Player Matchup

Set
Set
B1ackPope
Set
Level 89
God Stats
7W - 9L
1,783 SR
Queue Stats
39W - 36L
1,440 Elo+
Party 1
Bacchus
Bacchus
Camdinho
Bacchus
Level 26
God Stats
1W - 1L
1,647 SR
Queue Stats
13W - 13L
1,413 Elo+
Party 1
Skadi
Skadi
Lew1444
Skadi
Level 107
God Stats
3W - 1L
1,452 SR
Queue Stats
15W - 14L
1,558 Elo+
Party 1
Arachne
Arachne
Rbrownnn
Arachne
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 10L
1,312 Elo+
Party 1
Zeus
Zeus
lTheCodFatherl
Zeus
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,300 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,405 Elo+

VS

Team Averages
Level 83
1,603 SR
1,476 Elo+
Jormungandr
Jormungandr
Cascadara
Jormungandr
Level 18
God Stats
3W - 8L
1,605 SR
Queue Stats
16W - 25L
1,485 Elo+
Party 2
Janus
Janus
DREXCIYEN
Janus
Level 86
God Stats
24W - 22L
1,607 SR
Queue Stats
54W - 63L
1,486 Elo+
Solo
Kali
Kali
Ich4bot
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RoyalMyth
Aphrodite
Level 78
God Stats
31W - 19L
1,904 SR
Queue Stats
59W - 68L
1,450 Elo+
Party 2
Hachiman
Hachiman
SOL705
Hachiman
Level 123
God Stats
21W - 30L
1,398 SR
Queue Stats
740W - 773L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
10,597
530
8,500
11,686
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Camdinho
Bacchus
14
3 / 1 / 9
10,469
523
10,520
11,315
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Lew1444
Skadi
18
5 / 3 / 10
11,810
591
18,029
14,246
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Rbrownnn
Arachne
18
9 / 0 / 4
11,366
568
6,945
12,559
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 7
9,986
499
11,787
9,532
3,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cascadara
Jormungandr
12
0 / 7 / 3
8,068
403
3,772
17,386
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
DREXCIYEN
Janus
15
1 / 3 / 2
9,150
458
8,455
10,541
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Ich4bot
Kali
15
3 / 2 / 1
9,205
460
3,704
12,913
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
RoyalMyth
Aphrodite
14
1 / 6 / 0
8,801
440
8,816
15,355
12,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
SOL705
Hachiman
13
2 / 5 / 2
8,041
402
5,029
14,351
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
7
8
Deaths
23
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Bacchus
Camdinho
Bacchus
3
1
9
7.5
L
Jormungandr
Cascadara
Jormungandr
0
7
3
0.21
L
Janus
DREXCIYEN
Janus
1
3
2
0.67
L
Kali
Ich4bot
Kali
3
2
1
1.75
W
Skadi
Lew1444
Skadi
5
3
10
3.33
W
Arachne
Rbrownnn
Arachne
9
0
4
11
L
Aphrodite
RoyalMyth
Aphrodite
1
6
0
0.17
L
Hachiman
SOL705
Hachiman
2
5
2
0.6
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,781
Damage
29,776
59,338
Taken
70,546
38,072
Mitigated
45,356
21,371
Healing
18,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
2,780
0
4,233
11,686
7,324
1,312
6,128
5,244
0
59,604
W
Bacchus
Camdinho
Bacchus
10,520
690
243
4,454
11,315
12,167
419
3,579
7,513
26,303
0
L
Jormungandr
Cascadara
Jormungandr
3,772
558
0
1,029
17,386
14,081
0
6,293
11,018
28,103
0
L
Janus
DREXCIYEN
Janus
8,455
147
0
1,225
10,541
3,982
0
5,451
5,040
66,910
0
L
Kali
Ich4bot
Kali
3,704
1,900
0
3,202
12,913
10,232
0
2,866
10,047
12,271
54,732
W
Skadi
Lew1444
Skadi
18,029
8,715
0
3,788
14,246
8,274
5,936
3,485
10,647
5,379
91,438
W
Arachne
Rbrownnn
Arachne
6,945
5,279
267
5,838
12,559
7,125
349
5,963
6,359
10,176
48,933
L
Aphrodite
RoyalMyth
Aphrodite
8,816
740
2,153
6,716
15,355
12,397
68
4,884
10,121
43,281
0
L
Hachiman
SOL705
Hachiman
5,029
2,869
0
4,263
14,351
4,664
0
3,986
10,365
0
40,053
W
11,787
214
0
2,548
9,532
3,182
908
5,745
3,487
53,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,228
Gold Earned
43,265
475
Minions Killed
470
0
Camps Cleared
0
2,012,882
Distance Traveled
1,786,019
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,597
530
109
5
0
400,178
1
W
Bacchus
10,469
523
37
2
0
434,572
2
L
Jormungandr
8,068
403
62
3
0
390,872
3
L
Janus
9,150
458
133
7
0
412,744
2
L
Kali
9,205
460
106
5
0
344,050
0
W
Skadi
11,810
591
155
8
0
388,815
0
W
Arachne
11,366
568
89
4
0
415,633
3
L
Aphrodite
8,801
440
100
5
0
305,814
10
L
Hachiman
8,041
402
69
3
0
332,539
3
W
Zeus
9,986
499
85
4
0
373,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role