Player Matchup

Kukulkan
Kukulkan
El pelon3463
Kukulkan
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
HFERHXD
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
NotAmerr5177
Chaac
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
105W - 87L
1,482 Elo+
Party 1
Neith
Neith
Sigizawesome11
Neith
Level 27
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 1L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aruae
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 1
Team Averages
Level 28
1,539 SR
1,512 Elo+

VS

Team Averages
Level 20
1,427 SR
1,434 Elo+
Nemesis
Nemesis
FredoInDaSlums
Nemesis
Level 12
God Stats
5W - 4L
1,598 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
PurpRoyale25
Amaterasu
Level 17
God Stats
1W - 2L
1,531 SR
Queue Stats
16W - 17L
1,316 Elo+
Solo
Scylla
Scylla
RSL26
Scylla
Level 9
God Stats
23W - 19L
1,341 SR
Queue Stats
65W - 47L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
T Will7213
Jing Wei
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 23L
1,420 Elo+
Party 2
Cerberus
Cerberus
tacumbu_
Cerberus
Level 18
God Stats
0W - 3L
1,163 SR
Queue Stats
10W - 13L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El pelon3463
Kukulkan
7
0 / 5 / 3
4,688
469
2,175
4,869
1,446
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
HFERHXD
Cthulhu
8
1 / 4 / 5
5,776
578
5,065
7,538
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 2
6,033
603
5,439
5,244
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

8
5 / 1 / 1
5,809
581
2,637
2,685
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
aruae
Tsukuyomi
11
4 / 2 / 1
6,729
673
3,940
6,576
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 5
4,876
488
1,855
6,145
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Amaterasu
PurpRoyale25
Amaterasu
6
0 / 4 / 2
4,373
437
2,082
6,902
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
RSL26
Scylla
9
2 / 2 / 3
5,652
565
2,522
4,822
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
T Will7213
Jing Wei
9
8 / 4 / 3
6,109
611
5,236
8,196
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
tacumbu_
Cerberus
2
0 / 1 / 1
3,510
351
671
1,636
857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
13
Kills
11
13
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
El pelon3463
Kukulkan
0
5
3
0.3
L
1
2
5
1.75
W
Cthulhu
HFERHXD
Cthulhu
1
4
5
0.88
W
3
1
2
4
L
Amaterasu
PurpRoyale25
Amaterasu
0
4
2
0.25
L
Scylla
RSL26
Scylla
2
2
3
1.75
W
5
1
1
5.5
L
Jing Wei
T Will7213
Jing Wei
8
4
3
2.38
W
Tsukuyomi
aruae
Tsukuyomi
4
2
1
2.25
L
Cerberus
tacumbu_
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
12,366
26,912
Taken
27,701
11,438
Mitigated
10,444
8,122
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
El pelon3463
Kukulkan
2,175
970
0
0
4,869
1,446
28
519
4,346
12,216
0
L
1,855
450
0
1,874
6,145
1,519
210
1,280
4,815
0
11,647
W
Cthulhu
HFERHXD
Cthulhu
5,065
854
352
2,132
7,538
3,307
0
652
6,886
23,514
0
W
5,439
1,246
0
2,666
5,244
4,009
19
598
4,451
0
26,737
L
Amaterasu
PurpRoyale25
Amaterasu
2,082
871
0
1,943
6,902
4,662
0
0
6,588
0
8,569
L
Scylla
RSL26
Scylla
2,522
537
0
310
4,822
1,029
261
589
4,183
21,110
0
W
2,637
1,193
0
851
2,685
659
210
339
2,302
0
14,641
L
Jing Wei
T Will7213
Jing Wei
5,236
3,803
0
2,310
8,196
2,377
0
4,505
3,691
0
19,839
W
Tsukuyomi
aruae
Tsukuyomi
3,940
547
0
2,121
6,576
2,017
730
906
5,547
0
34,546
L
Cerberus
tacumbu_
Cerberus
671
0
0
340
1,636
857
0
866
770
2,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
24,520
206
Minions Killed
134
0
Camps Cleared
0
957,262
Distance Traveled
744,177
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,688
469
22
2
0
171,177
0
L
Nemesis
4,876
488
22
2
0
173,295
0
W
Cthulhu
5,776
578
32
3
0
207,569
0
W
Chaac
6,033
603
43
4
0
192,645
1
L
Amaterasu
4,373
437
15
2
0
156,954
1
L
Scylla
5,652
565
50
5
0
174,826
0
W
Neith
5,809
581
25
3
0
167,141
1
L
Jing Wei
6,109
611
43
4
0
175,491
1
W
Tsukuyomi
6,729
673
84
8
0
218,730
0
L
Cerberus
3,510
351
4
0
0
63,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role