Player Matchup

Jormungandr
Jormungandr
JUANCANAP001
Jormungandr
Level 16
God Stats
15W - 12L
1,623 SR
Queue Stats
43W - 51L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Mordekai Xx
Cthulhu
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
282W - 308L
1,556 Elo+
Solo
Chernobog
Chernobog
agusmurciaa
Chernobog
Level 29
God Stats
1W - 3L
1,701 SR
Queue Stats
49W - 39L
1,710 Elo+
Solo
The Morrigan
The Morrigan
bakaromon
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo
Ra
Ra
filho19
Ra
Level 28
God Stats
0W - 3L
1,434 SR
Queue Stats
86W - 94L
1,860 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,555 Elo+

VS

Team Averages
Level 23
1,448 SR
1,525 Elo+
Chaac
Chaac
B2NN
Chaac
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,615 Elo+
Solo
Apollo
Apollo
Gnomia4229
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,736 Elo+
Party 1
Rama
Rama
LichGrim
Rama
Level 20
God Stats
25W - 26L
1,242 SR
Queue Stats
46W - 46L
1,404 Elo+
Solo
Cabrakan
Cabrakan
RyanKisuke
Cabrakan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
gotoso
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JUANCANAP001
Jormungandr
10
0 / 6 / 1
6,525
408
6,139
8,986
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Mordekai Xx
Cthulhu
13
3 / 5 / 0
8,105
507
10,207
13,010
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
agusmurciaa
Chernobog
11
1 / 5 / 1
6,748
422
7,448
11,382
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
bakaromon
The Morrigan
9
0 / 6 / 0
6,395
400
889
9,285
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 6 / 0
8,145
509
9,306
8,669
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B2NN
Chaac
14
3 / 2 / 2
8,607
538
6,969
9,480
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Gnomia4229
Apollo
16
7 / 0 / 4
9,522
595
6,507
9,779
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
14
8 / 1 / 5
9,224
577
12,538
12,883
4,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RyanKisuke
Cabrakan
11
0 / 3 / 5
7,409
463
1,604
13,999
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
gotoso
Loki
15
8 / 1 / 6
9,692
606
8,515
9,063
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
6
Kills
26
28
Deaths
7
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
B2NN
Chaac
3
2
2
2
W
Apollo
Gnomia4229
Apollo
7
0
4
9
L
Jormungandr
JUANCANAP001
Jormungandr
0
6
1
0.08
W
Rama
8
1
5
10.5
L
Cthulhu
Mordekai Xx
Cthulhu
3
5
0
0.6
W
Cabrakan
RyanKisuke
Cabrakan
0
3
5
0.83
L
Chernobog
agusmurciaa
Chernobog
1
5
1
0.3
L
The Morrigan
bakaromon
The Morrigan
0
6
0
0
L
2
6
0
0.33
W
Loki
gotoso
Loki
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
36,133
51,332
Taken
55,204
25,269
Mitigated
28,180
9,096
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B2NN
Chaac
6,969
2,087
0
2,951
9,480
6,559
997
6,590
2,522
0
32,475
W
Apollo
Gnomia4229
Apollo
6,507
3,599
0
5,933
9,779
3,876
1,356
4,581
5,174
0
60,324
L
Jormungandr
JUANCANAP001
Jormungandr
6,139
1,929
99
699
8,986
6,227
31
876
8,110
23,067
0
W
Rama
12,538
11,160
0
6,591
12,883
4,719
2,764
4,812
8,021
0
52,670
L
Cthulhu
Mordekai Xx
Cthulhu
10,207
2,288
0
1,140
13,010
9,498
360
45
12,571
41,520
0
W
Cabrakan
RyanKisuke
Cabrakan
1,604
27
0
3,770
13,999
9,886
235
5,007
8,968
17,628
0
L
Chernobog
agusmurciaa
Chernobog
7,448
4,481
0
2,629
11,382
3,729
0
501
10,835
0
32,244
L
The Morrigan
bakaromon
The Morrigan
889
527
0
2,926
9,285
2,478
0
0
9,260
29,432
0
L
9,306
1,211
20
1,583
8,669
3,337
844
182
8,487
54,365
0
W
Loki
gotoso
Loki
8,515
3,508
0
3,565
9,063
3,140
649
5,010
3,978
0
49,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
44,454
311
Minions Killed
333
0
Camps Cleared
0
1,245,690
Distance Traveled
1,503,437
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,607
538
64
4
0
281,968
1
W
Apollo
9,522
595
89
6
0
327,382
2
L
Jormungandr
6,525
408
29
2
0
321,340
0
W
Rama
9,224
577
71
4
0
280,985
4
L
Cthulhu
8,105
507
78
5
0
212,704
1
W
Cabrakan
7,409
463
27
2
0
276,385
0
L
Chernobog
6,748
422
59
4
0
305,497
7
L
The Morrigan
6,395
400
62
4
0
148,900
1
L
Ra
8,145
509
83
5
0
257,249
3
W
Loki
9,692
606
82
5
0
336,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role