56,830
147
Minions Killed
176
6
Camps Cleared
5
588,650
Distance Traveled
873,863
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,897
990
17
2
1
147,924
1
L
Hera
8,893
889
31
3
5
101,745
0
L
Ymir
9,273
927
8
1
0
137,982
0
L
Tsukuyomi
10,528
1,053
36
4
0
164,002
0
W
Erlang Shen
11,859
1,186
17
2
0
174,038
0
L
Cthulhu
10,114
1,011
65
7
1
168,809
1
L
Skadi
8,046
805
7
1
0
16,112
0
W
Bellona
10,253
1,025
7
1
1
179,963
1
W
Freya
12,443
1,244
48
5
1
179,485
0
W
Ah Muzen Cab
12,378
1,238
87
9
2
192,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role