Player Matchup

King Arthur
King Arthur
SFPSephiroth
King Arthur
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 241L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
XxmossbergxX
Danzaburou
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
padparadscha876
Nu Wa
Level 5
God Stats
3W - 2L
1,726 SR
Queue Stats
51W - 20L
1,736 Elo+
Party 2
Team Averages
Level 83
1,575 SR
1,595 Elo+

VS

Team Averages
Level 54
1,333 SR
1,418 Elo+
Heimdallr
Heimdallr
BeliciousBun
Heimdallr
Level 29
God Stats
5W - 9L
1,225 SR
Queue Stats
118W - 127L
1,395 Elo+
Solo
Discordia
Discordia
Soul9115
Discordia
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 176L
1,550 Elo+
Party 1
Odin
Odin
unstoppableuriel
Odin
Level 14
God Stats
10W - 9L
1,274 SR
Queue Stats
60W - 49L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SFPSephiroth
King Arthur
11
1 / 3 / 8
9,445
630
5,277
9,476
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
XxmossbergxX
Danzaburou
14
4 / 3 / 7
10,346
690
5,464
9,575
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 5
11,334
756
14,398
7,978
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeliciousBun
Heimdallr
13
5 / 5 / 1
10,294
686
5,888
9,864
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Soul9115
Discordia
14
3 / 2 / 4
10,551
703
9,416
8,388
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 7
9,842
656
4,477
11,091
6,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
9
9
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BeliciousBun
Heimdallr
5
5
1
1.1
W
King Arthur
SFPSephiroth
King Arthur
1
3
8
1.67
L
Discordia
Soul9115
Discordia
3
2
4
2.5
W
Danzaburou
XxmossbergxX
Danzaburou
4
3
7
2.5
W
8
3
5
3.5
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
19,781
27,029
Taken
29,343
15,476
Mitigated
12,036
2,539
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BeliciousBun
Heimdallr
5,888
3,410
501
1,647
9,864
3,173
848
4,846
4,598
0
35,961
W
King Arthur
SFPSephiroth
King Arthur
5,277
618
0
0
9,476
9,408
0
1,723
7,551
2,166
26,644
L
Discordia
Soul9115
Discordia
9,416
304
0
1,291
8,388
2,516
141
3,980
4,052
54,904
0
W
Danzaburou
XxmossbergxX
Danzaburou
5,464
1,944
0
1,234
9,575
3,457
1,288
4,029
5,199
0
34,348
W
14,398
4,148
145
1,160
7,978
2,611
1,265
2,940
4,802
53,355
0
L
4,477
1,744
0
1,500
11,091
6,347
412
4,767
5,916
0
23,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
30,687
178
Minions Killed
179
0
Camps Cleared
0
787,049
Distance Traveled
757,164
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,294
686
54
4
0
225,398
1
W
King Arthur
9,445
630
33
2
0
316,110
3
L
Discordia
10,551
703
90
6
0
270,280
2
W
Danzaburou
10,346
690
69
5
0
241,652
1
W
Nu Wa
11,334
756
76
5
0
229,287
2
L
Odin
9,842
656
35
2
0
261,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role