Player Matchup

Kukulkan
Kukulkan
Darkflavour
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,796 Elo+
Party 2
Bellona
Bellona
F4rSLk
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,678 Elo+
Party 1
Ra
Ra
Lharuzo
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,678 Elo+
Party 1
Thor
Thor
Vexohm
Thor
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
iMuebleOAlgo
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,530 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,636 Elo+

VS

Team Averages
Level 26
1,538 SR
1,556 Elo+
Horus
Horus
ColderKay
Horus
Level 23
God Stats
18W - 15L
1,562 SR
Queue Stats
25W - 27L
1,498 Elo+
Party 3
Da Ji
Da Ji
Glewton
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,662 Elo+
Solo
Artemis
Artemis
GrimmjowStark
Artemis
Level 26
God Stats
17W - 7L
1,716 SR
Queue Stats
80W - 53L
1,646 Elo+
Solo
Yemoja
Yemoja
Renegado583
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
stoic_Shadow
Sol
Level 28
God Stats
13W - 20L
1,412 SR
Queue Stats
190W - 170L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkflavour
Kukulkan
16
2 / 2 / 4
10,437
1,044
13,414
6,181
2,744
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
F4rSLk
Bellona
16
2 / 5 / 6
9,805
981
11,270
14,899
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 3
8,815
882
3,335
8,243
3,268
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Vexohm
Thor
16
3 / 3 / 3
10,097
1,010
8,730
10,423
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 3 / 6
9,402
940
7,828
10,204
9,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

194

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ColderKay
Horus
17
3 / 1 / 13
11,567
1,157
7,556
12,348
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Glewton
Da Ji
15
2 / 3 / 11
9,728
973
5,306
9,571
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
17
6 / 0 / 8
10,946
1,095
17,766
5,992
2,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
16
1 / 0 / 11
9,685
969
6,230
5,827
5,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 10
10,925
1,093
10,215
13,775
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
8
Kills
17
17
Deaths
8
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
ColderKay
Horus
3
1
13
9.5
L
Kukulkan
Darkflavour
Kukulkan
2
2
4
2
L
Bellona
F4rSLk
Bellona
2
5
6
1
W
Da Ji
Glewton
Da Ji
2
3
11
2.5
W
Artemis
6
0
8
10
L
0
4
3
0.38
W
Yemoja
1
0
11
6.5
L
Thor
Vexohm
Thor
3
3
3
1.5
L
1
3
6
1.33
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,577
Damage
47,073
49,950
Taken
47,513
35,350
Mitigated
31,067
3,865
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ColderKay
Horus
7,556
3,128
2,910
4,479
12,348
13,476
0
7,443
4,830
0
16,681
L
Kukulkan
Darkflavour
Kukulkan
13,414
1,192
0
0
6,181
2,744
0
1,791
4,390
61,652
0
L
Bellona
F4rSLk
Bellona
11,270
3,617
0
895
14,899
14,769
0
4,263
10,636
379
20,516
W
Da Ji
Glewton
Da Ji
5,306
585
0
215
9,571
4,376
0
3,590
5,890
0
8,675
W
Artemis
17,766
8,242
0
1,533
5,992
2,301
0
2,710
3,107
0
52,448
L
3,335
195
1,521
973
8,243
3,268
0
2,476
5,767
14,029
0
W
Yemoja
6,230
1,021
4,625
645
5,827
5,035
0
3,280
2,522
15,389
0
L
Thor
Vexohm
Thor
8,730
1,421
0
266
10,423
4,718
0
4,109
6,314
0
21,246
L
7,828
236
0
210
10,204
9,851
0
3,806
6,398
14,637
0
W
10,215
2,470
0
2,853
13,775
5,879
0
7,869
5,781
34,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
52,851
209
Minions Killed
196
4
Camps Cleared
6
1,005,718
Distance Traveled
961,279
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,567
1,157
17
2
0
227,134
0
L
Kukulkan
10,437
1,044
102
10
0
210,693
0
L
Bellona
9,805
981
25
3
0
225,197
2
W
Da Ji
9,728
973
5
1
0
208,115
0
W
Artemis
10,946
1,095
75
8
2
191,643
0
L
Ra
8,815
882
36
4
1
161,927
1
W
Yemoja
9,685
969
21
2
1
170,711
1
L
Thor
10,097
1,010
38
4
2
201,318
0
L
Ares
9,402
940
8
1
1
206,583
2
W
Sol
10,925
1,093
78
8
3
163,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role