Player Matchup

Bellona
Bellona
Anaroin
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,008 Elo+
Solo
Skadi
Skadi
BlueHawke
Skadi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 109L
1,509 Elo+
Party 1
Kali
Kali
ChainLord1337
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,639 Elo+
Party 1
Jing Wei
Jing Wei
Faidhh
Jing Wei
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Sol
Sol
NinaP123
Sol
Level 10
God Stats
10W - 7L
1,617 SR
Queue Stats
21W - 18L
1,529 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,437 Elo+

VS

Team Averages
Level 12
1,473 SR
1,446 Elo+
Thanatos
Thanatos
Jancreeper
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Rrrocqo
Yemoja
Level 8
God Stats
13W - 8L
1,641 SR
Queue Stats
39W - 39L
1,453 Elo+
Solo
Merlin
Merlin
Zzenit117
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,554 Elo+
Solo
Ymir
Ymir
pindololhehe
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Альмерин
Nemesis
Level 12
God Stats
0W - 2L
1,222 SR
Queue Stats
8W - 13L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anaroin
Bellona
15
1 / 5 / 19
9,009
1,001
6,238
9,033
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
BlueHawke
Skadi
18
10 / 0 / 19
11,374
1,264
13,338
4,441
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 21
10,852
1,206
13,572
9,521
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Faidhh
Jing Wei
18
14 / 2 / 22
12,362
1,374
24,159
5,944
2,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 29
11,327
1,259
11,036
5,346
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jancreeper
Thanatos
14
2 / 11 / 3
8,542
949
3,916
15,990
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Rrrocqo
Yemoja
14
1 / 9 / 2
8,199
911
3,814
16,846
11,675
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Zzenit117
Merlin
14
3 / 2 / 3
9,254
1,028
9,025
5,843
1,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 3
8,463
940
3,729
18,301
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 9 / 3
8,595
955
5,407
17,325
6,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
22
40
Kills
8
8
Deaths
40
110
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anaroin
Bellona
1
5
19
2.1
W
Skadi
BlueHawke
Skadi
10
0
19
19.5
W
7
1
21
17.5
W
Jing Wei
Faidhh
Jing Wei
14
2
22
12.5
L
Thanatos
Jancreeper
Thanatos
2
11
3
0.32
W
8
0
29
22.5
L
Yemoja
Rrrocqo
Yemoja
1
9
2
0.22
L
Merlin
Zzenit117
Merlin
3
2
3
2.25
L
1
9
3
0.28
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,343
Damage
25,891
34,285
Taken
74,305
17,470
Mitigated
36,773
10,857
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anaroin
Bellona
6,238
1,648
0
574
9,033
7,064
0
4,645
4,388
69
12,347
W
Skadi
BlueHawke
Skadi
13,338
6,441
0
0
4,441
1,962
0
1,228
3,213
0
31,281
W
13,572
8,538
0
4,919
9,521
4,052
0
4,738
4,783
0
28,825
W
Jing Wei
Faidhh
Jing Wei
24,159
22,321
0
1,654
5,944
2,213
0
2,812
3,132
0
33,102
L
Thanatos
Jancreeper
Thanatos
3,916
1,251
0
2,944
15,990
5,756
0
2,053
13,862
0
13,390
W
11,036
4,472
0
3,710
5,346
2,179
0
3,145
2,201
37,359
0
L
Yemoja
Rrrocqo
Yemoja
3,814
1,209
1,972
929
16,846
11,675
0
4,620
12,151
13,930
0
L
Merlin
Zzenit117
Merlin
9,025
594
123
659
5,843
1,804
0
665
5,178
19,537
0
L
3,729
670
0
210
18,301
10,762
0
2,143
16,037
14,136
0
L
5,407
2,080
0
2,420
17,325
6,776
0
1,624
15,553
0
15,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,924
Gold Earned
43,053
178
Minions Killed
122
9
Camps Cleared
3
864,971
Distance Traveled
689,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,009
1,001
20
2
0
151,123
0
W
Skadi
11,374
1,264
32
4
5
177,294
0
W
Kali
10,852
1,206
39
4
1
189,780
2
W
Jing Wei
12,362
1,374
25
3
3
170,217
0
L
Thanatos
8,542
949
23
3
0
139,985
1
W
Sol
11,327
1,259
62
7
0
176,557
0
L
Yemoja
8,199
911
22
2
1
118,046
0
L
Merlin
9,254
1,028
34
4
1
145,256
0
L
Ymir
8,463
940
21
2
0
113,762
2
L
Nemesis
8,595
955
22
2
1
172,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role