Player Matchup

Thoth
Thoth
Bojangles6969
Thoth
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
273W - 268L
1,661 Elo+
Party 1
Geb
Geb
Goatified
Geb
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 114L
1,786 Elo+
Solo
Neith
Neith
MazeOMadness
Neith
Level 25
God Stats
2W - 0L
1,570 SR
Queue Stats
52W - 31L
1,649 Elo+
Solo
Scylla
Scylla
NightAngel4LFE
Scylla
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 101L
1,596 Elo+
Party 1
Eset
Eset
purrplepanda
Eset
Level 25
God Stats
10W - 2L
1,500 SR
Queue Stats
287W - 293L
1,648 Elo+
Party 1
Team Averages
Level 24
1,514 SR
1,668 Elo+

VS

Team Averages
Level 36
1,530 SR
1,457 Elo+
Loki
Loki
BaristantheBold
Loki
Level 47
God Stats
3W - 1L
1,652 SR
Queue Stats
30W - 42L
1,701 Elo+
Solo
Ao Kuang
Ao Kuang
CarneAsuuuhhDude
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,306 Elo+
Solo
Xbalanque
Xbalanque
Dr K3nnyKQQN
Xbalanque
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
182W - 192L
1,302 Elo+
Solo
Erlang Shen
Erlang Shen
Heldon420
Erlang Shen
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 214L
1,383 Elo+
Solo
Vamana
Vamana
IrateIrishman96
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
9,099
910
8,802
5,870
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 1 / 13
8,974
897
7,297
12,901
14,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 12
9,769
977
14,252
11,348
7,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 9
10,425
1,043
9,452
8,776
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 10
8,305
831
4,234
6,416
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,969
697
2,724
7,229
4,490
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 0
8,513
851
7,399
10,542
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Dr K3nnyKQQN
Xbalanque
8
0 / 3 / 0
6,016
602
2,701
5,351
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
Heldon420
Erlang Shen
16
0 / 2 / 2
7,140
714
9,632
10,528
9,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 6 / 2
6,942
694
4,564
14,248
13,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
19
Kills
7
7
Deaths
19
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
4
1
12
10
L
7
3
0
2.33
L
Xbalanque
Dr K3nnyKQQN
Xbalanque
0
3
0
0
W
2
1
13
8.5
L
Erlang Shen
Heldon420
Erlang Shen
0
2
2
0.5
L
0
6
2
0.17
W
6
1
12
12
W
5
2
9
4.75
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
27,020
45,311
Taken
47,898
32,458
Mitigated
33,283
18,337
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,724
163
0
410
7,229
4,490
0
5,624
1,411
0
7,974
W
8,802
714
1,233
677
5,870
2,975
1,349
506
5,364
21,641
0
L
7,399
1,723
938
4,333
10,542
4,236
0
6,571
3,761
10,468
0
L
Xbalanque
Dr K3nnyKQQN
Xbalanque
2,701
532
184
396
5,351
1,751
0
2,186
3,083
0
5,789
W
7,297
1,270
904
3,339
12,901
14,383
386
1,690
11,211
13,816
0
L
Erlang Shen
Heldon420
Erlang Shen
9,632
1,279
2,444
4,433
10,528
9,391
0
6,648
3,504
0
22,965
L
4,564
291
137
2,270
14,248
13,415
0
7,355
6,354
0
14,165
W
14,252
7,076
2,024
5,587
11,348
7,858
2,767
1,824
9,524
0
26,067
W
9,452
1,037
1,838
2,367
8,776
4,553
639
1,600
7,176
27,882
0
W
4,234
623
120
248
6,416
2,689
1,042
1,779
4,637
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
35,580
119
Minions Killed
62
0
Camps Cleared
0
943,664
Distance Traveled
725,995
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,969
697
3
0
0
129,728
0
W
Thoth
9,099
910
27
3
0
210,711
1
L
Ao Kuang
8,513
851
9
1
0
162,557
2
L
Xbalanque
6,016
602
11
1
0
78,524
1
W
Geb
8,974
897
7
1
0
178,757
0
L
Erlang Shen
7,140
714
14
1
0
188,633
0
L
Vamana
6,942
694
25
3
0
166,553
0
W
Neith
9,769
977
23
2
0
182,318
1
W
Scylla
10,425
1,043
41
4
0
195,992
0
W
Eset
8,305
831
21
2
0
175,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role