Player Matchup

Olorun
Olorun
Bioolty
Olorun
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 14L
1,671 Elo+
Solo
Hercules
Hercules
Evan_t04
Hercules
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 22L
1,182 Elo+
Party 1
Mercury
Mercury
Shepard N79030
Mercury
Level 29
God Stats
1W - 1L
1,272 SR
Queue Stats
32W - 23L
1,796 Elo+
Solo
Izanami
Izanami
Ty1e7b03
Izanami
Level 5
God Stats
8W - 8L
1,325 SR
Queue Stats
23W - 24L
1,182 Elo+
Party 1
Ymir
Ymir
vwvSynvwv
Ymir
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 30L
1,182 Elo+
Party 1
Team Averages
Level 28
1,419 SR
1,403 Elo+

VS

Team Averages
Level 25
1,408 SR
1,322 Elo+
Nemesis
Nemesis
IamtherealAndrea
Nemesis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,566 Elo+
Solo
Merlin
Merlin
PilzHundeart745
Merlin
Level 26
God Stats
9W - 9L
1,218 SR
Queue Stats
60W - 77L
1,116 Elo+
Party 2
Nu Wa
Nu Wa
RegularrTime
Nu Wa
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 203L
1,476 Elo+
Solo
Ares
Ares
igobonkers
Ares
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 20L
1,334 Elo+
Solo
Danzaburou
Danzaburou
jzudemp
Danzaburou
Level 26
God Stats
0W - 5L
1,321 SR
Queue Stats
54W - 74L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bioolty
Olorun
20
5 / 3 / 6
14,864
619
22,290
27,763
10,766
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Evan_t04
Hercules
16
0 / 2 / 5
10,921
455
5,004
9,899
6,888
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
18 / 3 / 2
14,958
623
27,470
21,116
8,587
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ty1e7b03
Izanami
16
3 / 4 / 6
11,202
467
12,104
15,998
7,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
2 / 1 / 11
12,062
503
7,297
17,638
19,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 2
13,909
580
18,533
21,818
13,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 4 / 1
10,488
437
10,724
10,145
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 7 / 1
10,145
423
11,510
18,809
7,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 9 / 5
9,852
411
10,528
23,638
17,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
jzudemp
Danzaburou
15
3 / 7 / 3
9,552
398
10,431
18,586
8,356
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
28
Kills
13
13
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bioolty
Olorun
5
3
6
2.67
W
Hercules
Evan_t04
Hercules
0
2
5
1.25
L
6
1
2
7
L
2
4
1
0.63
L
0
7
1
0.07
W
18
3
2
6.33
W
Izanami
Ty1e7b03
Izanami
3
4
6
1.5
L
2
9
5
0.5
L
Danzaburou
jzudemp
Danzaburou
3
7
3
0.64
W
Ymir
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,165
Damage
61,726
92,414
Taken
92,996
52,977
Mitigated
51,793
38,596
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bioolty
Olorun
22,290
13,111
0
20,355
27,763
10,766
4,870
15,286
12,477
116,088
0
W
Hercules
Evan_t04
Hercules
5,004
1,130
0
1,864
9,899
6,888
2,238
3,684
6,215
0
38,301
L
18,533
9,329
0
2,459
21,818
13,182
343
7,063
14,755
3,748
86,281
L
10,724
285
111
2,361
10,145
5,436
693
2,822
7,243
67,181
0
L
11,510
3,485
17
5,998
18,809
7,574
762
7,609
11,200
75,803
0
W
27,470
19,577
0
8,104
21,116
8,587
1,105
5,333
15,783
0
126,882
W
Izanami
Ty1e7b03
Izanami
12,104
8,622
915
5,720
15,998
7,056
3,684
4,549
11,449
0
65,316
L
10,528
1,249
0
3,371
23,638
17,245
0
8,180
15,458
21,546
0
L
Danzaburou
jzudemp
Danzaburou
10,431
2,439
844
3,533
18,586
8,356
0
3,913
14,433
0
55,113
W
Ymir
7,297
1,520
0
1,638
17,638
19,680
1,293
5,740
11,898
41,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,007
Gold Earned
53,946
609
Minions Killed
489
0
Camps Cleared
0
2,167,287
Distance Traveled
1,935,254
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,864
619
194
8
0
341,582
0
W
Hercules
10,921
455
83
3
0
440,083
2
L
Nemesis
13,909
580
140
6
0
476,737
0
L
Merlin
10,488
437
116
5
0
378,938
0
L
Nu Wa
10,145
423
116
5
0
340,759
3
W
Mercury
14,958
623
174
7
0
523,987
2
W
Izanami
11,202
467
101
4
0
399,704
7
L
Ares
9,852
411
24
1
0
395,634
6
L
Danzaburou
9,552
398
93
4
0
343,186
4
W
Ymir
12,062
503
57
2
0
461,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role