Player Matchup

Persephone
Persephone
DMAN GAMR
Persephone
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
LordBandito
Guan Yu
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 1
Izanami
Izanami
Sammarchy
Izanami
Level 104
God Stats
5W - 8L
1,562 SR
Queue Stats
40W - 42L
1,559 Elo+
Solo
Team Averages
Level 74
1,521 SR
1,433 Elo+

VS

Team Averages
Level 93
1,571 SR
1,596 Elo+
Sylvanus
Sylvanus
Caises
Sylvanus
Level 94
God Stats
17W - 9L
1,280 SR
Queue Stats
109W - 97L
1,489 Elo+
Party 2
Medusa
Medusa
Fortune500
Medusa
Level 89
God Stats
33W - 8L
1,742 SR
Queue Stats
414W - 407L
1,755 Elo+
Party 2
Aphrodite
Aphrodite
SuperPhoenixxx
Aphrodite
Level 95
God Stats
6W - 7L
1,692 SR
Queue Stats
7W - 7L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DMAN GAMR
Persephone
16
0 / 2 / 5
11,823
563
25,115
11,037
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LordBandito
Guan Yu
14
4 / 6 / 1
11,869
565
12,821
28,223
32,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Sammarchy
Izanami
15
1 / 6 / 4
12,159
579
16,955
16,966
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caises
Sylvanus
17
5 / 0 / 9
14,603
695
14,102
34,789
37,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Fortune500
Medusa
16
8 / 5 / 5
14,197
676
17,801
18,554
8,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SuperPhoenixxx
Aphrodite
17
1 / 0 / 13
12,873
613
13,964
18,894
14,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
14
14
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Caises
Sylvanus
5
0
9
9.5
L
Persephone
DMAN GAMR
Persephone
0
2
5
1.25
W
Medusa
Fortune500
Medusa
8
5
5
2.1
L
Guan Yu
LordBandito
Guan Yu
4
6
1
0.75
L
Izanami
Sammarchy
Izanami
1
6
4
0.5
W
Aphrodite
SuperPhoenixxx
Aphrodite
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,891
Damage
45,867
56,226
Taken
72,237
41,748
Mitigated
60,418
21,458
Healing
55,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Caises
Sylvanus
14,102
2,782
8,650
12,927
34,789
37,908
829
12,505
21,757
46,415
0
L
Persephone
DMAN GAMR
Persephone
25,115
1,076
0
1,280
11,037
3,861
796
6,238
4,797
53,188
0
W
Medusa
Fortune500
Medusa
17,801
8,039
0
733
18,554
8,254
2,188
5,753
12,646
0
80,396
L
Guan Yu
LordBandito
Guan Yu
12,821
3,183
6,486
12,460
28,223
32,640
754
13,656
14,567
0
33,797
L
Izanami
Sammarchy
Izanami
16,955
12,344
0
1,232
16,966
5,247
1,576
8,211
8,755
0
85,480
W
Aphrodite
SuperPhoenixxx
Aphrodite
13,964
793
19,854
13,504
18,894
14,256
392
7,714
11,155
66,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
41,673
234
Minions Killed
230
0
Camps Cleared
0
1,090,196
Distance Traveled
1,161,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,603
695
55
3
0
360,117
0
L
Persephone
11,823
563
61
3
0
374,198
1
W
Medusa
14,197
676
86
4
0
362,252
0
L
Guan Yu
11,869
565
46
2
0
375,241
3
L
Izanami
12,159
579
127
6
0
340,757
0
W
Aphrodite
12,873
613
89
4
0
439,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role