Player Matchup

Set
Set
JustAProGamer45
Set
Level 61
God Stats
1W - 0L
1,721 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RogueLeadR78
Sun Wukong
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
997 Elo+
Party 1
Jormungandr
Jormungandr
XxH1GHB3ARxX
Jormungandr
Level 27
God Stats
1W - 4L
1,235 SR
Queue Stats
13W - 18L
997 Elo+
Party 1
Team Averages
Level 40
1,485 SR
1,165 Elo+

VS

Team Averages
Level 68
1,500 SR
1,291 Elo+
Hel
Hel
DemonKinng70
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 2
Ymir
Ymir
OTC SixPaths
Ymir
Level 127
God Stats
14W - 12L
1,500 SR
Queue Stats
437W - 554L
1,414 Elo+
Party 2
Ullr
Ullr
YtDistinctGaming
Ullr
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 53L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
7,747
861
6,060
4,558
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
RogueLeadR78
Sun Wukong
10
1 / 0 / 4
6,395
711
2,233
4,543
1,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
XxH1GHB3ARxX
Jormungandr
11
5 / 1 / 6
7,892
877
4,837
9,719
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
5,323
591
951
4,475
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 1
5,744
638
5,547
7,431
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 4 / 0
5,803
645
3,448
6,056
1,877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
0
3
7.5
L
0
5
1
0.1
W
Sun Wukong
RogueLeadR78
Sun Wukong
1
0
4
3
W
Jormungandr
XxH1GHB3ARxX
Jormungandr
5
1
6
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
9,946
18,820
Taken
17,962
13,364
Mitigated
9,008
5,336
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
951
652
289
227
4,475
1,660
381
1,561
2,914
3,351
0
W
6,060
3,552
0
1,913
4,558
3,211
378
1,253
3,185
5,014
25,497
L
5,547
1,208
283
843
7,431
5,471
263
1,760
5,671
14,826
0
W
Sun Wukong
RogueLeadR78
Sun Wukong
2,233
430
171
900
4,543
1,834
986
1,331
3,108
0
14,415
W
Jormungandr
XxH1GHB3ARxX
Jormungandr
4,837
2,029
0
2,352
9,719
8,319
259
3,480
5,955
22,469
0
L
3,448
1,366
0
699
6,056
1,877
554
2,113
3,943
0
17,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,034
Gold Earned
16,870
106
Minions Killed
66
0
Camps Cleared
0
427,814
Distance Traveled
320,826
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,323
591
10
1
0
94,736
0
W
Set
7,747
861
46
5
0
148,123
0
L
Ymir
5,744
638
30
3
0
104,956
0
W
Sun Wukong
6,395
711
29
3
0
154,204
1
W
Jormungandr
7,892
877
31
3
0
125,487
0
L
Ullr
5,803
645
26
3
0
121,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role