Player Matchup

Chaac
Chaac
Celairon
Chaac
Level 67
God Stats
8W - 5L
1,500 SR
Queue Stats
352W - 334L
1,510 Elo+
Party 2
Fenrir
Fenrir
Chungoligy
Fenrir
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 116L
1,464 Elo+
Party 2
Ra
Ra
MaximusAlpha666
Ra
Level 107
God Stats
17W - 22L
1,583 SR
Queue Stats
261W - 260L
1,598 Elo+
Solo
Olorun
Olorun
P3b1s
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 158L
1,530 Elo+
Party 2
Horus
Horus
TobiasRieperZ
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 268L
1,473 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,515 Elo+

VS

Team Averages
Level 82
1,496 SR
1,499 Elo+
Apollo
Apollo
Arthur_MM26
Apollo
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 47L
1,477 Elo+
Solo
Nox
Nox
LUCKF4LL
Nox
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,539 Elo+
Party 1
Susano
Susano
hamesskill
Susano
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,539 Elo+
Party 1
Bellona
Bellona
nickalo
Bellona
Level 52
God Stats
7W - 3L
1,478 SR
Queue Stats
230W - 201L
1,541 Elo+
Solo
Scylla
Scylla
sampysmurf
Scylla
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Celairon
Chaac
18
0 / 2 / 3
9,951
524
12,632
19,358
24,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Chungoligy
Fenrir
16
6 / 5 / 2
9,986
526
8,320
17,895
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 8 / 1
9,833
518
6,077
13,900
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
P3b1s
Olorun
10
2 / 4 / 0
7,383
389
5,469
8,098
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 0
8,636
455
4,485
14,939
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 3 / 7
9,907
521
9,403
12,713
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 1 / 9
10,413
548
8,069
7,304
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
hamesskill
Susano
16
7 / 3 / 8
10,288
541
12,483
14,324
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
nickalo
Bellona
17
0 / 1 / 0
10,160
535
9,297
13,195
11,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
sampysmurf
Scylla
17
5 / 6 / 9
10,456
550
13,339
11,337
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
14
Kills
21
22
Deaths
14
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
3
7
2.5
L
Chaac
Celairon
Chaac
0
2
3
0.75
L
Fenrir
Chungoligy
Fenrir
6
5
2
1.4
W
5
1
9
9.5
L
5
8
1
0.69
L
Olorun
P3b1s
Olorun
2
4
0
0.5
L
1
3
0
0.33
W
Susano
hamesskill
Susano
7
3
8
3.67
W
Bellona
nickalo
Bellona
0
1
0
0
W
Scylla
sampysmurf
Scylla
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,983
Damage
52,591
74,190
Taken
58,873
53,607
Mitigated
27,898
29,617
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,403
4,565
0
5,945
12,713
4,385
477
5,352
7,321
0
65,391
L
Chaac
Celairon
Chaac
12,632
2,247
0
10,075
19,358
24,276
0
4,160
15,088
12
72,912
L
Fenrir
Chungoligy
Fenrir
8,320
2,576
0
7,979
17,895
8,334
0
3,441
14,348
0
60,696
W
8,069
1,047
0
1,911
7,304
3,665
192
1,822
5,457
47,895
0
L
6,077
488
937
3,683
13,900
5,954
1,130
4,875
8,695
53,917
0
L
Olorun
P3b1s
Olorun
5,469
2,693
236
1,121
8,098
4,075
311
2,742
5,318
40,789
0
L
4,485
1,484
1,463
4,123
14,939
10,968
0
6,464
8,355
0
18,718
W
Susano
hamesskill
Susano
12,483
2,493
0
3,741
14,324
5,415
263
1,605
12,489
0
60,259
W
Bellona
nickalo
Bellona
9,297
3,989
0
3,024
13,195
11,101
433
0
12,645
4,500
64,109
W
Scylla
sampysmurf
Scylla
13,339
2,117
0
2,417
11,337
3,332
882
2,423
8,765
56,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,789
Gold Earned
51,224
462
Minions Killed
496
0
Camps Cleared
0
1,546,758
Distance Traveled
1,776,403
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,907
521
105
6
0
332,744
1
L
Chaac
9,951
524
147
8
0
354,272
5
L
Fenrir
9,986
526
106
6
0
333,241
3
W
Nox
10,413
548
75
4
0
340,501
0
L
Ra
9,833
518
111
6
0
304,407
0
L
Olorun
7,383
389
73
4
0
193,513
0
L
Horus
8,636
455
25
1
0
361,325
7
W
Susano
10,288
541
90
5
0
382,834
2
W
Bellona
10,160
535
137
7
0
382,589
0
W
Scylla
10,456
550
89
5
0
337,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role